Player Matchup

Maui
Maui
Diamond V
HerausPosTrunC
Maui
Diamond V
Level 155
God Stats
1W - 2L
1,979 SR
Queue Stats
186W - 179L
2,049 MMR
Party 1
Fenrir
Fenrir
Diamond I
LilÐiv
Fenrir
Diamond I
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 42L
3,129 MMR
Solo
Horus
Horus
Diamond II
PianoSoul
Horus
Diamond II
Level 160
God Stats
9W - 7L
1,644 SR
Queue Stats
241W - 238L
1,967 MMR
Solo
Sol
Sol
Platinum IV
VVater3oardKid5
Sol
Platinum IV
Level 149
God Stats
16W - 10L
1,727 SR
Queue Stats
143W - 129L
1,908 MMR
Party 1
Neith
Neith
Gold III
xLilxShiro
Neith
Gold III
Level 125
God Stats
1W - 1L
1,709 SR
Queue Stats
49W - 47L
1,669 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,712 SR
2,144 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,601 SR
2,040 MMR
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond I
AceOfPositivity
Vamana
Diamond I
Level 155
God Stats
4W - 3L
1,752 SR
Queue Stats
278W - 259L
2,376 MMR
Solo
Skadi
Skadi
Diamond I
Lеfty
Skadi
Diamond I
Level 146
God Stats
5W - 3L
1,722 SR
Queue Stats
206W - 185L
2,454 MMR
Solo
Geb
Geb
Platinum I
PleasingThony
Geb
Platinum I
Level 160
God Stats
16W - 20L
1,528 SR
Queue Stats
264W - 260L
1,939 MMR
Solo
Chang'e
Chang'e
Diamond V
l Morokei l
Chang'e
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 229L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,268
386
7,941
25,922
33,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
LilÐiv
Fenrir
20
3 / 3 / 2
12,534
522
16,609
25,478
13,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
PianoSoul
Horus
17
0 / 3 / 3
11,377
474
11,435
20,175
15,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 3 / 3
12,845
535
14,575
21,090
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
2 / 4 / 0
10,540
439
8,673
16,216
8,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliThorCabrakanNe Zha

VS

Bans
AresHadesBaba YagaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
5 / 3 / 6
13,051
544
16,290
23,560
10,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 0 / 3
13,649
569
16,095
21,222
23,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Lеfty
Skadi
20
5 / 4 / 1
14,096
587
15,924
18,692
8,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 0 / 8
11,381
474
5,440
18,990
19,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
l Morokei l
Chang'e
19
2 / 1 / 9
12,827
534
19,391
18,996
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
18
18
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
3
6
2.67
W
6
0
3
7.5
L
1
5
3
0.5
L
Fenrir
LilÐiv
Fenrir
3
3
2
1.33
W
Skadi
Lеfty
Skadi
5
4
1
1.38
L
Horus
PianoSoul
Horus
0
3
3
0.5
W
0
0
8
4
L
2
3
3
1.17
W
Chang'e
l Morokei l
Chang'e
2
1
9
6.5
L
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,233
Damage
73,140
108,881
Taken
101,460
79,206
Mitigated
68,773
34,778
Healing
35,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,290
7,546
0
2,112
23,560
10,621
1,811
4,688
18,659
0
120,259
W
16,095
8,352
0
9,152
21,222
23,513
2,436
2,968
17,637
0
117,951
L
7,941
1,458
0
2,690
25,922
33,681
25
7,261
18,661
37,951
1,437
L
Fenrir
LilÐiv
Fenrir
16,609
5,329
0
6,473
25,478
13,490
752
7,527
17,951
0
135,383
W
Skadi
Lеfty
Skadi
15,924
6,331
0
5,754
18,692
8,053
3,551
9,087
9,605
0
138,041
L
Horus
PianoSoul
Horus
11,435
4,650
934
6,271
20,175
15,982
628
6,068
14,107
0
91,294
W
5,440
581
0
4,491
18,990
19,127
491
7,485
11,302
24,948
0
L
14,575
4,215
0
14,599
21,090
7,456
1,271
1,345
19,745
116,862
2,035
W
Chang'e
l Morokei l
Chang'e
19,391
1,252
5,696
7,864
18,996
7,459
1,278
4,924
14,021
119,467
0
L
Neith
8,673
2,242
0
3,811
16,216
8,597
0
4,047
12,169
0
96,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,564
Gold Earned
65,004
708
Minions Killed
721
0
Camps Cleared
0
2,212,825
Distance Traveled
2,494,107
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,051
544
123
5
0
534,253
4
W
Vamana
13,649
569
180
8
0
531,991
3
L
Maui
9,268
386
41
2
0
416,599
9
L
Fenrir
12,534
522
180
8
0
470,726
3
W
Skadi
14,096
587
213
9
0
438,483
11
L
Horus
11,377
474
135
6
0
467,433
3
W
Geb
11,381
474
18
1
0
493,114
7
L
Sol
12,845
535
186
8
0
424,626
6
W
Chang'e
12,827
534
187
8
0
496,266
5
L
Neith
10,540
439
166
7
0
433,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role