Player Matchup

Kuzenbo
Kuzenbo
Escon14
Kuzenbo
Level 34
God Stats
3W - 1L
1,298 SR
Queue Stats
14W - 21L
1,335 Elo+
Solo
Chiron
Chiron
Pâquerette
Chiron
Level 153
God Stats
12W - 8L
1,603 SR
Queue Stats
457W - 469L
1,512 Elo+
Solo
Chang'e
Chang'e
WhiteKnifee
Chang'e
Level 139
God Stats
6W - 3L
1,750 SR
Queue Stats
128W - 115L
1,584 Elo+
Solo
Team Averages
Level 109
1,550 SR
1,477 Elo+

VS

Team Averages
Level 104
1,557 SR
1,582 Elo+
Anubis
Anubis
Signcole20
Anubis
Level 65
God Stats
4W - 3L
1,441 SR
Queue Stats
15W - 24L
1,348 Elo+
Solo
Artio
Artio
TheScoLanGames
Artio
Level 125
God Stats
5W - 3L
1,603 SR
Queue Stats
288W - 224L
1,642 Elo+
Party 1
Fenrir
Fenrir
zoloko13
Fenrir
Level 121
God Stats
2W - 1L
1,628 SR
Queue Stats
108W - 67L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Escon14
Kuzenbo
16
2 / 2 / 0
11,127
695
12,365
16,055
18,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
14
0 / 7 / 3
9,627
602
13,275
16,620
5,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
WhiteKnifee
Chang'e
16
1 / 5 / 2
9,954
622
11,618
14,154
5,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Signcole20
Anubis
15
1 / 3 / 6
11,038
690
12,199
13,016
7,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 0 / 7
12,752
797
10,386
22,841
28,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
zoloko13
Fenrir
18
8 / 0 / 6
12,877
805
16,144
17,777
20,214
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
14
14
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Escon14
Kuzenbo
2
2
0
1
L
Chiron
0
7
3
0.21
W
Anubis
Signcole20
Anubis
1
3
6
1.33
W
5
0
7
8.5
L
Chang'e
WhiteKnifee
Chang'e
1
5
2
0.4
W
Fenrir
zoloko13
Fenrir
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,258
Damage
38,729
46,829
Taken
53,634
30,286
Mitigated
55,701
12,766
Healing
28,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Escon14
Kuzenbo
12,365
4,051
0
3,978
16,055
18,829
0
7,674
8,381
35,303
0
L
Chiron
13,275
5,157
621
3,143
16,620
5,788
0
7,901
8,661
0
52,841
W
Anubis
Signcole20
Anubis
12,199
350
0
7,392
13,016
7,432
0
6,268
6,512
65,964
0
W
10,386
1,713
5,583
10,183
22,841
28,055
696
7,842
14,441
47,097
0
L
Chang'e
WhiteKnifee
Chang'e
11,618
1,247
1,746
3,278
14,154
5,669
120
7,095
7,059
46,111
0
W
Fenrir
zoloko13
Fenrir
16,144
5,626
0
5,209
17,777
20,214
2,262
8,795
8,584
0
60,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
36,667
188
Minions Killed
201
0
Camps Cleared
0
818,851
Distance Traveled
858,880
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,127
695
39
2
0
299,715
0
L
Chiron
9,627
602
74
5
0
265,750
2
W
Anubis
11,038
690
95
6
0
197,299
3
W
Artio
12,752
797
47
3
0
311,688
0
L
Chang'e
9,954
622
75
5
0
253,386
4
W
Fenrir
12,877
805
59
4
0
349,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role