Player Matchup

Morgan Le Fay
Morgan Le Fay
L0nnrot34
Morgan Le Fay
Level 29
God Stats
10W - 14L
1,317 SR
Queue Stats
18W - 34L
1,235 Elo+
Party 1
Cupid
Cupid
MAZINGA_27
Cupid
Level 46
God Stats
3W - 3L
1,616 SR
Queue Stats
57W - 54L
1,451 Elo+
Party 1
Bacchus
Bacchus
SignorBanks
Bacchus
Level 68
God Stats
4W - 2L
1,767 SR
Queue Stats
58W - 66L
1,421 Elo+
Party 1
Cliodhna
Cliodhna
broodjekankur
Cliodhna
Level 128
God Stats
6W - 6L
1,535 SR
Queue Stats
64W - 82L
1,364 Elo+
Solo
Tyr
Tyr
jarlBagsegJute
Tyr
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 15L
879 Elo+
Party 1
Team Averages
Level 57
1,547 SR
1,270 Elo+

VS

Team Averages
Level 59
1,491 SR
1,511 Elo+
Ra
Ra
Ikerurbina
Ra
Level 64
God Stats
2W - 1L
1,762 SR
Queue Stats
21W - 17L
1,558 Elo+
Solo
Fenrir
Fenrir
XM0TYLX
Fenrir
Level 43
God Stats
1W - 0L
1,700 SR
Queue Stats
66W - 43L
1,582 Elo+
Party 2
Izanami
Izanami
maxer1351
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
King Arthur
King Arthur
olJoLluilo
King Arthur
Level 67
God Stats
5W - 9L
1,305 SR
Queue Stats
77W - 78L
1,362 Elo+
Solo
Maui
Maui
xpurpusx
Maui
Level 105
God Stats
1W - 2L
1,191 SR
Queue Stats
86W - 52L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
L0nnrot34
Morgan Le Fay
8
1 / 3 / 0
4,878
488
4,001
6,045
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
6
0 / 1 / 0
4,123
412
2,447
7,602
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
SignorBanks
Bacchus
7
1 / 1 / 0
5,013
501
3,201
6,969
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
broodjekankur
Cliodhna
8
1 / 2 / 1
5,057
506
2,240
7,997
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 5 / 0
3,930
393
1,037
4,999
1,715

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,525
553
1,382
4,127
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
XM0TYLX
Fenrir
11
8 / 0 / 0
6,511
651
6,216
8,072
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
maxer1351
Izanami
10
0 / 0 / 1
5,608
561
5,002
5,519
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

King Arthur
olJoLluilo
King Arthur
11
4 / 1 / 1
6,638
664
4,233
7,056
3,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
9
0 / 0 / 4
5,714
571
5,109
7,557
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Morgan Le Fay
L0nnrot34
Morgan Le Fay
1
3
0
0.33
L
Cupid
0
1
0
0
L
Bacchus
SignorBanks
Bacchus
1
1
0
1
W
Fenrir
XM0TYLX
Fenrir
8
0
0
8
L
Cliodhna
broodjekankur
Cliodhna
1
2
1
0.75
L
0
5
0
0
W
Izanami
maxer1351
Izanami
0
0
1
0.5
W
King Arthur
olJoLluilo
King Arthur
4
1
1
4.5
W
Maui
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,926
Damage
21,942
33,612
Taken
32,331
12,951
Mitigated
14,836
9,853
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,382
0
193
996
4,127
1,640
132
2,714
1,413
31,959
0
L
Morgan Le Fay
L0nnrot34
Morgan Le Fay
4,001
554
0
952
6,045
2,170
0
1,289
4,634
27,825
0
L
Cupid
2,447
1,402
204
3,602
7,602
1,987
0
1,545
6,057
0
21,049
L
Bacchus
SignorBanks
Bacchus
3,201
714
0
2,098
6,969
4,464
0
1,328
5,637
13,573
0
W
Fenrir
XM0TYLX
Fenrir
6,216
2,636
0
1,425
8,072
3,432
0
1,050
7,022
0
38,604
L
Cliodhna
broodjekankur
Cliodhna
2,240
148
0
2,926
7,997
2,615
0
851
7,106
0
25,078
L
1,037
947
0
71
4,999
1,715
0
0
4,999
0
8,049
W
Izanami
maxer1351
Izanami
5,002
3,743
0
3,519
5,519
1,818
270
861
4,658
0
51,396
W
King Arthur
olJoLluilo
King Arthur
4,233
997
0
1,945
7,056
3,340
0
375
6,681
0
38,395
W
Maui
5,109
1,370
0
2,417
7,557
4,606
0
2,202
5,355
16,949
6,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,001
Gold Earned
29,996
169
Minions Killed
346
0
Camps Cleared
0
922,640
Distance Traveled
976,567
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,525
553
77
8
0
194,846
1
L
Morgan Le Fay
4,878
488
54
5
0
179,986
5
L
Cupid
4,123
412
44
4
0
176,833
3
L
Bacchus
5,013
501
12
1
0
205,551
2
W
Fenrir
6,511
651
69
7
0
246,840
1
L
Cliodhna
5,057
506
52
5
0
207,673
0
L
Tyr
3,930
393
7
1
0
152,597
0
W
Izanami
5,608
561
96
10
0
157,568
3
W
King Arthur
6,638
664
74
7
0
178,846
0
W
Maui
5,714
571
30
3
0
198,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role