Player Matchup

Cerberus
Cerberus
Astrofix
Cerberus
Level 114
God Stats
11W - 16L
1,434 SR
Queue Stats
183W - 259L
1,413 Elo+
Party 2
Neith
Neith
Zanthraxx
Neith
Level 105
God Stats
6W - 4L
1,655 SR
Queue Stats
32W - 34L
1,502 Elo+
Party 2
Anubis
Anubis
jjamiel
Anubis
Level 129
God Stats
10W - 7L
1,632 SR
Queue Stats
103W - 122L
1,477 Elo+
Party 2
Team Averages
Level 116
1,574 SR
1,464 Elo+

VS

Team Averages
Level 67
1,582 SR
1,540 Elo+
Izanami
Izanami
OffUrPlate
Izanami
Level 66
God Stats
9W - 9L
1,462 SR
Queue Stats
112W - 153L
1,441 Elo+
Solo
Athena
Athena
TremorsAbuser
Athena
Level 77
God Stats
7W - 5L
1,684 SR
Queue Stats
97W - 108L
1,453 Elo+
Party 1
Vamana
Vamana
retrosteam46
Vamana
Level 59
God Stats
1W - 1L
1,601 SR
Queue Stats
182W - 65L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astrofix
Cerberus
17
3 / 2 / 7
12,348
726
14,941
24,134
27,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Zanthraxx
Neith
18
7 / 2 / 2
12,649
744
17,049
12,086
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
jjamiel
Anubis
15
0 / 5 / 7
10,423
613
17,614
14,288
7,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OffUrPlate
Izanami
16
2 / 6 / 5
11,444
673
15,063
16,637
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 7
11,280
664
9,144
22,680
24,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
19
5 / 1 / 4
13,204
777
18,337
22,307
20,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
9
9
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Astrofix
Cerberus
3
2
7
3.25
W
Izanami
OffUrPlate
Izanami
2
6
5
0.75
W
2
3
7
1.83
L
Neith
Zanthraxx
Neith
7
2
2
4
L
Anubis
jjamiel
Anubis
0
5
7
0.7
W
Vamana
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,604
Damage
42,544
50,508
Taken
61,624
41,061
Mitigated
49,386
13,744
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Astrofix
Cerberus
14,941
1,693
241
4,823
24,134
27,285
0
4,668
18,751
41,558
0
W
Izanami
OffUrPlate
Izanami
15,063
11,325
0
2,594
16,637
5,155
1,609
9,998
6,607
0
52,813
W
9,144
2,859
0
1,302
22,680
24,012
344
12,718
9,872
31,149
0
L
Neith
Zanthraxx
Neith
17,049
6,985
702
3,735
12,086
6,164
1,118
2,009
9,902
0
56,650
L
Anubis
jjamiel
Anubis
17,614
1,307
0
4,243
14,288
7,612
159
3,240
10,808
68,643
0
W
Vamana
18,337
8,623
1,398
6,427
22,307
20,219
1,707
9,827
12,480
7,660
62,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
35,928
257
Minions Killed
192
0
Camps Cleared
0
895,211
Distance Traveled
915,603
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,348
726
81
5
0
329,128
2
W
Izanami
11,444
673
67
4
0
263,851
1
W
Athena
11,280
664
36
2
0
324,872
3
L
Neith
12,649
744
88
5
0
296,278
1
L
Anubis
10,423
613
88
5
0
269,805
3
W
Vamana
13,204
777
89
5
0
326,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role