Player Matchup

Poseidon
Poseidon
Fowzey
Poseidon
Level 108
God Stats
3W - 1L
1,504 SR
Queue Stats
129W - 109L
1,477 Elo+
Party 1
Anhur
Anhur
LiQU1DiCE
Anhur
Level 82
God Stats
6W - 4L
1,271 SR
Queue Stats
126W - 114L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
frkzoid
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 84L
1,527 Elo+
Party 1
Tyr
Tyr
wilbruh
Tyr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 78L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
明日之神
Ao Kuang
Level 117
God Stats
14W - 8L
1,746 SR
Queue Stats
256W - 243L
1,502 Elo+
Solo
Team Averages
Level 106
1,504 SR
1,514 Elo+

VS

Team Averages
Level 124
1,516 SR
1,521 Elo+
Thanatos
Thanatos
AlphaSixTwoSix
Thanatos
Level 159
God Stats
10W - 12L
1,541 SR
Queue Stats
264W - 266L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
M4sterODisaster
Kuzenbo
Level 87
God Stats
14W - 13L
1,569 SR
Queue Stats
98W - 76L
1,556 Elo+
Solo
Merlin
Merlin
romain06113
Merlin
Level 134
God Stats
0W - 1L
1,651 SR
Queue Stats
49W - 30L
1,557 Elo+
Solo
Mulan
Mulan
zSkriptex
Mulan
Level 89
God Stats
7W - 6L
1,542 SR
Queue Stats
230W - 241L
1,468 Elo+
Solo
Medusa
Medusa
郝佬恭丶
Medusa
Level 149
God Stats
0W - 3L
1,276 SR
Queue Stats
24W - 23L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fowzey
Poseidon
20
6 / 3 / 7
12,427
565
18,234
12,989
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
LiQU1DiCE
Anhur
18
1 / 3 / 5
10,986
499
8,697
15,854
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
frkzoid
Cthulhu
18
3 / 1 / 7
11,335
515
15,641
18,961
20,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tyr
16
3 / 0 / 12
10,613
482
7,902
15,700
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
明日之神
Ao Kuang
18
8 / 2 / 5
11,741
534
14,295
27,533
11,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 4 / 2
10,449
475
9,670
20,783
8,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 4
8,746
398
6,741
19,077
19,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
2 / 3 / 4
10,571
481
14,393
12,324
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
zSkriptex
Mulan
16
1 / 5 / 1
10,419
474
14,418
25,245
21,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
15
1 / 5 / 2
9,410
428
10,742
17,211
6,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
21
Kills
9
9
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
4
2
1.5
W
Poseidon
Fowzey
Poseidon
6
3
7
3.17
W
Anhur
LiQU1DiCE
Anhur
1
3
5
1.17
L
0
4
4
0.5
W
Cthulhu
frkzoid
Cthulhu
3
1
7
6.5
L
Merlin
2
3
4
1.33
W
Tyr
3
0
12
9
L
Mulan
zSkriptex
Mulan
1
5
1
0.3
W
Ao Kuang
明日之神
Ao Kuang
8
2
5
5.25
L
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,769
Damage
55,964
91,037
Taken
94,640
59,857
Mitigated
61,869
43,645
Healing
37,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,670
2,259
0
21,231
20,783
8,786
0
8,913
11,870
0
92,984
W
Poseidon
Fowzey
Poseidon
18,234
3,510
738
3,260
12,989
5,479
1,728
5,511
7,478
130,328
0
W
Anhur
LiQU1DiCE
Anhur
8,697
2,547
0
7,189
15,854
6,999
1,170
2,578
13,276
0
92,559
L
6,741
2,070
0
3,798
19,077
19,348
0
9,685
9,392
19,286
1,777
W
Cthulhu
frkzoid
Cthulhu
15,641
1,977
1,313
8,230
18,961
20,002
495
2,983
15,978
83,429
0
L
Merlin
14,393
1,184
0
1,125
12,324
5,776
0
6,308
6,016
96,753
0
W
Tyr
7,902
576
443
4,516
15,700
15,503
337
4,794
10,906
137
28,545
L
Mulan
zSkriptex
Mulan
14,418
1,591
0
10,276
25,245
21,261
0
17,159
8,086
21
81,704
W
Ao Kuang
明日之神
Ao Kuang
14,295
1,435
0
17,956
27,533
11,874
2,780
6,262
21,060
94,623
3,144
L
Medusa
10,742
3,949
0
1,364
17,211
6,698
0
5,523
11,688
0
88,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,102
Gold Earned
49,595
678
Minions Killed
618
0
Camps Cleared
0
2,244,965
Distance Traveled
2,092,784
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,449
475
129
6
0
490,801
9
W
Poseidon
12,427
565
228
10
0
473,799
4
W
Anhur
10,986
499
156
7
0
407,416
13
L
Kuzenbo
8,746
398
27
1
0
427,818
7
W
Cthulhu
11,335
515
143
7
0
444,011
6
L
Merlin
10,571
481
167
8
0
408,924
6
W
Tyr
10,613
482
34
2
0
471,532
8
L
Mulan
10,419
474
157
7
0
392,888
10
W
Ao Kuang
11,741
534
117
5
0
448,207
4
L
Medusa
9,410
428
138
6
0
372,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role