Player Matchup

Baron Samedi
Baron Samedi
Mind Of Logic0
Baron Samedi
Level 147
God Stats
8W - 2L
1,669 SR
Queue Stats
225W - 173L
1,539 Elo+
Party 1
Bastet
Bastet
Quit Hating Bro
Bastet
Level 106
God Stats
4W - 2L
1,625 SR
Queue Stats
40W - 64L
1,385 Elo+
Solo
Bellona
Bellona
xKinkyTurtlex
Bellona
Level 156
God Stats
2W - 4L
1,586 SR
Queue Stats
233W - 200L
1,516 Elo+
Party 1
Team Averages
Level 136
1,627 SR
1,480 Elo+

VS

Team Averages
Level 110
1,458 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dillroll7
Merlin
Level 105
God Stats
0W - 2L
1,084 SR
Queue Stats
41W - 46L
1,435 Elo+
Party 2
Achilles
Achilles
phyco15
Achilles
Level 159
God Stats
4W - 2L
1,791 SR
Queue Stats
42W - 42L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mind Of Logic0
Baron Samedi
14
5 / 2 / 10
8,702
870
10,087
9,921
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 8
9,447
945
11,163
12,652
7,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
15
7 / 0 / 10
9,027
903
11,638
11,502
10,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 5 / 1
7,584
758
10,922
10,519
4,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Dillroll7
Merlin
12
1 / 6 / 3
7,171
717
5,871
10,730
4,017
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
phyco15
Achilles
11
1 / 6 / 2
7,665
767
6,300
15,785
12,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
4
4
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
1
0.5
L
Merlin
Dillroll7
Merlin
1
6
3
0.42
W
Baron Samedi
Mind Of Logic0
Baron Samedi
5
2
10
5
W
5
2
8
4.5
L
Achilles
phyco15
Achilles
1
6
2
0.33
W
Bellona
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
23,093
34,075
Taken
37,034
24,242
Mitigated
21,121
17,199
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,922
5,001
192
2,071
10,519
4,409
0
3,681
6,500
0
26,412
L
Merlin
Dillroll7
Merlin
5,871
243
136
875
10,730
4,017
0
2,847
7,741
21,398
0
W
Baron Samedi
Mind Of Logic0
Baron Samedi
10,087
552
2,808
4,808
9,921
6,164
214
2,377
7,544
32,069
0
W
11,163
3,365
1,776
4,594
12,652
7,463
1,417
1,910
10,742
0
34,512
L
Achilles
phyco15
Achilles
6,300
1,706
306
2,392
15,785
12,695
0
2,816
12,655
0
12,134
W
Bellona
11,638
2,761
338
2,875
11,502
10,615
344
1,617
9,885
0
23,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
22,420
130
Minions Killed
85
0
Camps Cleared
0
639,445
Distance Traveled
516,567
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,584
758
40
4
0
164,839
0
L
Merlin
7,171
717
35
4
0
160,349
0
W
Baron Samedi
8,702
870
48
5
0
180,694
1
W
Bastet
9,447
945
43
4
0
233,452
2
L
Achilles
7,665
767
10
1
0
191,379
3
W
Bellona
9,027
903
39
4
0
225,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role