Player Matchup

King Arthur
King Arthur
Ghetto_HipHop420
King Arthur
Level 158
God Stats
1W - 6L
1,101 SR
Queue Stats
282W - 348L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
OoooEXOoooO
Tsukuyomi
Level 157
God Stats
45W - 43L
1,512 SR
Queue Stats
1,244W - 1,390L
1,528 Elo+
Solo
Hun Batz
Hun Batz
SmokeisintheAIR
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,689 Elo+
Solo
Eset
Eset
SuperSandmich
Eset
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ullr
Ullr
coloradoBStime
Ullr
Level 158
God Stats
2W - 3L
1,324 SR
Queue Stats
362W - 368L
1,369 Elo+
Solo
Team Averages
Level 120
1,387 SR
1,496 Elo+

VS

Team Averages
Level 120
1,463 SR
1,435 Elo+
Sobek
Sobek
Aceargon
Sobek
Level 160
God Stats
3W - 3L
1,696 SR
Queue Stats
461W - 483L
1,438 Elo+
Solo
Lancelot
Lancelot
Korrupt-G59
Lancelot
Level 120
God Stats
0W - 1L
1,279 SR
Queue Stats
147W - 143L
1,466 Elo+
Solo
Atlas
Atlas
Rosevruum
Atlas
Level 87
God Stats
9W - 7L
1,569 SR
Queue Stats
188W - 167L
1,567 Elo+
Solo
Ares
Ares
Yeeeaaaight
Ares
Level 107
God Stats
1W - 3L
1,492 SR
Queue Stats
61W - 84L
1,370 Elo+
Solo
Tiamat
Tiamat
guncel-fisek
Tiamat
Level 124
God Stats
15W - 29L
1,276 SR
Queue Stats
2,163W - 2,555L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghetto_HipHop420
King Arthur
20
9 / 2 / 8
13,944
664
18,853
32,123
31,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
OoooEXOoooO
Tsukuyomi
20
2 / 2 / 14
13,676
651
26,492
20,133
10,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
20
4 / 4 / 10
13,004
619
14,862
20,584
10,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 5 / 12
12,573
599
30,618
16,575
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 1 / 14
13,234
630
9,408
19,981
10,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aceargon
Sobek
17
1 / 4 / 6
10,850
517
8,585
24,765
35,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Korrupt-G59
Lancelot
20
4 / 5 / 6
12,539
597
26,518
27,427
17,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Rosevruum
Atlas
20
2 / 5 / 5
12,884
614
19,232
30,318
44,104
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 3
8,989
428
3,491
9,213
7,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
6 / 2 / 6
13,680
651
21,612
16,598
13,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
18
Kills
13
14
Deaths
18
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aceargon
Sobek
1
4
6
1
W
King Arthur
Ghetto_HipHop420
King Arthur
9
2
8
6.5
L
Lancelot
Korrupt-G59
Lancelot
4
5
6
1.4
W
Tsukuyomi
OoooEXOoooO
Tsukuyomi
2
2
14
4.5
L
Atlas
Rosevruum
Atlas
2
5
5
0.9
W
Hun Batz
4
4
10
2.25
W
2
5
12
1.6
L
0
2
3
0.75
W
1
1
14
8
L
Tiamat
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,233
Damage
79,438
109,396
Taken
108,321
70,413
Mitigated
118,460
49,635
Healing
37,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aceargon
Sobek
8,585
107
4,405
6,974
24,765
35,580
0
5,504
18,773
15,996
0
W
King Arthur
Ghetto_HipHop420
King Arthur
18,853
1,679
1,851
13,323
32,123
31,600
619
13,234
18,419
73
30,798
L
Lancelot
Korrupt-G59
Lancelot
26,518
3,067
2,600
6,981
27,427
17,516
0
8,355
18,751
0
55,552
W
Tsukuyomi
OoooEXOoooO
Tsukuyomi
26,492
2,862
3,709
8,393
20,133
10,544
0
9,139
10,994
0
74,381
L
Atlas
Rosevruum
Atlas
19,232
6,950
1,714
5,376
30,318
44,104
0
10,088
19,884
42,170
0
W
Hun Batz
14,862
2,166
4,312
4,294
20,584
10,309
1,958
11,480
9,104
0
26,799
W
30,618
1,937
3,464
2,451
16,575
7,895
1,275
9,444
7,131
49,856
0
L
3,491
293
96
2,224
9,213
7,373
0
3,041
6,088
4,021
0
W
9,408
4,468
1,625
6,213
19,981
10,065
4,042
9,623
10,358
0
34,166
L
Tiamat
21,612
777
2,312
5,038
16,598
13,887
0
3,703
12,774
52,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,431
Gold Earned
58,942
224
Minions Killed
196
0
Camps Cleared
0
2,065,329
Distance Traveled
1,571,591
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,850
517
13
1
0
329,742
1
W
King Arthur
13,944
664
20
1
0
411,471
0
L
Lancelot
12,539
597
74
4
0
410,949
0
W
Tsukuyomi
13,676
651
75
4
0
415,573
6
L
Atlas
12,884
614
42
2
0
361,016
0
W
Hun Batz
13,004
619
29
1
0
452,741
2
W
Eset
12,573
599
41
2
0
384,221
0
L
Ares
8,989
428
1
0
0
100,603
1
W
Ullr
13,234
630
59
3
0
401,323
3
L
Tiamat
13,680
651
66
3
0
369,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role