Player Matchup

Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArtemmysOnyxNova
Kukulkan
Level 132
God Stats
2W - 4L
1,418 SR
Queue Stats
358W - 396L
1,408 Elo+
Solo
Ganesha
Ganesha
CHROLLO_2011
Ganesha
Level 17
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 5L
1,108 Elo+
Solo
Rama
Rama
Hyaman
Rama
Level 145
God Stats
1W - 1L
1,870 SR
Queue Stats
97W - 68L
1,624 Elo+
Solo
Horus
Horus
Mudsloth
Horus
Level 158
God Stats
3W - 4L
1,424 SR
Queue Stats
646W - 655L
1,532 Elo+
Solo
Team Averages
Level 119
1,505 SR
1,434 Elo+

VS

Team Averages
Level 138
1,658 SR
1,535 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ThePorkFriedRice
Janus
Level 100
God Stats
2W - 1L
1,674 SR
Queue Stats
37W - 28L
1,580 Elo+
Solo
Sylvanus
Sylvanus
shortnlazy
Sylvanus
Level 146
God Stats
1W - 0L
1,714 SR
Queue Stats
43W - 33L
1,561 Elo+
Solo
Zeus
Zeus
sudan_archives
Zeus
Level 158
God Stats
5W - 2L
1,902 SR
Queue Stats
168W - 157L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 4 / 5
7,548
686
7,529
14,322
11,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 4
8,543
777
8,899
8,891
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
CHROLLO_2011
Ganesha
7
0 / 4 / 1
5,889
535
1,810
5,486
2,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
Hyaman
Rama
16
5 / 2 / 3
8,216
747
11,216
11,329
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Mudsloth
Horus
14
1 / 4 / 6
7,307
664
3,974
14,819
17,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 1 / 9
9,662
878
8,696
9,040
4,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
15
2 / 2 / 12
8,543
777
11,450
8,140
4,420
16
4 / 2 / 12
8,812
801
10,707
5,710
2,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
shortnlazy
Sylvanus
15
4 / 2 / 8
8,892
808
6,243
12,201
15,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 10
9,108
828
13,481
8,774
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
10
Kills
18
18
Deaths
10
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
5
0.63
W
Danzaburou
 
Danzaburou
4
1
9
8.5
W
Thor
 
Thor
2
2
12
4
L
4
4
4
1.5
L
Ganesha
CHROLLO_2011
Ganesha
0
4
1
0.13
L
Rama
Hyaman
Rama
5
2
3
3.25
L
Horus
Mudsloth
Horus
1
4
6
1
W
4
2
12
5
W
Sylvanus
shortnlazy
Sylvanus
4
2
8
4
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,428
Damage
50,577
54,847
Taken
43,865
41,775
Mitigated
31,742
20,429
Healing
22,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,529
787
697
2,260
14,322
11,453
0
6,312
8,010
0
16,304
W
Danzaburou
 
Danzaburou
8,696
3,619
876
3,771
9,040
4,460
2,369
3,149
5,891
0
22,512
W
Thor
 
Thor
11,450
1,739
1,415
570
8,140
4,420
799
2,300
5,840
0
17,941
L
8,899
1,187
2,089
1,732
8,891
5,107
0
6,099
2,792
20,435
0
L
Ganesha
CHROLLO_2011
Ganesha
1,810
169
0
0
5,486
2,696
0
3,576
1,910
5,291
0
L
Rama
Hyaman
Rama
11,216
8,694
617
2,639
11,329
5,344
0
6,333
4,996
0
24,773
L
Horus
Mudsloth
Horus
3,974
1,508
5,044
5,351
14,819
17,175
0
7,310
7,509
0
7,960
W
10,707
1,214
819
730
5,710
2,660
785
1,264
4,446
20,191
0
W
Sylvanus
shortnlazy
Sylvanus
6,243
1,661
6,337
5,499
12,201
15,898
324
2,336
9,865
9,937
1,623
W
13,481
1,082
234
1,875
8,774
4,304
690
1,660
7,114
28,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
45,017
111
Minions Killed
110
0
Camps Cleared
0
749,840
Distance Traveled
921,150
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,548
686
21
2
0
189,508
4
W
Danzaburou
9,662
878
36
3
0
195,828
0
W
Thor
8,543
777
14
1
0
172,870
4
L
Kukulkan
8,543
777
43
4
0
166,001
1
L
Ganesha
5,889
535
0
0
0
80,202
1
L
Rama
8,216
747
37
3
0
159,236
1
L
Horus
7,307
664
10
1
0
154,893
0
W
Janus
8,812
801
20
2
0
210,226
2
W
Sylvanus
8,892
808
7
1
0
189,713
1
W
Zeus
9,108
828
33
3
0
152,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role