Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Cheelse
Thoth
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,481 Elo+
Solo
Ullr
Ullr
SrMauren
Ullr
Level 129
God Stats
1W - 3L
1,293 SR
Queue Stats
192W - 185L
1,525 Elo+
Solo
King Arthur
King Arthur
Vuador
King Arthur
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
200W - 208L
1,448 Elo+
Solo
Team Averages
Level 131
1,502 SR
1,491 Elo+

VS

Team Averages
Level 135
1,504 SR
1,562 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Finisterix
Hades
Level 149
God Stats
7W - 9L
1,521 SR
Queue Stats
464W - 409L
1,530 Elo+
Solo
Sol
Sol
Naitai
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,613 Elo+
Solo
Neith
Neith
SoHJackTR
Neith
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TeamARG
King Arthur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 2 / 4
8,534
853
23,797
12,452
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
 
Cabrakan
15
1 / 3 / 4
8,125
813
5,424
12,320
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
Cheelse
Thoth
7
1 / 2 / 0
5,916
592
1,743
2,883
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
12
2 / 3 / 1
7,104
710
5,112
7,241
4,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Vuador
King Arthur
14
0 / 4 / 4
7,429
743
5,283
12,338
14,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 3 / 10
8,224
822
6,072
13,991
14,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
16
5 / 2 / 8
9,084
908
9,828
9,744
8,353
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
Naitai
Sol
15
6 / 2 / 7
8,804
880
13,415
10,233
5,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SoHJackTR
Neith
13
0 / 1 / 14
7,842
784
7,225
9,699
5,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
TeamARG
King Arthur
14
2 / 2 / 9
8,351
835
7,267
12,209
13,921
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
14
14
Deaths
10
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
2
4
3.5
L
Cabrakan
 
Cabrakan
1
3
4
1
W
Atlas
 
Atlas
1
3
10
2
L
Thoth
Cheelse
Thoth
1
2
0
0.5
W
Hades
5
2
8
4.5
W
Sol
Naitai
Sol
6
2
7
4.75
W
Neith
SoHJackTR
Neith
0
1
14
7
L
Ullr
2
3
1
0.83
W
King Arthur
TeamARG
King Arthur
2
2
9
3.25
L
King Arthur
Vuador
King Arthur
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,359
Damage
43,807
47,234
Taken
55,876
46,486
Mitigated
47,741
13,368
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
23,797
885
1,047
5,364
12,452
7,499
0
8,529
3,923
45,162
0
L
Cabrakan
 
Cabrakan
5,424
624
911
2,528
12,320
17,904
0
7,107
5,213
8,816
0
W
Atlas
 
Atlas
6,072
2,194
2,686
2,950
13,991
14,511
89
6,680
7,311
14,378
0
L
Thoth
Cheelse
Thoth
1,743
91
517
113
2,883
1,753
0
2,285
598
4,129
0
W
Hades
9,828
1,213
3,448
3,865
9,744
8,353
1,101
4,856
4,888
18,551
0
W
Sol
Naitai
Sol
13,415
3,348
1,583
2,997
10,233
5,844
2,754
6,626
3,607
24,681
771
W
Neith
SoHJackTR
Neith
7,225
1,742
299
4,646
9,699
5,112
948
5,632
4,067
0
20,547
L
Ullr
5,112
1,438
589
1,212
7,241
4,685
0
3,349
3,892
0
8,482
W
King Arthur
TeamARG
King Arthur
7,267
345
1,205
1,843
12,209
13,921
336
7,170
5,039
0
14,066
L
King Arthur
Vuador
King Arthur
5,283
663
506
581
12,338
14,645
0
7,438
4,900
0
12,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
42,305
88
Minions Killed
136
0
Camps Cleared
0
737,366
Distance Traveled
1,011,002
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,534
853
63
6
0
163,232
4
L
Cabrakan
8,125
813
7
1
0
202,857
0
W
Atlas
8,224
822
17
2
0
222,505
3
L
Thoth
5,916
592
1
0
0
61,530
0
W
Hades
9,084
908
33
3
0
168,547
1
W
Sol
8,804
880
41
4
0
184,134
0
W
Neith
7,842
784
26
3
0
214,251
1
L
Ullr
7,104
710
9
1
0
134,959
0
W
King Arthur
8,351
835
19
2
0
221,565
0
L
King Arthur
7,429
743
8
1
0
174,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role