Player Matchup

Freya
Freya
Lostkgbkid
Freya
Level 157
God Stats
1W - 2L
1,420 SR
Queue Stats
75W - 79L
1,469 Elo+
Solo
Ishtar
Ishtar
Nyick1
Ishtar
Level 153
God Stats
3W - 3L
1,544 SR
Queue Stats
300W - 315L
1,495 Elo+
Solo
Shiva
Shiva
Wv x IBeast
Shiva
Level 138
God Stats
5W - 4L
1,574 SR
Queue Stats
447W - 461L
1,505 Elo+
Solo
Bellona
Bellona
londonboi3000
Bellona
Level 160
God Stats
6W - 6L
1,470 SR
Queue Stats
325W - 319L
1,477 Elo+
Solo
King Arthur
King Arthur
markclauber1
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 144L
1,472 Elo+
Solo
Team Averages
Level 151
1,502 SR
1,484 Elo+

VS

Team Averages
Level 113
1,517 SR
1,501 Elo+
Hachiman
Hachiman
Imthatlegend
Hachiman
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 76L
1,476 Elo+
Solo
Hercules
Hercules
MullxAble
Hercules
Level 126
God Stats
5W - 8L
1,320 SR
Queue Stats
422W - 422L
1,499 Elo+
Solo
Olorun
Olorun
Slow fingers470
Olorun
Level 49
God Stats
1W - 3L
1,146 SR
Queue Stats
374W - 393L
1,490 Elo+
Solo
Tyr
Tyr
TamerSky
Tyr
Level 88
God Stats
1W - 0L
1,751 SR
Queue Stats
24W - 17L
1,525 Elo+
Solo
Rama
Rama
xBatt1eRif1e
Rama
Level 155
God Stats
7W - 7L
1,866 SR
Queue Stats
382W - 390L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
2 / 5 / 12
11,487
638
20,579
22,358
14,237
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Nyick1
Ishtar
20
5 / 8 / 9
11,998
667
22,964
23,828
15,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 7 / 13
11,390
633
16,877
27,688
40,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
17
3 / 8 / 10
11,400
633
15,755
30,599
41,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
markclauber1
King Arthur
20
8 / 10 / 6
12,618
701
17,585
30,511
41,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Imthatlegend
Hachiman
20
6 / 3 / 19
13,241
736
32,741
18,262
10,019
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MullxAble
Hercules
20
11 / 5 / 16
13,025
724
21,719
35,316
47,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 2 / 26
14,180
788
13,015
21,734
25,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 4 / 17
13,169
732
18,786
33,652
53,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 7 / 22
12,826
713
28,156
21,094
11,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
138
20
Kills
38
38
Deaths
21
50
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Imthatlegend
Hachiman
6
3
19
5.17
L
Freya
2
5
12
1.6
W
Hercules
MullxAble
Hercules
11
5
16
3.8
L
Ishtar
Nyick1
Ishtar
5
8
9
1.19
W
6
2
26
9.5
W
10
4
17
4.63
L
2
7
13
1.21
L
Bellona
3
8
10
1
L
King Arthur
markclauber1
King Arthur
8
10
6
1.1
W
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,760
Damage
114,417
134,984
Taken
130,058
152,674
Mitigated
148,097
38,084
Healing
59,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Imthatlegend
Hachiman
32,741
21,154
1,052
3,634
18,262
10,019
2,136
3,084
15,178
0
56,393
L
Freya
20,579
6,558
1,522
8,092
22,358
14,237
206
2,285
19,722
40,089
0
W
Hercules
MullxAble
Hercules
21,719
6,084
1,736
14,281
35,316
47,471
399
5,984
29,332
357
33,774
L
Ishtar
Nyick1
Ishtar
22,964
12,210
271
4,162
23,828
15,419
68
2,128
21,477
0
46,545
W
13,015
4,284
11,039
10,755
21,734
25,201
4,972
3,020
18,714
42,363
0
W
18,786
3,547
2,260
11,207
33,652
53,896
99
4,849
28,803
383
32,348
L
16,877
2,094
3,676
4,144
27,688
40,106
30
3,262
23,956
277
37,592
L
Bellona
15,755
6,657
3,916
5,621
30,599
41,754
246
3,855
26,267
0
24,526
L
King Arthur
markclauber1
King Arthur
17,585
2,194
636
6,044
30,511
41,158
79
2,253
27,897
0
30,770
W
28,156
12,439
2,106
1,296
21,094
11,510
3,842
3,919
17,175
28
48,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,893
Gold Earned
66,441
161
Minions Killed
188
0
Camps Cleared
0
1,450,933
Distance Traveled
1,597,892
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,241
736
36
2
0
317,644
1
L
Freya
11,487
638
36
2
0
277,405
0
W
Hercules
13,025
724
13
1
0
306,312
0
L
Ishtar
11,998
667
62
3
0
285,750
0
W
Olorun
14,180
788
71
4
0
320,874
2
W
Tyr
13,169
732
24
1
0
392,750
0
L
Shiva
11,390
633
25
1
0
301,682
0
L
Bellona
11,400
633
15
1
0
304,048
2
L
King Arthur
12,618
701
23
1
0
282,048
1
W
Rama
12,826
713
44
2
0
260,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role