Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SpleenSS
Izanami
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,520 Elo+
Party 2
Anubis
Anubis
TheRogueNoob
Anubis
Level 51
God Stats
11W - 3L
1,616 SR
Queue Stats
18W - 15L
1,486 Elo+
Party 1
Scylla
Scylla
memin1117
Scylla
Level 48
God Stats
3W - 7L
1,383 SR
Queue Stats
76W - 105L
1,468 Elo+
Solo
Loki
Loki
the1youknow
Loki
Level 34
God Stats
8W - 6L
1,252 SR
Queue Stats
68W - 60L
1,472 Elo+
Party 1
Team Averages
Level 46
1,450 SR
1,489 Elo+

VS

Team Averages
Level 80
1,446 SR
1,448 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GeneralizedMale
King Arthur
Level 57
God Stats
10W - 27L
1,247 SR
Queue Stats
189W - 211L
1,388 Elo+
Solo
Sol
Sol
PanicAcorn
Sol
Level 123
God Stats
35W - 45L
1,483 SR
Queue Stats
203W - 201L
1,430 Elo+
Solo
Izanami
Izanami
SmileCry
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 1 / 1
4,307
538
1,523
7,045
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SpleenSS
Izanami
7
1 / 0 / 0
4,485
561
1,968
2,714
591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
10
5 / 0 / 0
6,039
755
4,975
4,803
1,951
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
memin1117
Scylla
9
0 / 0 / 1
4,911
614
1,499
2,596
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
1 / 0 / 0
4,042
505
119
3,573
861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 0 / 0
4,627
578
3,148
3,415
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thor
 
Thor
6
0 / 1 / 1
4,070
509
2,996
5,989
1,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
GeneralizedMale
King Arthur
6
0 / 4 / 0
3,951
494
1,557
8,681
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 0 / 0
4,630
579
1,124
3,378
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
SmileCry
Izanami
3
0 / 2 / 0
3,402
425
585
2,784
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
7
Kills
1
1
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
1
0.5
L
Danzaburou
 
Danzaburou
1
0
0
1
L
Thor
 
Thor
0
1
1
0.5
L
King Arthur
GeneralizedMale
King Arthur
0
4
0
0
L
0
0
0
0
L
Izanami
SmileCry
Izanami
0
2
0
0
W
Izanami
SpleenSS
Izanami
1
0
0
1
W
Anubis
5
0
0
5
W
Scylla
memin1117
Scylla
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,084
Damage
9,410
20,731
Taken
24,247
7,219
Mitigated
8,151
9,008
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,523
282
0
3,040
7,045
2,933
0
0
7,045
10,740
0
L
Danzaburou
 
Danzaburou
3,148
1,425
0
2,059
3,415
1,108
0
508
2,907
0
31,214
L
Thor
 
Thor
2,996
766
635
1,814
5,989
1,760
0
1,015
4,974
0
13,905
L
King Arthur
GeneralizedMale
King Arthur
1,557
45
0
2,909
8,681
3,434
0
4,821
3,860
0
17,810
L
1,124
214
0
2,234
3,378
1,157
0
1,162
2,216
34,334
0
L
Izanami
SmileCry
Izanami
585
448
0
893
2,784
692
0
491
2,293
0
7,812
W
Izanami
SpleenSS
Izanami
1,968
1,204
0
1,442
2,714
591
0
0
2,714
0
26,970
W
Anubis
4,975
493
0
3,529
4,803
1,951
994
0
4,803
37,103
0
W
Scylla
memin1117
Scylla
1,499
73
0
557
2,596
883
616
948
1,648
31,814
0
W
119
0
0
440
3,573
861
0
176
3,397
0
16,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,784
Gold Earned
20,680
233
Minions Killed
185
0
Camps Cleared
0
760,186
Distance Traveled
593,577
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,307
538
19
2
0
140,639
1
L
Danzaburou
4,627
578
57
7
0
118,651
0
L
Thor
4,070
509
21
3
0
133,177
2
L
King Arthur
3,951
494
28
4
0
147,029
0
L
Sol
4,630
579
60
8
0
137,254
1
L
Izanami
3,402
425
19
2
0
57,466
1
W
Izanami
4,485
561
56
7
0
154,851
0
W
Anubis
6,039
755
69
9
0
131,156
2
W
Scylla
4,911
614
54
7
0
169,461
4
W
Loki
4,042
505
35
4
0
164,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role