Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Darthscape
Chronos
Level 101
God Stats
4W - 1L
1,889 SR
Queue Stats
217W - 224L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
Ging_x_Freecs
Jing Wei
Level 141
God Stats
0W - 4L
1,151 SR
Queue Stats
346W - 397L
1,404 Elo+
Solo
Thor
Thor
Snarf909
Thor
Level 78
God Stats
1W - 2L
1,473 SR
Queue Stats
62W - 63L
1,439 Elo+
Solo
Sobek
Sobek
iSloaZy
Sobek
Level 79
God Stats
3W - 4L
1,393 SR
Queue Stats
214W - 209L
1,488 Elo+
Party 2
Team Averages
Level 90
1,481 SR
1,466 Elo+

VS

Team Averages
Level 86
1,499 SR
1,471 Elo+
Cthulhu
Cthulhu
Chewy5294
Cthulhu
Level 84
God Stats
2W - 0L
1,735 SR
Queue Stats
26W - 33L
1,428 Elo+
Party 1
Artemis
Artemis
IamBigBIRD33
Artemis
Level 129
God Stats
6W - 5L
1,652 SR
Queue Stats
352W - 317L
1,590 Elo+
Solo
Chaac
Chaac
IndyOutlaw
Chaac
Level 104
God Stats
4W - 8L
1,095 SR
Queue Stats
263W - 241L
1,503 Elo+
Solo
Discordia
Discordia
WildCherryBepis
Discordia
Level 61
God Stats
2W - 1L
1,511 SR
Queue Stats
37W - 38L
1,461 Elo+
Party 1
Ravana
Ravana
mogierk
Ravana
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
6 / 5 / 1
8,548
777
10,582
11,822
9,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Darthscape
Chronos
14
3 / 5 / 2
7,936
721
10,115
15,524
7,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Ging_x_Freecs
Jing Wei
15
1 / 0 / 4
7,980
725
1,507
5,948
3,505
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
14
0 / 5 / 6
7,311
665
5,040
12,650
11,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
iSloaZy
Sobek
15
0 / 3 / 4
7,548
686
4,067
15,028
20,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chewy5294
Cthulhu
15
2 / 2 / 13
9,302
846
12,402
13,031
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
IamBigBIRD33
Artemis
14
4 / 3 / 8
8,562
778
11,545
9,901
4,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
18
6 / 0 / 8
9,716
883
14,358
9,546
6,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
WildCherryBepis
Discordia
16
5 / 2 / 9
9,241
840
15,007
5,502
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
mogierk
Ravana
13
1 / 3 / 7
7,795
709
3,831
7,885
7,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
10
Kills
18
18
Deaths
10
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
5
1
1.3
W
Cthulhu
Chewy5294
Cthulhu
2
2
13
4.25
L
Chronos
Darthscape
Chronos
3
5
2
0.8
L
Jing Wei
Ging_x_Freecs
Jing Wei
1
0
4
3
W
Artemis
IamBigBIRD33
Artemis
4
3
8
2.67
W
Chaac
6
0
8
10
L
Thor
0
5
6
0.6
W
Discordia
WildCherryBepis
Discordia
5
2
9
4.75
L
Sobek
iSloaZy
Sobek
0
3
4
0.67
W
Ravana
mogierk
Ravana
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
57,143
60,972
Taken
45,865
52,065
Mitigated
32,891
18,785
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,582
484
1,354
1,902
11,822
9,031
0
5,898
5,924
18,766
0
W
Cthulhu
Chewy5294
Cthulhu
12,402
348
2,677
5,554
13,031
10,807
185
4,556
8,225
20,939
0
L
Chronos
Darthscape
Chronos
10,115
3,111
577
3,681
15,524
7,417
0
6,067
9,457
18,248
0
L
Jing Wei
Ging_x_Freecs
Jing Wei
1,507
870
1,051
3,489
5,948
3,505
0
3,295
2,653
0
12,085
W
Artemis
IamBigBIRD33
Artemis
11,545
3,709
1,310
2,634
9,901
4,959
289
6,107
3,600
0
18,234
W
Chaac
14,358
1,645
1,016
4,300
9,546
6,893
527
5,141
4,131
0
32,092
L
Thor
5,040
487
806
1,010
12,650
11,842
0
4,864
7,786
130
10,638
W
Discordia
WildCherryBepis
Discordia
15,007
215
346
203
5,502
2,388
242
2,790
2,485
32,462
0
L
Sobek
iSloaZy
Sobek
4,067
494
694
4,221
15,028
20,270
0
7,285
7,743
14,294
0
W
Ravana
mogierk
Ravana
3,831
674
260
1,765
7,885
7,844
336
5,011
2,530
0
4,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,323
Gold Earned
44,616
97
Minions Killed
126
0
Camps Cleared
0
911,914
Distance Traveled
1,132,831
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,548
777
24
2
0
171,867
0
W
Cthulhu
9,302
846
18
2
0
232,352
0
L
Chronos
7,936
721
20
2
0
209,312
3
L
Jing Wei
7,980
725
20
2
0
174,863
0
W
Artemis
8,562
778
23
2
0
213,687
0
W
Chaac
9,716
883
36
3
0
264,284
0
L
Thor
7,311
665
19
2
0
182,585
0
W
Discordia
9,241
840
41
4
0
225,847
1
L
Sobek
7,548
686
14
1
0
173,287
1
W
Ravana
7,795
709
8
1
0
196,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role