Player Matchup

Atlas
Atlas
 
Atlas
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
GearHawk2021
Susano
Level 148
God Stats
5W - 4L
1,789 SR
Queue Stats
308W - 338L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
UnflappedDust15
Zhong Kui
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Team Averages
Level 129
1,596 SR
1,495 Elo+

VS

Team Averages
Level 104
1,565 SR
1,504 Elo+
Sol
Sol
CourtlyAA
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,567 Elo+
Solo
Cerberus
Cerberus
MD Meowth
Cerberus
Level 146
God Stats
1W - 1L
1,741 SR
Queue Stats
96W - 109L
1,460 Elo+
Party 2
Lancelot
Lancelot
PhattestNut
Lancelot
Level 106
God Stats
3W - 6L
1,454 SR
Queue Stats
80W - 82L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 0 / 5
8,014
801
4,799
3,991
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
12
2 / 1 / 3
7,073
707
5,580
6,484
2,737
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
UnflappedDust15
Zhong Kui
12
3 / 1 / 3
7,306
731
6,292
5,802
4,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,624
662
2,933
7,451
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MD Meowth
Cerberus
10
0 / 3 / 1
6,231
623
2,283
8,514
7,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
PhattestNut
Lancelot
12
2 / 1 / 0
7,109
711
4,363
5,238
3,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
5
3.5
L
0
2
1
0.25
W
Susano
2
1
3
3.5
L
Cerberus
MD Meowth
Cerberus
0
3
1
0.17
L
Lancelot
PhattestNut
Lancelot
2
1
0
2
W
Zhong Kui
UnflappedDust15
Zhong Kui
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
9,579
16,277
Taken
21,203
9,491
Mitigated
13,557
5,559
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,799
1,792
0
2,156
3,991
2,422
356
916
3,075
17,697
0
L
2,933
978
0
2,275
7,451
3,073
0
4,068
3,383
29,031
3,164
W
Susano
5,580
506
0
673
6,484
2,737
174
1,642
4,842
0
25,971
L
Cerberus
MD Meowth
Cerberus
2,283
145
0
1,640
8,514
7,240
0
4,219
4,295
12,239
0
L
Lancelot
PhattestNut
Lancelot
4,363
927
0
601
5,238
3,244
0
2,847
2,391
0
18,549
W
Zhong Kui
UnflappedDust15
Zhong Kui
6,292
991
0
2,730
5,802
4,332
914
2,500
3,302
26,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,393
Gold Earned
19,964
109
Minions Killed
125
0
Camps Cleared
0
545,008
Distance Traveled
563,780
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,014
801
21
2
0
182,316
0
L
Sol
6,624
662
60
6
0
175,098
3
W
Susano
7,073
707
32
3
0
202,634
2
L
Cerberus
6,231
623
29
3
0
167,601
0
L
Lancelot
7,109
711
36
4
0
221,081
0
W
Zhong Kui
7,306
731
56
6
0
160,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role