Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BattleHippie21
Chaac
Level 143
God Stats
1W - 3L
1,771 SR
Queue Stats
199W - 164L
1,611 Elo+
Party 1
Thor
Thor
Finesse2Infinity
Thor
Level 142
God Stats
11W - 10L
1,557 SR
Queue Stats
162W - 162L
1,491 Elo+
Party 1
Artemis
Artemis
Tbands215
Artemis
Level 128
God Stats
14W - 5L
1,746 SR
Queue Stats
557W - 603L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
Vixsinationz
Baron Samedi
Level 154
God Stats
42W - 37L
1,491 SR
Queue Stats
122W - 128L
1,405 Elo+
Party 1
Team Averages
Level 135
1,613 SR
1,479 Elo+

VS

Team Averages
Level 109
1,539 SR
1,453 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HellsynYT
Pele
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 56L
1,438 Elo+
Solo
Chang'e
Chang'e
Jmander
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
THE LIQUIDGATOR
Kumbhakarna
Level 155
God Stats
6W - 3L
1,694 SR
Queue Stats
844W - 909L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 1 / 13
10,663
561
15,375
9,280
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 1 / 10
11,433
602
17,717
18,987
15,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

16
4 / 0 / 9
10,321
543
8,533
16,140
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Tbands215
Artemis
16
8 / 1 / 8
9,961
524
13,243
11,958
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Vixsinationz
Baron Samedi
15
4 / 0 / 19
10,488
552
8,426
10,635
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 9 / 1
8,813
464
8,146
19,683
7,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
 
King Arthur
13
0 / 6 / 0
8,350
439
6,490
18,338
9,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
13
2 / 5 / 0
7,849
413
6,160
18,663
7,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Jmander
Chang'e
12
0 / 2 / 0
7,377
388
4,434
10,802
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
THE LIQUIDGATOR
Kumbhakarna
9
0 / 10 / 1
6,441
339
2,901
21,526
11,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
5
32
Kills
3
3
Deaths
32
59
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
13
13.5
L
Artemis
 
Artemis
1
9
1
0.17
L
King Arthur
 
King Arthur
0
6
0
0
W
9
1
10
14
W
4
0
9
8.5
L
Pele
2
5
0
0.4
L
Chang'e
Jmander
Chang'e
0
2
0
0
L
Kumbhakarna
THE LIQUIDGATOR
Kumbhakarna
0
10
1
0.05
W
Artemis
Tbands215
Artemis
8
1
8
12
W
Baron Samedi
Vixsinationz
Baron Samedi
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,294
Damage
28,131
67,000
Taken
89,012
43,440
Mitigated
41,638
31,596
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,375
664
0
2,141
9,280
3,771
1,935
2,488
6,792
75,777
0
L
Artemis
 
Artemis
8,146
2,618
0
3,396
19,683
7,689
324
5,577
14,106
0
67,124
L
King Arthur
 
King Arthur
6,490
1,158
874
4,220
18,338
9,723
308
1,351
16,987
0
56,728
W
17,717
5,075
0
8,377
18,987
15,414
3,387
2,684
16,303
0
92,016
W
8,533
1,075
0
7,823
16,140
6,641
587
686
15,454
0
86,648
L
Pele
6,160
825
0
591
18,663
7,982
0
6,167
12,496
0
52,887
L
Chang'e
Jmander
Chang'e
4,434
150
512
3,918
10,802
4,598
0
5,315
5,487
44,285
0
L
Kumbhakarna
THE LIQUIDGATOR
Kumbhakarna
2,901
799
0
1,503
21,526
11,646
0
5,227
16,299
28,524
0
W
Artemis
Tbands215
Artemis
13,243
6,566
0
5,623
11,958
4,916
1,269
297
11,661
0
58,376
W
Baron Samedi
Vixsinationz
Baron Samedi
8,426
1,327
2,288
5,344
10,635
12,698
1,292
1,180
9,455
41,547
5,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,866
Gold Earned
38,830
519
Minions Killed
370
0
Camps Cleared
0
1,754,862
Distance Traveled
1,577,880
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,663
561
123
6
0
389,420
2
L
Artemis
8,813
464
89
5
0
311,897
3
L
King Arthur
8,350
439
83
4
0
319,933
0
W
Chaac
11,433
602
131
7
0
362,285
5
W
Thor
10,321
543
122
6
0
363,027
1
L
Pele
7,849
413
81
4
0
395,448
0
L
Chang'e
7,377
388
70
4
0
279,044
0
L
Kumbhakarna
6,441
339
47
2
0
271,558
2
W
Artemis
9,961
524
86
5
0
308,740
3
W
Baron Samedi
10,488
552
57
3
0
331,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role