Player Matchup

Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DeSwamprat
Ravana
Level 123
God Stats
2W - 2L
1,575 SR
Queue Stats
149W - 132L
1,517 Elo+
Solo
Cabrakan
Cabrakan
Okamiviking
Cabrakan
Level 160
God Stats
9W - 8L
1,605 SR
Queue Stats
340W - 320L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
fortloco
Baron Samedi
Level 115
God Stats
12W - 10L
1,541 SR
Queue Stats
192W - 222L
1,472 Elo+
Solo
Team Averages
Level 126
1,544 SR
1,507 Elo+

VS

Team Averages
Level 128
1,651 SR
1,574 Elo+
Gilgamesh
Gilgamesh
Aetoa
Gilgamesh
Level 119
God Stats
2W - 2L
1,628 SR
Queue Stats
50W - 20L
1,721 Elo+
Party 1
Loki
Loki
Chclate
Loki
Level 134
God Stats
20W - 13L
1,704 SR
Queue Stats
32W - 19L
1,641 Elo+
Party 1
Bakasura
Bakasura
Orohz
Bakasura
Level 158
God Stats
2W - 1L
1,786 SR
Queue Stats
125W - 77L
1,616 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Popps_888
Ah Muzen Cab
Level 68
God Stats
4W - 4L
1,349 SR
Queue Stats
110W - 115L
1,282 Elo+
Solo
Cerberus
Cerberus
wNINexsquirrels
Cerberus
Level 160
God Stats
2W - 0L
1,787 SR
Queue Stats
92W - 59L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 2 / 0
4,200
600
3,763
5,560
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cupid
 
Cupid
4
0 / 2 / 1
3,461
494
366
4,513
1,013
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ravana
DeSwamprat
Ravana
7
1 / 0 / 1
4,431
633
2,364
3,021
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Okamiviking
Cabrakan
8
0 / 2 / 0
4,826
689
2,785
5,080
2,338
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
fortloco
Baron Samedi
6
1 / 1 / 1
3,880
554
3,199
5,256
2,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aetoa
Gilgamesh
7
2 / 0 / 1
4,380
626
2,416
5,372
2,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Chclate
Loki
7
1 / 0 / 2
4,254
608
1,447
3,649
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
Orohz
Bakasura
9
2 / 0 / 0
4,747
678
3,005
5,664
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Popps_888
Ah Muzen Cab
6
1 / 2 / 2
4,181
597
4,757
4,896
1,713
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
9
1 / 0 / 1
4,788
684
2,599
6,568
3,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
7
7
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
Cupid
 
Cupid
0
2
1
0.25
W
Gilgamesh
Aetoa
Gilgamesh
2
0
1
2.5
W
Loki
Chclate
Loki
1
0
2
2
L
Ravana
DeSwamprat
Ravana
1
0
1
1.5
L
Cabrakan
Okamiviking
Cabrakan
0
2
0
0
W
Bakasura
Orohz
Bakasura
2
0
0
2
W
Ah Muzen Cab
Popps_888
Ah Muzen Cab
1
2
2
1
L
Baron Samedi
fortloco
Baron Samedi
1
1
1
1.5
W
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,477
Damage
14,224
23,430
Taken
26,149
8,665
Mitigated
11,886
8,285
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,763
2,043
0
2,079
5,560
1,885
0
2,599
2,961
0
25,810
L
Cupid
 
Cupid
366
158
330
1,182
4,513
1,013
0
0
4,513
0
7,594
W
Gilgamesh
Aetoa
Gilgamesh
2,416
763
118
2,003
5,372
2,552
0
937
4,435
0
10,942
W
Loki
Chclate
Loki
1,447
512
0
1,670
3,649
933
0
0
3,649
0
20,395
L
Ravana
DeSwamprat
Ravana
2,364
1,052
0
590
3,021
945
0
0
3,021
0
22,105
L
Cabrakan
Okamiviking
Cabrakan
2,785
519
0
1,629
5,080
2,338
0
0
4,522
32,634
0
W
Bakasura
Orohz
Bakasura
3,005
1,905
0
3,089
5,664
3,618
204
2,785
2,879
0
17,775
W
Ah Muzen Cab
Popps_888
Ah Muzen Cab
4,757
1,875
108
1,751
4,896
1,713
0
2,262
2,634
0
22,368
L
Baron Samedi
fortloco
Baron Samedi
3,199
1,380
402
2,073
5,256
2,484
0
0
5,256
16,513
0
W
Cerberus
2,599
159
0
4,143
6,568
3,070
0
0
6,568
34,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,798
Gold Earned
22,350
205
Minions Killed
227
0
Camps Cleared
0
579,274
Distance Traveled
737,384
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,200
600
34
5
0
111,789
0
L
Cupid
3,461
494
13
2
0
96,453
0
W
Gilgamesh
4,380
626
24
3
0
154,490
3
W
Loki
4,254
608
42
6
0
160,022
0
L
Ravana
4,431
633
61
9
0
156,170
2
L
Cabrakan
4,826
689
78
11
0
103,576
4
W
Bakasura
4,747
678
40
6
0
157,802
1
W
Ah Muzen Cab
4,181
597
35
5
0
121,346
0
L
Baron Samedi
3,880
554
19
3
0
111,286
0
W
Cerberus
4,788
684
86
12
0
143,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role