Player Matchup

Morgan Le Fay
Morgan Le Fay
Armybest95
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,395 Elo+
Party 2
Pele
Pele
BARDAK895
Pele
Level 45
God Stats
1W - 2L
1,420 SR
Queue Stats
5W - 13L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
SSSHHHIIIITTTT
Gilgamesh
Level 50
God Stats
4W - 4L
1,397 SR
Queue Stats
28W - 48L
1,316 Elo+
Solo
Rama
Rama
Underdoserad
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
tjellson
Cthulhu
Level 68
God Stats
0W - 3L
1,311 SR
Queue Stats
93W - 112L
1,466 Elo+
Party 1
Team Averages
Level 47
1,425 SR
1,383 Elo+

VS

Team Averages
Level 80
1,398 SR
1,387 Elo+
Yemoja
Yemoja
BlsckFall
Yemoja
Level 88
God Stats
2W - 1L
1,468 SR
Queue Stats
312W - 337L
1,356 Elo+
Solo
Guan Yu
Guan Yu
Krisigaming1119
Guan Yu
Level 57
God Stats
3W - 1L
1,572 SR
Queue Stats
197W - 241L
1,431 Elo+
Solo
Apollo
Apollo
Raychill
Apollo
Level 125
God Stats
4W - 4L
1,417 SR
Queue Stats
204W - 290L
1,337 Elo+
Party 3
Cliodhna
Cliodhna
miaso47
Cliodhna
Level 49
God Stats
1W - 1L
1,260 SR
Queue Stats
63W - 75L
1,405 Elo+
Solo
Hel
Hel
thenwaccnt
Hel
Level 80
God Stats
9W - 17L
1,275 SR
Queue Stats
305W - 394L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Armybest95
Morgan Le Fay
14
1 / 11 / 4
9,796
426
18,371
27,276
10,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
2 / 11 / 3
8,950
389
10,211
25,108
7,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
SSSHHHIIIITTTT
Gilgamesh
17
5 / 7 / 1
11,896
517
19,173
25,859
21,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 2
9,150
398
12,563
19,386
7,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
tjellson
Cthulhu
14
3 / 8 / 1
9,220
401
17,879
23,480
14,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlsckFall
Yemoja
16
4 / 2 / 12
11,465
498
12,389
26,463
23,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
6 / 2 / 14
12,532
545
14,004
22,216
30,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Raychill
Apollo
17
4 / 3 / 12
10,603
461
18,714
24,869
11,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
miaso47
Cliodhna
20
14 / 2 / 12
13,479
586
23,070
23,426
12,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 3 / 9
13,126
571
29,165
28,963
15,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
12
Kills
42
42
Deaths
12
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Armybest95
Morgan Le Fay
1
11
4
0.27
L
Pele
2
11
3
0.32
W
Yemoja
BlsckFall
Yemoja
4
2
12
5
W
6
2
14
6.5
W
Apollo
Raychill
Apollo
4
3
12
3.33
L
Gilgamesh
SSSHHHIIIITTTT
Gilgamesh
5
7
1
0.79
L
1
5
2
0.4
W
Cliodhna
miaso47
Cliodhna
14
2
12
10
W
14
3
9
6.17
L
Cthulhu
tjellson
Cthulhu
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,197
Damage
97,342
121,109
Taken
125,937
61,780
Mitigated
93,286
22,886
Healing
72,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Armybest95
Morgan Le Fay
18,371
3,816
270
3,563
27,276
10,830
634
13,245
13,977
59,743
0
L
Pele
10,211
3,812
0
4,663
25,108
7,871
0
4,099
20,755
0
37,664
W
Yemoja
BlsckFall
Yemoja
12,389
2,507
5,910
8,557
26,463
23,083
1,639
8,944
16,545
49,737
2,553
W
14,004
1,537
3,614
9,492
22,216
30,511
454
2,864
19,272
0
76,149
W
Apollo
Raychill
Apollo
18,714
12,762
0
8,626
24,869
11,621
5,137
5,983
18,192
0
75,972
L
Gilgamesh
SSSHHHIIIITTTT
Gilgamesh
19,173
7,785
0
4,513
25,859
21,149
1,212
7,312
17,726
0
98,878
L
12,563
10,559
0
6,512
19,386
7,072
1,230
6,599
12,506
0
65,582
W
Cliodhna
miaso47
Cliodhna
23,070
4,196
0
12,795
23,426
12,357
3,727
3,519
19,825
0
120,920
W
29,165
2,039
6,999
16,084
28,963
15,714
904
12,902
15,853
109,054
0
L
Cthulhu
tjellson
Cthulhu
17,879
973
503
2,862
23,480
14,858
0
9,911
13,411
46,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,012
Gold Earned
61,205
426
Minions Killed
579
0
Camps Cleared
0
1,908,568
Distance Traveled
2,128,985
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,796
426
66
3
0
354,728
0
L
Pele
8,950
389
50
2
0
362,779
0
W
Yemoja
11,465
498
62
3
0
316,945
2
W
Guan Yu
12,532
545
128
6
0
442,375
2
W
Apollo
10,603
461
102
4
0
415,112
5
L
Gilgamesh
11,896
517
143
6
0
449,791
0
L
Rama
9,150
398
107
5
0
342,968
1
W
Cliodhna
13,479
586
152
7
0
525,625
3
W
Hel
13,126
571
135
6
0
428,928
0
L
Cthulhu
9,220
401
60
3
0
398,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role