Player Matchup

Cernunnos
Cernunnos
BorianDV
Cernunnos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EeeZze
Ah Muzen Cab
Level 154
God Stats
16W - 10L
1,642 SR
Queue Stats
805W - 782L
1,548 Elo+
Solo
Nemesis
Nemesis
Virtual95
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 126L
1,481 Elo+
Solo
Tyr
Tyr
desamaran4o
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,306 Elo+
Solo
Jormungandr
Jormungandr
shotmena
Jormungandr
Level 122
God Stats
2W - 3L
1,440 SR
Queue Stats
190W - 178L
1,537 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,472 Elo+

VS

Team Averages
Level 123
1,467 SR
1,567 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Katsez
Cthulhu
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,814 Elo+
Solo
Nemesis
Nemesis
jucelmuni
Nemesis
Level 106
God Stats
3W - 0L
1,369 SR
Queue Stats
53W - 48L
1,509 Elo+
Party 1
Tyr
Tyr
rxHit
Tyr
Level 108
God Stats
2W - 0L
1,465 SR
Queue Stats
52W - 46L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BorianDV
Cernunnos
17
1 / 8 / 6
10,276
604
17,207
20,045
12,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
EeeZze
Ah Muzen Cab
19
6 / 6 / 1
12,172
716
29,925
19,629
12,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Virtual95
Nemesis
16
1 / 5 / 4
10,061
592
7,815
21,385
21,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 8 / 2
9,822
578
14,652
22,031
23,441
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
shotmena
Jormungandr
19
3 / 6 / 6
12,349
726
20,388
25,447
40,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
7 / 2 / 21
13,730
808
23,521
15,641
8,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
19
5 / 4 / 17
12,075
710
17,571
32,338
31,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Katsez
Cthulhu
19
4 / 3 / 21
11,596
682
19,012
24,739
33,617
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
jucelmuni
Nemesis
20
7 / 2 / 15
12,259
721
21,489
22,340
22,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tyr
rxHit
Tyr
20
10 / 3 / 16
12,904
759
20,064
25,791
48,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
123
13
Kills
33
33
Deaths
14
19
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
2
21
8.75
W
King Arthur
 
King Arthur
5
4
17
3.38
L
Cernunnos
BorianDV
Cernunnos
1
8
6
0.5
L
Ah Muzen Cab
EeeZze
Ah Muzen Cab
6
6
1
1.08
W
Cthulhu
Katsez
Cthulhu
4
3
21
4.83
L
Nemesis
Virtual95
Nemesis
1
5
4
0.6
L
2
8
2
0.38
W
Nemesis
jucelmuni
Nemesis
7
2
15
7.25
W
Tyr
rxHit
Tyr
10
3
16
6
L
Jormungandr
shotmena
Jormungandr
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,987
Damage
101,657
108,537
Taken
120,849
109,656
Mitigated
143,213
23,775
Healing
48,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
23,521
2,092
2,805
5,182
15,641
8,415
2,441
3,516
12,125
54,104
0
W
King Arthur
 
King Arthur
17,571
2,391
3,343
9,589
32,338
31,068
643
3,798
28,540
0
32,380
L
Cernunnos
BorianDV
Cernunnos
17,207
6,308
1,407
2,568
20,045
12,582
0
8,016
12,029
0
27,298
L
Ah Muzen Cab
EeeZze
Ah Muzen Cab
29,925
8,709
1,350
4,740
19,629
12,207
155
8,114
11,515
0
54,317
W
Cthulhu
Katsez
Cthulhu
19,012
1,531
2,513
2,523
24,739
33,617
803
4,475
20,264
33,228
0
L
Nemesis
Virtual95
Nemesis
7,815
2,383
2,008
4,263
21,385
21,260
169
7,197
14,188
0
17,015
L
14,652
2,692
337
2,103
22,031
23,441
33
9,028
13,003
0
19,670
W
Nemesis
jucelmuni
Nemesis
21,489
9,725
6,961
5,525
22,340
22,048
3,955
5,466
16,874
2,336
37,849
W
Tyr
rxHit
Tyr
20,064
2,303
2,331
7,907
25,791
48,065
816
3,133
22,658
0
28,841
L
Jormungandr
shotmena
Jormungandr
20,388
5,643
2,314
2,685
25,447
40,166
124
11,223
14,224
46,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,680
Gold Earned
62,564
166
Minions Killed
201
0
Camps Cleared
0
1,384,408
Distance Traveled
1,677,313
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,730
808
72
4
0
337,862
2
W
King Arthur
12,075
710
32
2
0
325,082
1
L
Cernunnos
10,276
604
24
1
0
257,216
0
L
Ah Muzen Cab
12,172
716
51
3
0
267,274
2
W
Cthulhu
11,596
682
31
2
0
329,536
2
L
Nemesis
10,061
592
22
1
0
295,816
3
L
Tyr
9,822
578
21
1
0
314,695
0
W
Nemesis
12,259
721
42
2
0
358,456
1
W
Tyr
12,904
759
24
1
0
326,377
0
L
Jormungandr
12,349
726
48
3
0
249,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role