Player Matchup

Kuzenbo
Kuzenbo
Gold III
KillaQas_
Kuzenbo
Gold III
Level 124
God Stats
1W - 5L
1,459 SR
Queue Stats
272W - 281L
1,420 MMR
Solo
Skadi
Skadi
Gold IV
RaderLZ-
Skadi
Gold IV
Level 110
God Stats
31W - 22L
1,577 SR
Queue Stats
145W - 162L
1,279 MMR
Solo
Fenrir
Fenrir
Platinum I
UCsithLord
Fenrir
Platinum I
Level 152
God Stats
2W - 6L
1,352 SR
Queue Stats
191W - 187L
1,836 MMR
Party 1
Ymir
Ymir
Bronze III
Ultraturtles
Ymir
Bronze III
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,456 MMR
Solo
Chang'e
Chang'e
Platinum II
tHe sAVi0r 32
Chang'e
Platinum II
Level 128
God Stats
15W - 15L
1,634 SR
Queue Stats
191W - 187L
1,788 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,504 SR
1,556 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,629 SR
1,548 MMR
Cu Chulainn
Cu Chulainn
Silver I
ARES6895
Cu Chulainn
Silver I
Level 160
God Stats
1W - 2L
1,840 SR
Queue Stats
150W - 152L
1,120 MMR
Solo
Susano
Susano
Diamond I
Daavviidd559
Susano
Diamond I
Level 142
God Stats
144W - 100L
1,685 SR
Queue Stats
586W - 571L
2,004 MMR
Solo
Heimdallr
Heimdallr
Gold IV
ReCT v RusH
Heimdallr
Gold IV
Level 158
God Stats
87W - 86L
1,541 SR
Queue Stats
171W - 183L
1,485 MMR
Solo
Mulan
Mulan
Gold V
gutty10
Mulan
Gold V
Level 160
God Stats
6W - 4L
1,539 SR
Queue Stats
213W - 225L
1,352 MMR
Solo
Sol
Sol
Platinum V
lifelinesleftlip
Sol
Platinum V
Level 151
God Stats
2W - 0L
1,538 SR
Queue Stats
67W - 59L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KillaQas_
Kuzenbo
16
2 / 3 / 1
9,506
500
11,624
18,820
21,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
RaderLZ-
Skadi
13
1 / 4 / 1
7,792
410
7,332
10,453
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
UCsithLord
Fenrir
13
3 / 4 / 3
8,706
458
10,692
18,007
8,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 4
7,598
400
3,063
15,905
7,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
15
2 / 2 / 1
9,319
490
7,682
10,782
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
GilgameshKukulkanKhepriHades

VS

Bans
Baba YagaVamanaIshtarAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ARES6895
Cu Chulainn
13
3 / 2 / 2
8,773
462
7,985
14,625
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
18
4 / 1 / 4
11,369
598
11,534
13,562
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ReCT v RusH
Heimdallr
18
3 / 1 / 4
11,175
588
8,331
15,485
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
gutty10
Mulan
16
3 / 2 / 2
10,651
561
13,337
18,903
15,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 2
10,316
543
11,963
13,987
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
15
15
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ARES6895
Cu Chulainn
3
2
2
2
W
Susano
4
1
4
6
L
Kuzenbo
KillaQas_
Kuzenbo
2
3
1
0.83
L
Skadi
RaderLZ-
Skadi
1
4
1
0.38
W
Heimdallr
ReCT v RusH
Heimdallr
3
1
4
5
L
Fenrir
UCsithLord
Fenrir
3
4
3
1.13
L
0
2
4
1
W
Mulan
gutty10
Mulan
3
2
2
2
W
2
2
2
1.5
L
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,393
Damage
53,150
73,967
Taken
76,562
46,799
Mitigated
45,307
19,627
Healing
27,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ARES6895
Cu Chulainn
7,985
1,396
0
1,979
14,625
11,183
616
4,662
9,963
8,374
29,121
W
Susano
11,534
3,288
0
750
13,562
5,747
0
1,577
11,921
0
121,689
L
Kuzenbo
KillaQas_
Kuzenbo
11,624
3,722
0
4,353
18,820
21,509
34
1,039
17,781
64,547
0
L
Skadi
RaderLZ-
Skadi
7,332
4,494
0
490
10,453
3,403
1,026
726
9,552
0
53,842
W
Heimdallr
ReCT v RusH
Heimdallr
8,331
4,096
0
9,463
15,485
6,940
1,478
1,926
13,547
0
97,647
L
Fenrir
UCsithLord
Fenrir
10,692
3,556
0
4,536
18,007
8,836
0
4,187
13,658
0
59,139
L
3,063
377
0
6,008
15,905
7,980
156
2,315
13,044
33,657
0
W
Mulan
gutty10
Mulan
13,337
3,113
0
9,305
18,903
15,424
0
9,909
8,382
1,035
87,225
W
11,963
3,514
0
6,169
13,987
6,013
0
4,734
9,211
85,649
9,591
L
Chang'e
7,682
547
1,296
2,944
10,782
5,071
0
4,294
6,355
72,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,921
Gold Earned
52,284
466
Minions Killed
650
0
Camps Cleared
0
1,716,598
Distance Traveled
1,773,301
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,773
462
44
2
0
351,761
0
W
Susano
11,369
598
178
9
0
424,621
2
L
Kuzenbo
9,506
500
127
7
0
370,326
7
L
Skadi
7,792
410
86
5
0
278,802
3
W
Heimdallr
11,175
588
149
8
0
332,368
5
L
Fenrir
8,706
458
88
5
0
384,931
2
L
Ymir
7,598
400
43
2
0
322,108
8
W
Mulan
10,651
561
135
7
0
322,777
0
W
Sol
10,316
543
144
8
0
341,774
5
L
Chang'e
9,319
490
122
6
0
360,431
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role