Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dragoearth
Fafnir
Level 124
God Stats
16W - 14L
1,533 SR
Queue Stats
439W - 433L
1,552 Elo+
Solo
Hun Batz
Hun Batz
Driffter
Hun Batz
Level 127
God Stats
19W - 17L
1,531 SR
Queue Stats
790W - 852L
1,534 Elo+
Solo
Osiris
Osiris
FuegoMyEggo
Osiris
Level 63
God Stats
3W - 2L
1,583 SR
Queue Stats
107W - 100L
1,513 Elo+
Party 1
Anhur
Anhur
Sleepy-_-303
Anhur
Level 86
God Stats
6W - 1L
1,702 SR
Queue Stats
58W - 51L
1,541 Elo+
Party 1
Team Averages
Level 112
1,570 SR
1,528 Elo+

VS

Team Averages
Level 98
1,468 SR
1,416 Elo+
Sol
Sol
Cruellá
Sol
Level 75
God Stats
1W - 4L
1,434 SR
Queue Stats
89W - 152L
1,360 Elo+
Party 2
Bellona
Bellona
DaddyGamestonker
Bellona
Level 67
God Stats
67W - 71L
1,452 SR
Queue Stats
237W - 295L
1,353 Elo+
Party 2
Thanatos
Thanatos
DurtyFurby
Thanatos
Level 65
God Stats
24W - 23L
1,506 SR
Queue Stats
158W - 224L
1,397 Elo+
Party 2
Sobek
Sobek
Gawadrolt
Sobek
Level 123
God Stats
24W - 15L
1,604 SR
Queue Stats
114W - 126L
1,507 Elo+
Solo
Chronos
Chronos
ItzK0AD
Chronos
Level 160
God Stats
9W - 13L
1,342 SR
Queue Stats
831W - 809L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
17 / 2 / 0
9,271
713
16,933
12,603
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Dragoearth
Fafnir
11
0 / 0 / 9
7,345
565
4,417
7,633
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Driffter
Hun Batz
12
1 / 3 / 4
6,903
531
5,058
11,316
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
11
0 / 5 / 2
6,839
526
5,182
15,024
12,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 3 / 0
5,950
458
2,659
8,552
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,096
469
5,700
10,404
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 3 / 4
8,425
648
13,762
15,400
14,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
DurtyFurby
Thanatos
9
2 / 6 / 3
6,168
474
4,611
11,292
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Gawadrolt
Sobek
10
3 / 3 / 2
6,782
522
3,281
10,288
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
ItzK0AD
Chronos
13
4 / 1 / 0
7,386
568
6,315
8,275
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
18
Kills
13
13
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
17
2
0
8.5
L
0
5
2
0.2
L
4
3
4
2
W
Fafnir
Dragoearth
Fafnir
0
0
9
4.5
W
Hun Batz
Driffter
Hun Batz
1
3
4
1
L
Thanatos
DurtyFurby
Thanatos
2
6
3
0.58
W
Osiris
0
5
2
0.2
L
Sobek
Gawadrolt
Sobek
3
3
2
1.33
L
Chronos
ItzK0AD
Chronos
4
1
0
4
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
33,669
55,128
Taken
55,659
35,100
Mitigated
32,101
29,969
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,933
4,541
0
13,381
12,603
6,925
0
1,978
10,625
0
71,272
L
5,700
2,883
0
2,371
10,404
3,600
139
1,704
8,700
34,306
5,019
L
13,762
8,185
0
6,767
15,400
14,241
0
701
14,699
0
57,374
W
Fafnir
Dragoearth
Fafnir
4,417
1,161
390
3,395
7,633
8,119
0
3,598
4,035
14,909
0
W
Hun Batz
Driffter
Hun Batz
5,058
1,743
0
4,441
11,316
4,331
0
1,770
9,546
0
48,179
L
Thanatos
DurtyFurby
Thanatos
4,611
1,407
0
5,231
11,292
3,932
0
196
11,096
0
30,699
W
Osiris
5,182
2,483
0
6,520
15,024
12,747
0
1,387
13,637
0
48,376
L
Sobek
Gawadrolt
Sobek
3,281
590
415
2,864
10,288
8,159
0
1,237
9,051
9,524
0
L
Chronos
ItzK0AD
Chronos
6,315
1,939
0
3,811
8,275
2,169
1,287
579
7,696
53,123
6,313
W
2,659
1,863
0
1,842
8,552
2,978
0
4,977
3,575
0
41,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
34,857
381
Minions Killed
307
0
Camps Cleared
0
1,267,027
Distance Traveled
1,207,188
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,271
713
103
8
0
272,203
4
L
Sol
6,096
469
64
5
0
232,204
0
L
Bellona
8,425
648
87
7
0
262,586
2
W
Fafnir
7,345
565
13
1
0
269,130
4
W
Hun Batz
6,903
531
90
7
0
265,012
3
L
Thanatos
6,168
474
43
3
0
217,301
1
W
Osiris
6,839
526
102
8
0
239,659
3
L
Sobek
6,782
522
13
1
0
251,995
5
L
Chronos
7,386
568
100
8
0
243,102
5
W
Anhur
5,950
458
73
6
0
221,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role