Player Matchup

Scylla
Scylla
Antipelemeshka
Scylla
Level 29
God Stats
2W - 2L
1,137 SR
Queue Stats
117W - 114L
1,446 Elo+
Solo
Horus
Horus
Kingspooon94
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,520 Elo+
Party 2
Charybdis
Charybdis
QueenGuillotine
Charybdis
Level 142
God Stats
2W - 1L
1,673 SR
Queue Stats
323W - 303L
1,493 Elo+
Party 2
The Morrigan
The Morrigan
WolfyNours66
The Morrigan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 69L
1,376 Elo+
Solo
Vulcan
Vulcan
slavkaNA
Vulcan
Level 146
God Stats
3W - 1L
1,754 SR
Queue Stats
120W - 134L
1,424 Elo+
Solo
Team Averages
Level 77
1,513 SR
1,452 Elo+

VS

Team Averages
Level 80
1,466 SR
1,483 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Muchanga2
Kuzenbo
Level 68
God Stats
7W - 6L
1,484 SR
Queue Stats
150W - 174L
1,445 Elo+
Party 1
Ravana
Ravana
pabculerocky76
Ravana
Level 28
God Stats
2W - 2L
1,649 SR
Queue Stats
76W - 101L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
spetsnaz-10
Sun Wukong
Level 114
God Stats
0W - 4L
1,197 SR
Queue Stats
460W - 466L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,829
655
9,074
7,581
3,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 20
10,857
724
12,380
20,211
28,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
QueenGuillotine
Charybdis
19
11 / 1 / 7
11,588
773
21,741
14,511
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
WolfyNours66
The Morrigan
16
4 / 4 / 9
10,259
684
9,062
8,001
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
slavkaNA
Vulcan
19
4 / 1 / 12
11,181
745
21,449
11,385
5,990
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 4 / 4
8,994
600
14,327
9,343
4,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
13
0 / 5 / 6
8,548
570
2,542
18,419
18,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Muchanga2
Kuzenbo
15
2 / 6 / 6
8,620
575
7,920
22,607
26,560
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 2 / 3
9,904
660
10,879
11,966
6,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
spetsnaz-10
Sun Wukong
14
1 / 4 / 6
8,529
569
13,928
19,096
17,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
21
Kills
10
10
Deaths
21
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
4
0.75
L
Horus
 
Horus
0
5
6
0.6
W
2
1
10
7
W
0
3
20
3.33
L
Kuzenbo
Muchanga2
Kuzenbo
2
6
6
0.83
W
Charybdis
QueenGuillotine
Charybdis
11
1
7
14.5
W
The Morrigan
WolfyNours66
The Morrigan
4
4
9
2.13
L
6
2
3
3.75
W
Vulcan
slavkaNA
Vulcan
4
1
12
10
L
Sun Wukong
spetsnaz-10
Sun Wukong
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,706
Damage
49,596
61,689
Taken
81,431
51,920
Mitigated
74,269
31,133
Healing
29,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,327
379
1,297
848
9,343
4,241
0
4,642
4,701
54,897
0
L
Horus
 
Horus
2,542
1,759
8,108
6,166
18,419
18,546
0
8,922
9,497
77
5,650
W
9,074
629
889
384
7,581
3,703
2,164
4,190
3,391
24,244
0
W
12,380
5,756
9,559
9,224
20,211
28,769
656
6,069
14,142
0
17,479
L
Kuzenbo
Muchanga2
Kuzenbo
7,920
2,246
1,313
1,332
22,607
26,560
39
8,894
13,713
19,229
0
W
Charybdis
QueenGuillotine
Charybdis
21,741
9,031
1,108
4,687
14,511
9,535
1,775
5,276
9,235
0
44,244
W
The Morrigan
WolfyNours66
The Morrigan
9,062
1,153
794
1,333
8,001
3,923
1,392
3,302
4,699
20,655
2,451
L
10,879
1,465
1,121
4,013
11,966
6,957
0
7,036
4,930
0
25,662
W
Vulcan
slavkaNA
Vulcan
21,449
9,786
609
2,546
11,385
5,990
1,636
3,579
7,806
49,634
0
L
Sun Wukong
spetsnaz-10
Sun Wukong
13,928
1,400
1,972
3,019
19,096
17,965
0
8,433
10,663
92
23,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,714
Gold Earned
44,595
172
Minions Killed
158
0
Camps Cleared
0
1,424,595
Distance Traveled
1,351,391
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,994
600
90
6
0
256,277
0
L
Horus
8,548
570
7
0
0
269,778
0
W
Scylla
9,829
655
30
2
0
284,484
0
W
Horus
10,857
724
9
1
0
285,372
1
L
Kuzenbo
8,620
575
11
1
0
272,016
0
W
Charybdis
11,588
773
57
4
0
247,102
0
W
The Morrigan
10,259
684
26
2
0
270,498
5
L
Ravana
9,904
660
32
2
0
278,820
0
W
Vulcan
11,181
745
50
3
0
337,139
0
L
Sun Wukong
8,529
569
18
1
0
274,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role