Player Matchup

Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Chop2fr
Awilix
Level 56
God Stats
9W - 19L
1,303 SR
Queue Stats
142W - 171L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
Vrosnon
Cabrakan
Level 63
God Stats
14W - 13L
1,517 SR
Queue Stats
163W - 170L
1,422 Elo+
Solo
Neith
Neith
WickDizard
Neith
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,413 Elo+
Solo
Yemoja
Yemoja
Zedd924
Yemoja
Level 144
God Stats
5W - 7L
1,520 SR
Queue Stats
505W - 496L
1,470 Elo+
Solo
Team Averages
Level 94
1,468 SR
1,447 Elo+

VS

Team Averages
Level 78
1,400 SR
1,405 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Binsipping
Baba Yaga
Level 65
God Stats
18W - 19L
1,557 SR
Queue Stats
238W - 291L
1,360 Elo+
Party 1
Ymir
Ymir
Cyxx6111
Ymir
Level 66
God Stats
1W - 4L
1,344 SR
Queue Stats
83W - 106L
1,430 Elo+
Party 1
Bakasura
Bakasura
LadiesMan217681
Bakasura
Level 83
God Stats
0W - 3L
1,184 SR
Queue Stats
331W - 364L
1,363 Elo+
Party 1
Skadi
Skadi
Solo Nelson
Skadi
Level 87
God Stats
9W - 15L
1,417 SR
Queue Stats
14W - 22L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
0 / 0 / 0
10,519
554
8,017
10,897
12,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Chop2fr
Awilix
15
9 / 1 / 1
9,727
512
13,416
13,338
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Vrosnon
Cabrakan
13
0 / 0 / 9
8,928
470
7,717
14,317
19,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
4 / 1 / 3
9,810
516
10,199
7,296
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Zedd924
Yemoja
15
2 / 1 / 6
9,116
480
11,618
11,080
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
0 / 0 / 0
8,638
455
7,234
14,475
10,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
Binsipping
Baba Yaga
12
0 / 3 / 2
7,592
400
7,760
12,410
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
1 / 5 / 2
8,305
437
4,262
18,323
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
12
0 / 6 / 2
7,615
401
8,715
16,906
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 1 / 0
8,256
435
6,563
10,913
4,184
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
3
3
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Baba Yaga
Binsipping
Baba Yaga
0
3
2
0.33
W
Awilix
Chop2fr
Awilix
9
1
1
9.5
L
Ymir
1
5
2
0.4
L
Bakasura
0
6
2
0.17
L
2
1
0
2
W
Cabrakan
Vrosnon
Cabrakan
0
0
9
4.5
W
Neith
4
1
3
5.5
W
Yemoja
Zedd924
Yemoja
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,967
Damage
34,534
56,928
Taken
73,027
48,781
Mitigated
43,151
24,119
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,017
3,471
0
6,709
10,897
12,106
1,024
0
10,797
0
88,216
L
Sun Wukong
 
Sun Wukong
7,234
1,771
0
4,171
14,475
10,167
0
687
13,788
0
71,899
L
Baba Yaga
Binsipping
Baba Yaga
7,760
386
0
2,479
12,410
5,771
30
5,250
7,160
55,017
0
W
Awilix
Chop2fr
Awilix
13,416
4,979
0
6,030
13,338
6,474
0
3,039
9,759
0
77,476
L
Ymir
4,262
802
0
3,838
18,323
16,084
0
6,019
12,304
27,393
0
L
Bakasura
8,715
6,331
0
3,096
16,906
6,945
0
3,777
13,129
0
48,173
L
6,563
1,753
0
1,234
10,913
4,184
483
2,508
8,405
0
68,054
W
Cabrakan
Vrosnon
Cabrakan
7,717
1,237
940
3,111
14,317
19,626
0
3,446
10,527
23,013
4,200
W
Neith
10,199
3,516
0
3,391
7,296
4,161
1,386
834
6,407
0
82,668
W
Yemoja
Zedd924
Yemoja
11,618
2,852
2,196
1,742
11,080
6,414
240
5,350
5,308
66,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
40,406
563
Minions Killed
473
0
Camps Cleared
0
1,736,548
Distance Traveled
1,754,104
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,519
554
188
10
0
364,904
1
L
Sun Wukong
8,638
455
126
7
0
401,788
5
L
Baba Yaga
7,592
400
92
5
0
338,734
4
W
Awilix
9,727
512
94
5
0
399,905
6
L
Ymir
8,305
437
62
3
0
337,063
2
L
Bakasura
7,615
401
88
5
0
356,424
0
L
Skadi
8,256
435
105
6
0
320,095
6
W
Cabrakan
8,928
470
37
2
0
338,357
5
W
Neith
9,810
516
127
7
0
313,970
2
W
Yemoja
9,116
480
117
6
0
319,412
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role