Player Matchup

King Arthur
King Arthur
Geramay
King Arthur
Level 64
God Stats
0W - 2L
1,247 SR
Queue Stats
195W - 172L
1,497 Elo+
Solo
Rama
Rama
Hexderp
Rama
Level 60
God Stats
10W - 8L
1,515 SR
Queue Stats
51W - 72L
1,401 Elo+
Solo
Pele
Pele
McJoneZ
Pele
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,542 Elo+
Solo
Hades
Hades
PyGLo
Hades
Level 115
God Stats
3W - 4L
1,653 SR
Queue Stats
220W - 222L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Sylvaneon
Nu Wa
Level 129
God Stats
20W - 15L
1,374 SR
Queue Stats
183W - 161L
1,522 Elo+
Solo
Team Averages
Level 96
1,458 SR
1,490 Elo+

VS

Team Averages
Level 92
1,522 SR
1,460 Elo+
Ratatoskr
Ratatoskr
KKiiro
Ratatoskr
Level 124
God Stats
8W - 1L
1,759 SR
Queue Stats
189W - 183L
1,509 Elo+
Solo
Discordia
Discordia
Mamut27
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,384 Elo+
Solo
Hercules
Hercules
Roffstaff
Hercules
Level 78
God Stats
166W - 160L
1,605 SR
Queue Stats
255W - 245L
1,571 Elo+
Solo
Neith
Neith
SergioRossi
Neith
Level 97
God Stats
6W - 7L
1,399 SR
Queue Stats
195W - 198L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
Thjörn
Erlang Shen
Level 39
God Stats
2W - 2L
1,345 SR
Queue Stats
25W - 32L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Geramay
King Arthur
20
1 / 7 / 13
13,997
933
10,663
26,671
22,820
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Hexderp
Rama
20
6 / 6 / 10
15,500
1,033
25,314
31,050
14,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
McJoneZ
Pele
20
2 / 9 / 11
14,828
989
28,884
29,715
14,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
PyGLo
Hades
20
9 / 8 / 7
16,931
1,129
42,321
36,161
39,201
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Sylvaneon
Nu Wa
20
3 / 5 / 13
15,391
1,026
35,983
19,900
8,484
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KKiiro
Ratatoskr
20
9 / 7 / 18
17,065
1,138
37,067
38,077
47,793
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Mamut27
Discordia
20
4 / 1 / 11
14,997
1,000
13,389
8,665
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Roffstaff
Hercules
20
4 / 6 / 26
16,543
1,103
25,444
44,610
70,455
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
16 / 2 / 15
18,818
1,255
47,768
21,750
8,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Thjörn
Erlang Shen
20
2 / 5 / 26
15,313
1,021
15,823
36,846
32,557
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
131
21
Kills
35
35
Deaths
21
54
Assists
96
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Geramay
King Arthur
1
7
13
1.07
L
Rama
Hexderp
Rama
6
6
10
1.83
W
Ratatoskr
KKiiro
Ratatoskr
9
7
18
2.57
W
Discordia
Mamut27
Discordia
4
1
11
9.5
L
Pele
McJoneZ
Pele
2
9
11
0.83
L
Hades
PyGLo
Hades
9
8
7
1.56
W
Hercules
Roffstaff
Hercules
4
6
26
2.83
W
16
2
15
11.75
L
Nu Wa
Sylvaneon
Nu Wa
3
5
13
1.9
W
Erlang Shen
Thjörn
Erlang Shen
2
5
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,165
Damage
139,491
143,497
Taken
149,948
99,995
Mitigated
161,842
15,041
Healing
33,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Geramay
King Arthur
10,663
116
0
106
26,671
22,820
0
3,675
22,996
0
18,856
L
Rama
Hexderp
Rama
25,314
22,017
0
4,464
31,050
14,937
0
4,364
26,686
0
41,825
W
Ratatoskr
KKiiro
Ratatoskr
37,067
4,227
0
6,110
38,077
47,793
0
15,478
22,599
48
76,489
W
Discordia
Mamut27
Discordia
13,389
397
158
334
8,665
2,918
0
7,601
1,064
54,262
0
L
Pele
McJoneZ
Pele
28,884
7,199
0
1,090
29,715
14,553
0
1,641
28,074
0
59,638
L
Hades
PyGLo
Hades
42,321
2,666
1,649
4,786
36,161
39,201
0
2,465
33,696
73,751
0
W
Hercules
Roffstaff
Hercules
25,444
9,507
2,904
14,457
44,610
70,455
0
20,204
24,406
91
38,014
W
47,768
27,326
0
4,407
21,750
8,119
0
17,410
4,340
0
114,102
L
Nu Wa
Sylvaneon
Nu Wa
35,983
7,024
657
2,289
19,900
8,484
0
1,383
18,517
83,192
0
W
Erlang Shen
Thjörn
Erlang Shen
15,823
8,515
0
5,581
36,846
32,557
0
17,611
19,235
42
32,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,647
Gold Earned
82,736
304
Minions Killed
355
9
Camps Cleared
11
1,402,072
Distance Traveled
1,532,082
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,997
933
17
1
0
244,058
0
L
Rama
15,500
1,033
38
3
2
274,797
1
W
Ratatoskr
17,065
1,138
69
5
9
337,825
2
W
Discordia
14,997
1,000
73
5
0
276,220
0
L
Pele
14,828
989
53
4
5
293,268
0
L
Hades
16,931
1,129
94
6
1
285,679
4
W
Hercules
16,543
1,103
29
2
1
293,506
1
W
Neith
18,818
1,255
163
11
0
291,153
1
L
Nu Wa
15,391
1,026
102
7
1
304,270
1
W
Erlang Shen
15,313
1,021
21
1
1
333,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role