Player Matchup

Kali
Kali
Maelseven115
Kali
Level 82
God Stats
11W - 5L
1,655 SR
Queue Stats
198W - 142L
1,592 Elo+
Solo
Ah Puch
Ah Puch
UrmOmicOn
Ah Puch
Level 133
God Stats
2W - 0L
1,525 SR
Queue Stats
133W - 113L
1,559 Elo+
Party 2
Horus
Horus
Zoneasa
Horus
Level 140
God Stats
1W - 2L
1,231 SR
Queue Stats
131W - 125L
1,550 Elo+
Solo
Chang'e
Chang'e
hungtrolo
Chang'e
Level 124
God Stats
1W - 0L
1,687 SR
Queue Stats
67W - 57L
1,597 Elo+
Solo
Danzaburou
Danzaburou
k1ngk0ng666
Danzaburou
Level 145
God Stats
6W - 4L
1,672 SR
Queue Stats
177W - 159L
1,573 Elo+
Party 2
Team Averages
Level 125
1,554 SR
1,574 Elo+

VS

Team Averages
Level 95
1,571 SR
1,574 Elo+
Vulcan
Vulcan
AdrianTrV
Vulcan
Level 82
God Stats
0W - 3L
1,447 SR
Queue Stats
106W - 129L
1,513 Elo+
Solo
Sol
Sol
NotJinxed
Sol
Level 72
God Stats
4W - 1L
1,664 SR
Queue Stats
58W - 47L
1,644 Elo+
Party 1
Ne Zha
Ne Zha
OverlyFriendly
Ne Zha
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 126L
1,595 Elo+
Solo
Fenrir
Fenrir
ScuffedP0tato
Fenrir
Level 120
God Stats
5W - 2L
1,772 SR
Queue Stats
244W - 290L
1,593 Elo+
Party 1
Lancelot
Lancelot
Sebby158
Lancelot
Level 116
God Stats
4W - 4L
1,474 SR
Queue Stats
89W - 93L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 1
6,627
663
3,713
8,286
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
UrmOmicOn
Ah Puch
11
4 / 1 / 2
6,509
651
7,176
10,822
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Zoneasa
Horus
9
0 / 0 / 6
5,750
575
3,997
7,016
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
hungtrolo
Chang'e
10
2 / 1 / 3
5,862
586
5,496
6,675
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
k1ngk0ng666
Danzaburou
10
2 / 1 / 2
6,197
620
4,434
5,195
1,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AdrianTrV
Vulcan
9
1 / 3 / 0
5,364
536
4,275
4,272
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 1
5,170
517
1,926
4,810
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 5 / 3
5,585
559
4,685
10,133
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,498
450
1,778
8,347
4,117
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Sebby158
Lancelot
9
1 / 5 / 0
5,710
571
5,994
9,793
4,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AdrianTrV
Vulcan
1
3
0
0.33
W
8
1
1
8.5
L
1
1
1
1.5
L
1
5
3
0.5
L
0
2
0
0
L
Lancelot
Sebby158
Lancelot
1
5
0
0.2
W
Ah Puch
UrmOmicOn
Ah Puch
4
1
2
5
W
Horus
Zoneasa
Horus
0
0
6
3
W
Chang'e
hungtrolo
Chang'e
2
1
3
3.5
W
Danzaburou
k1ngk0ng666
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,816
Damage
18,658
37,994
Taken
37,355
15,919
Mitigated
14,937
20,007
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AdrianTrV
Vulcan
4,275
397
0
510
4,272
1,735
0
2,376
1,896
39,238
0
W
3,713
1,696
0
2,752
8,286
3,297
29
726
7,560
0
34,541
L
1,926
281
0
3,049
4,810
964
0
0
4,810
32,243
0
L
4,685
2,528
0
1,488
10,133
3,770
0
2,362
7,771
0
33,583
L
1,778
745
0
1,782
8,347
4,117
0
1,784
6,563
0
7,522
L
Lancelot
Sebby158
Lancelot
5,994
2,299
0
2,743
9,793
4,351
0
6,150
3,643
249
34,667
W
Ah Puch
UrmOmicOn
Ah Puch
7,176
1,555
0
6,820
10,822
3,768
156
191
10,631
44,055
0
W
Horus
Zoneasa
Horus
3,997
1,640
532
2,799
7,016
4,447
0
1,012
6,004
0
15,703
W
Chang'e
hungtrolo
Chang'e
5,496
977
823
3,355
6,675
2,603
0
2,826
3,849
45,790
0
W
Danzaburou
k1ngk0ng666
Danzaburou
4,434
1,709
0
2,926
5,195
1,804
690
1,637
3,558
0
43,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
26,327
334
Minions Killed
270
0
Camps Cleared
0
922,763
Distance Traveled
966,673
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,364
536
65
7
0
185,460
5
W
Kali
6,627
663
67
7
0
218,102
1
L
Sol
5,170
517
60
6
0
179,798
2
L
Ne Zha
5,585
559
62
6
0
201,519
1
L
Fenrir
4,498
450
13
1
0
181,421
2
L
Lancelot
5,710
571
70
7
0
218,475
0
W
Ah Puch
6,509
651
75
8
0
158,934
1
W
Horus
5,750
575
23
2
0
190,155
3
W
Chang'e
5,862
586
88
9
0
185,156
2
W
Danzaburou
6,197
620
81
8
0
170,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role