Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
CelestialMoons
Set
Level 67
God Stats
10W - 13L
1,464 SR
Queue Stats
241W - 274L
1,459 Elo+
Solo
Yemoja
Yemoja
Zzmonster_str345
Yemoja
Level 80
God Stats
3W - 4L
1,364 SR
Queue Stats
271W - 289L
1,360 Elo+
Solo
Sol
Sol
thelunaticisback
Sol
Level 98
God Stats
427W - 502L
1,452 SR
Queue Stats
430W - 513L
1,394 Elo+
Party 1
Team Averages
Level 91
1,456 SR
1,443 Elo+

VS

Team Averages
Level 88
1,512 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AxiSlideShow
Artio
Level 130
God Stats
3W - 1L
1,719 SR
Queue Stats
156W - 145L
1,450 Elo+
Party 2
Thanatos
Thanatos
JENO33
Thanatos
Level 60
God Stats
3W - 5L
1,446 SR
Queue Stats
59W - 61L
1,456 Elo+
Solo
Thoth
Thoth
campanos
Thoth
Level 87
God Stats
1W - 2L
1,271 SR
Queue Stats
257W - 265L
1,427 Elo+
Solo
Kukulkan
Kukulkan
itkan
Kukulkan
Level 36
God Stats
1W - 3L
1,622 SR
Queue Stats
14W - 30L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
6 / 0 / 1
7,055
706
6,060
3,744
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
 
Sun Wukong
10
3 / 1 / 3
6,233
623
4,037
7,112
3,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 1
6,127
613
1,179
6,115
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 5
5,453
545
3,175
6,833
3,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 4
5,392
539
6,523
5,008
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 1
4,786
479
5,583
6,162
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,741
474
2,088
10,336
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
JENO33
Thanatos
8
0 / 2 / 0
5,025
503
3,024
8,388
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
campanos
Thoth
8
0 / 3 / 1
4,118
412
1,938
5,354
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
itkan
Kukulkan
8
1 / 4 / 0
4,860
486
2,300
4,669
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
1
1
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
1
6.5
W
Sun Wukong
 
Sun Wukong
3
1
3
4.5
L
Neith
 
Neith
0
1
1
0.5
L
0
2
1
0.25
W
1
0
1
1.5
L
Thanatos
JENO33
Thanatos
0
2
0
0
W
1
0
5
3.5
L
Thoth
campanos
Thoth
0
3
1
0.17
L
Kukulkan
itkan
Kukulkan
1
4
0
0.25
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,974
Damage
14,933
28,812
Taken
34,909
11,996
Mitigated
14,562
11,041
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,060
822
340
3,007
3,744
1,284
836
1,232
2,512
40,692
0
W
Sun Wukong
 
Sun Wukong
4,037
1,069
0
1,502
7,112
3,686
1,435
1,319
5,793
0
34,499
L
Neith
 
Neith
5,583
2,882
0
1,419
6,162
2,375
0
3,055
3,107
0
34,935
L
2,088
429
468
3,620
10,336
5,535
0
5,719
4,617
11,046
2,192
W
1,179
644
0
1,250
6,115
2,311
0
139
5,778
0
45,755
L
Thanatos
JENO33
Thanatos
3,024
1,716
0
4,308
8,388
2,973
0
2,022
6,366
0
34,026
W
3,175
573
1,299
1,850
6,833
3,525
23
1,968
4,865
13,617
0
L
Thoth
campanos
Thoth
1,938
371
0
0
5,354
1,975
0
2,860
2,494
20,946
0
L
Kukulkan
itkan
Kukulkan
2,300
509
56
210
4,669
1,704
0
1,853
2,816
17,787
0
W
6,523
3,252
0
1,793
5,008
1,190
378
1,277
3,731
25,044
2,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
23,530
291
Minions Killed
192
0
Camps Cleared
0
959,467
Distance Traveled
854,359
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,055
706
75
8
0
204,040
2
W
Sun Wukong
6,233
623
57
6
0
171,403
3
L
Neith
4,786
479
57
6
0
171,102
1
L
Artio
4,741
474
20
2
0
176,572
4
W
Set
6,127
613
85
9
0
216,089
1
L
Thanatos
5,025
503
61
6
0
188,652
1
W
Yemoja
5,453
545
18
2
0
176,423
3
L
Thoth
4,118
412
18
2
0
163,836
0
L
Kukulkan
4,860
486
36
4
0
154,197
1
W
Sol
5,392
539
56
6
0
191,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role