Player Matchup

Sun Wukong
Sun Wukong
AlanSNSD
Sun Wukong
Level 145
God Stats
4W - 5L
1,391 SR
Queue Stats
107W - 112L
1,668 Elo+
Solo
Vamana
Vamana
PleaseNoGankMe
Vamana
Level 153
God Stats
1W - 1L
1,783 SR
Queue Stats
186W - 137L
1,714 Elo+
Party 1
Merlin
Merlin
T00LER
Merlin
Level 137
God Stats
5W - 1L
1,963 SR
Queue Stats
60W - 39L
1,712 Elo+
Party 1
Team Averages
Level 145
1,712 SR
1,698 Elo+

VS

Team Averages
Level 118
1,802 SR
1,920 Elo+
Neith
Neith
Amno
Neith
Level 155
God Stats
4W - 1L
1,740 SR
Queue Stats
384W - 131L
1,945 Elo+
Party 2
Chang'e
Chang'e
McLeyon
Chang'e
Level 149
God Stats
37W - 6L
1,947 SR
Queue Stats
348W - 102L
1,866 Elo+
Party 2
Cerberus
Cerberus
Samchannn
Cerberus
Level 49
God Stats
1W - 0L
1,720 SR
Queue Stats
338W - 71L
1,949 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlanSNSD
Sun Wukong
13
1 / 3 / 2
8,409
647
9,676
15,165
11,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
2 / 4 / 1
9,152
704
12,550
17,907
14,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
T00LER
Merlin
15
2 / 4 / 1
8,993
692
13,056
10,429
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amno
Neith
16
6 / 2 / 5
10,364
797
13,831
13,001
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
McLeyon
Chang'e
16
4 / 1 / 7
10,320
794
16,464
14,619
7,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Samchannn
Cerberus
15
1 / 2 / 9
9,850
758
8,271
20,855
25,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
11
11
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlanSNSD
Sun Wukong
1
3
2
0.67
W
Neith
Amno
Neith
6
2
5
4.25
W
Chang'e
McLeyon
Chang'e
4
1
7
7.5
L
2
4
1
0.63
W
Cerberus
Samchannn
Cerberus
1
2
9
2.75
L
Merlin
T00LER
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
38,566
43,501
Taken
48,475
29,687
Mitigated
40,465
8,704
Healing
21,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlanSNSD
Sun Wukong
9,676
2,233
0
2,622
15,165
11,001
0
9,331
5,834
0
28,083
W
Neith
Amno
Neith
13,831
5,821
0
4,312
13,001
7,772
1,955
3,819
9,182
0
58,628
W
Chang'e
McLeyon
Chang'e
16,464
867
4,220
7,220
14,619
7,530
415
3,595
11,024
54,315
0
L
12,550
6,071
1,620
3,998
17,907
14,465
0
10,114
7,793
0
35,900
W
Cerberus
Samchannn
Cerberus
8,271
1,556
0
5,722
20,855
25,163
477
5,685
15,170
17,487
0
L
Merlin
T00LER
Merlin
13,056
685
0
464
10,429
4,221
0
5,332
5,097
46,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
30,534
162
Minions Killed
152
0
Camps Cleared
0
722,108
Distance Traveled
723,600
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,409
647
44
3
0
255,838
5
W
Neith
10,364
797
75
6
0
224,553
0
W
Chang'e
10,320
794
61
5
0
252,816
0
L
Vamana
9,152
704
40
3
0
244,974
2
W
Cerberus
9,850
758
16
1
0
246,231
1
L
Merlin
8,993
692
78
6
0
221,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role