Player Matchup

Sobek
Sobek
Disguised80
Sobek
Level 121
God Stats
3W - 3L
1,476 SR
Queue Stats
389W - 360L
1,508 Elo+
Party 3
Awilix
Awilix
Rob_08166
Awilix
Level 64
God Stats
5W - 4L
1,508 SR
Queue Stats
24W - 27L
1,431 Elo+
Solo
Neith
Neith
Shadowedd_
Neith
Level 106
God Stats
7W - 14L
1,320 SR
Queue Stats
630W - 630L
1,402 Elo+
Party 3
Amaterasu
Amaterasu
minicook
Amaterasu
Level 83
God Stats
3W - 0L
1,753 SR
Queue Stats
211W - 239L
1,393 Elo+
Party 1
Chang'e
Chang'e
xJacaranda
Chang'e
Level 147
God Stats
3W - 2L
1,523 SR
Queue Stats
75W - 76L
1,399 Elo+
Party 1
Team Averages
Level 104
1,516 SR
1,427 Elo+

VS

Team Averages
Level 92
1,487 SR
1,501 Elo+
Camazotz
Camazotz
Chris_svart258
Camazotz
Level 104
God Stats
8W - 7L
1,444 SR
Queue Stats
674W - 661L
1,543 Elo+
Solo
Artio
Artio
KawaiiiBot
Artio
Level 99
God Stats
8W - 6L
1,251 SR
Queue Stats
50W - 51L
1,432 Elo+
Party 2
Vulcan
Vulcan
Luis0002
Vulcan
Level 124
God Stats
5W - 4L
1,579 SR
Queue Stats
118W - 114L
1,446 Elo+
Solo
Nemesis
Nemesis
Okami_Oreo
Nemesis
Level 50
God Stats
4W - 2L
1,690 SR
Queue Stats
5W - 7L
1,645 Elo+
Party 2
Neith
Neith
SoreWind4043731
Neith
Level 84
God Stats
8W - 8L
1,471 SR
Queue Stats
123W - 143L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
8,472
565
8,235
18,876
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Rob_08166
Awilix
11
6 / 3 / 5
7,664
511
8,631
11,032
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
4 / 1 / 8
8,588
573
13,785
10,037
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
minicook
Amaterasu
14
2 / 1 / 0
8,426
562
7,398
14,419
9,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
xJacaranda
Chang'e
11
1 / 4 / 4
7,171
478
7,465
10,867
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
5 / 4 / 4
8,108
541
9,963
19,314
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
9
0 / 4 / 4
6,225
415
4,489
15,148
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
Luis0002
Vulcan
14
6 / 3 / 3
8,580
572
14,503
9,130
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Okami_Oreo
Nemesis
11
0 / 2 / 0
6,374
425
9,515
11,774
7,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 3
6,158
411
5,640
10,408
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
11
11
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
5
4
4
1.75
W
4
2
9
4.25
L
Artio
0
4
4
0.5
L
Vulcan
Luis0002
Vulcan
6
3
3
2.5
L
Nemesis
Okami_Oreo
Nemesis
0
2
0
0
W
Awilix
Rob_08166
Awilix
6
3
5
2.83
W
Neith
4
1
8
8
L
0
4
3
0.38
W
Amaterasu
minicook
Amaterasu
2
1
0
2
W
Chang'e
xJacaranda
Chang'e
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,514
Damage
44,110
65,231
Taken
65,774
41,147
Mitigated
34,925
23,488
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
9,963
4,877
0
5,287
19,314
7,605
0
4,401
14,913
0
53,622
W
8,235
1,210
0
6,923
18,876
19,433
0
7,681
11,195
17,377
2,541
L
Artio
4,489
1,138
1,979
3,069
15,148
10,573
0
3,847
11,301
15,315
0
L
Vulcan
Luis0002
Vulcan
14,503
8,003
23
1,364
9,130
4,236
396
3,551
5,579
63,634
0
L
Nemesis
Okami_Oreo
Nemesis
9,515
5,010
0
5,007
11,774
7,933
625
0
11,616
0
39,950
W
Awilix
Rob_08166
Awilix
8,631
3,520
0
1,821
11,032
3,725
0
3,378
7,654
46
36,325
W
Neith
13,785
5,157
0
2,044
10,037
3,995
1,124
2,263
7,774
0
73,938
L
5,640
2,215
0
2,083
10,408
4,578
0
3,270
7,138
0
45,524
W
Amaterasu
minicook
Amaterasu
7,398
3,630
0
7,761
14,419
9,760
0
0
14,419
0
61,119
W
Chang'e
xJacaranda
Chang'e
7,465
477
1,460
3,479
10,867
4,234
61
5,670
5,197
38,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
35,445
354
Minions Killed
322
0
Camps Cleared
0
1,514,763
Distance Traveled
1,397,487
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,108
541
77
5
0
296,236
1
W
Sobek
8,472
565
14
1
0
300,112
2
L
Artio
6,225
415
20
1
0
284,743
1
L
Vulcan
8,580
572
100
7
0
271,326
2
L
Nemesis
6,374
425
59
4
0
284,155
0
W
Awilix
7,664
511
48
3
0
351,165
4
W
Neith
8,588
573
117
8
0
275,290
2
L
Neith
6,158
411
66
4
0
261,027
2
W
Amaterasu
8,426
562
110
7
0
294,608
6
W
Chang'e
7,171
478
65
4
0
293,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role