Player Matchup

Yemoja
Yemoja
Fr3ShaVacaDo
Yemoja
Level 17
God Stats
2W - 1L
1,637 SR
Queue Stats
4W - 6L
1,470 Elo+
Party 1
Cupid
Cupid
NickJMac
Cupid
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
50W - 48L
1,234 Elo+
Solo
Ra
Ra
RagingRai
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,411 Elo+
Party 1
Tyr
Tyr
iPushButtons2
Tyr
Level 157
God Stats
1W - 1L
1,881 SR
Queue Stats
53W - 55L
1,480 Elo+
Party 1
Awilix
Awilix
vShxrty
Awilix
Level 135
God Stats
2W - 5L
1,422 SR
Queue Stats
30W - 32L
1,483 Elo+
Party 1
Team Averages
Level 77
1,588 SR
1,416 Elo+

VS

Team Averages
Level 92
1,567 SR
1,593 Elo+
Anubis
Anubis
PL4T1NUM
Anubis
Level 121
God Stats
5W - 1L
1,947 SR
Queue Stats
72W - 46L
1,640 Elo+
Party 2
Rama
Rama
SwatTeamIsClean
Rama
Level 85
God Stats
5W - 3L
1,543 SR
Queue Stats
227W - 203L
1,525 Elo+
Party 3
Ullr
Ullr
Th3worst1
Ullr
Level 67
God Stats
2W - 1L
1,583 SR
Queue Stats
127W - 98L
1,568 Elo+
Party 3
Cliodhna
Cliodhna
Zikze
Cliodhna
Level 145
God Stats
1W - 1L
1,320 SR
Queue Stats
182W - 147L
1,586 Elo+
Party 3
Maui
Maui
alitos2025
Maui
Level 40
God Stats
4W - 4L
1,445 SR
Queue Stats
58W - 33L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 4 / 3
7,337
459
6,678
14,189
9,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
NickJMac
Cupid
11
1 / 7 / 3
7,165
448
7,213
15,499
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 0
6,268
392
1,003
6,983
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 0
8,484
530
5,565
12,602
9,698
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
vShxrty
Awilix
13
4 / 7 / 1
8,275
517
12,000
17,100
6,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PL4T1NUM
Anubis
15
1 / 2 / 6
9,082
568
8,140
12,894
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 2 / 3
10,735
671
14,265
14,202
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
15
1 / 1 / 3
9,511
594
6,474
9,528
4,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Zikze
Cliodhna
20
13 / 0 / 0
12,219
764
16,931
10,843
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 11
8,655
541
7,306
15,443
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
26
26
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
3
0.63
L
Cupid
NickJMac
Cupid
1
7
3
0.36
W
Anubis
PL4T1NUM
Anubis
1
2
6
2
L
0
6
0
0
W
9
2
3
5.25
W
Ullr
1
1
3
2.5
W
Cliodhna
Zikze
Cliodhna
13
0
0
13
W
2
2
11
3.75
L
1
2
0
0.5
L
Awilix
vShxrty
Awilix
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,459
Damage
53,116
66,373
Taken
62,910
31,952
Mitigated
36,905
11,844
Healing
25,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,678
1,846
2,527
1,208
14,189
9,016
50
3,801
10,334
18,305
2,216
L
Cupid
NickJMac
Cupid
7,213
4,187
53
3,722
15,499
4,266
135
4,663
10,782
0
42,766
W
Anubis
PL4T1NUM
Anubis
8,140
659
0
8,327
12,894
6,206
0
683
12,211
78,410
0
L
1,003
222
72
361
6,983
2,021
0
424
6,215
28,410
0
W
14,265
11,541
0
9,178
14,202
5,721
2,752
3,742
10,460
0
91,534
W
Ullr
6,474
2,406
0
1,958
9,528
4,530
434
163
9,365
0
71,321
W
Cliodhna
Zikze
Cliodhna
16,931
1,400
0
2,633
10,843
6,105
2,031
1,001
9,842
0
109,275
W
7,306
2,568
456
2,862
15,443
14,343
318
2,985
12,458
22,243
4,208
L
5,565
486
0
3,401
12,602
9,698
882
4,327
8,120
466
61,396
L
Awilix
vShxrty
Awilix
12,000
5,872
0
500
17,100
6,951
0
1,542
15,203
0
54,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
50,202
347
Minions Killed
578
0
Camps Cleared
0
1,526,788
Distance Traveled
1,552,219
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,337
459
28
2
0
291,274
0
L
Cupid
7,165
448
73
5
0
305,550
4
W
Anubis
9,082
568
113
7
0
302,920
1
L
Ra
6,268
392
52
3
0
278,091
0
W
Rama
10,735
671
127
8
0
269,139
1
W
Ullr
9,511
594
131
8
0
301,593
0
W
Cliodhna
12,219
764
170
11
0
371,020
2
W
Maui
8,655
541
37
2
0
307,547
4
L
Tyr
8,484
530
119
7
0
325,565
4
L
Awilix
8,275
517
75
5
0
326,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role