Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
KevinStyle
Apollo
Level 120
God Stats
2W - 0L
1,578 SR
Queue Stats
51W - 37L
1,591 Elo+
Party 1
Cerberus
Cerberus
Xzaneth
Cerberus
Level 135
God Stats
3W - 0L
1,596 SR
Queue Stats
86W - 71L
1,656 Elo+
Solo
Ah Puch
Ah Puch
alex_dragon15
Ah Puch
Level 122
God Stats
3W - 1L
1,699 SR
Queue Stats
70W - 49L
1,590 Elo+
Solo
Freya
Freya
dbrooks3301
Freya
Level 134
God Stats
4W - 4L
1,488 SR
Queue Stats
570W - 583L
1,568 Elo+
Solo
Team Averages
Level 133
1,572 SR
1,581 Elo+

VS

Team Averages
Level 151
1,450 SR
1,515 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Monst3rmarcus
Skadi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 287L
1,609 Elo+
Solo
Ganesha
Ganesha
TiltedCeej
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
bulbousmold
Jormungandr
Level 159
God Stats
4W - 7L
1,249 SR
Queue Stats
245W - 267L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 1 / 5
6,741
1,124
5,100
4,990
3,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
KevinStyle
Apollo
12
3 / 1 / 7
6,619
1,103
4,401
6,198
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Xzaneth
Cerberus
10
0 / 1 / 9
5,815
969
2,727
6,565
5,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
12
1 / 0 / 7
6,276
1,046
3,497
2,169
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 1 / 7
6,245
1,041
4,491
3,093
1,511
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 4 / 1
5,790
965
6,019
8,022
4,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
 
Loki
5
0 / 0 / 0
4,524
754
0
0
0
11
0 / 2 / 0
5,400
900
3,190
4,222
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
TiltedCeej
Ganesha
7
0 / 1 / 0
4,755
793
360
1,952
1,533
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
bulbousmold
Jormungandr
13
1 / 3 / 2
6,436
1,073
3,801
7,424
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
10
Kills
2
4
Deaths
10
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
5
6.5
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
L
Loki
 
Loki
0
0
0
0
W
Apollo
KevinStyle
Apollo
3
1
7
6.5
L
0
2
0
0
L
Ganesha
TiltedCeej
Ganesha
0
1
0
0
W
Cerberus
Xzaneth
Cerberus
0
1
9
4.5
W
Ah Puch
1
0
7
4.5
L
Jormungandr
bulbousmold
Jormungandr
1
3
2
0.67
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
13,370
23,015
Taken
21,620
14,929
Mitigated
12,969
8,149
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,100
1,331
984
1,741
4,990
3,218
0
2,248
2,742
0
9,155
L
Zhong Kui
 
Zhong Kui
6,019
538
242
2,091
8,022
4,605
0
3,639
4,215
11,284
0
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
KevinStyle
Apollo
4,401
2,925
194
1,530
6,198
3,216
203
2,809
3,389
0
10,845
L
3,190
1,137
0
331
4,222
1,435
0
2,254
1,882
0
11,581
L
Ganesha
TiltedCeej
Ganesha
360
0
0
250
1,952
1,533
0
1,016
858
2,077
0
W
Cerberus
Xzaneth
Cerberus
2,727
93
241
1,580
6,565
5,996
264
2,138
4,427
5,978
0
W
Ah Puch
3,497
145
32
1,061
2,169
988
452
982
1,187
12,171
0
L
Jormungandr
bulbousmold
Jormungandr
3,801
226
611
948
7,424
5,396
0
3,806
3,539
10,722
0
W
4,491
1,753
0
786
3,093
1,511
717
2,003
1,090
8,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
26,905
68
Minions Killed
50
0
Camps Cleared
0
543,247
Distance Traveled
354,976
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,741
1,124
7
1
0
109,181
0
L
Zhong Kui
5,790
965
23
4
0
106,015
0
L
Loki
4,524
754
0
0
0
0
0
W
Apollo
6,619
1,103
17
3
0
85,697
0
L
Skadi
5,400
900
21
4
0
94,319
2
L
Ganesha
4,755
793
0
0
0
32,392
0
W
Cerberus
5,815
969
15
3
0
123,536
0
W
Ah Puch
6,276
1,046
22
4
0
113,379
2
L
Jormungandr
6,436
1,073
6
1
0
122,250
0
W
Freya
6,245
1,041
7
1
0
111,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role