Player Matchup

Bellona
Bellona
GuntherGildonkey
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,527 Elo+
Party 1
Ymir
Ymir
Kryssalis
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
ZeroZipZilchNada
Cernunnos
Level 18
God Stats
3W - 2L
1,557 SR
Queue Stats
37W - 32L
1,472 Elo+
Party 1
Team Averages
Level 51
1,519 SR
1,485 Elo+

VS

Team Averages
Level 58
1,445 SR
1,388 Elo+
Bacchus
Bacchus
LikeMrGoodBar
Bacchus
Level 112
God Stats
4W - 12L
1,335 SR
Queue Stats
234W - 297L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
SRgiraffe
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vKSMv
Tsukuyomi
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 28L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,902
825
13,495
13,022
15,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
15
7 / 0 / 4
9,531
794
6,905
6,545
5,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
15
3 / 2 / 8
8,937
745
7,924
8,047
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 4 / 2
7,481
623
8,914
15,480
18,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SRgiraffe
Gilgamesh
12
0 / 4 / 2
7,333
611
4,175
11,748
5,722
Mace

Mace

+10
Physical Power

Tsukuyomi
vKSMv
Tsukuyomi
13
2 / 5 / 0
8,213
684
7,448
10,217
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Ymir
7
0
4
9
L
Bacchus
0
4
2
0.25
L
Gilgamesh
SRgiraffe
Gilgamesh
0
4
2
0.25
W
Cernunnos
3
2
8
3.5
L
Tsukuyomi
vKSMv
Tsukuyomi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,324
Damage
20,537
27,614
Taken
37,445
23,905
Mitigated
28,751
10,901
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,495
5,427
2,132
4,993
13,022
15,135
1,130
2,859
9,785
0
49,591
W
Ymir
6,905
1,330
297
1,952
6,545
5,542
1,241
2,430
3,733
21,706
0
L
Bacchus
8,914
1,081
488
969
15,480
18,411
0
3,990
11,490
24,532
0
L
Gilgamesh
SRgiraffe
Gilgamesh
4,175
1,007
0
664
11,748
5,722
0
1,838
9,910
0
18,810
W
Cernunnos
7,924
2,749
0
1,527
8,047
3,228
440
2,693
5,059
0
28,155
L
Tsukuyomi
vKSMv
Tsukuyomi
7,448
1,913
0
822
10,217
4,618
0
1,116
9,101
0
33,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
23,027
143
Minions Killed
120
0
Camps Cleared
0
693,045
Distance Traveled
672,639
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,902
825
52
4
0
250,942
0
W
Ymir
9,531
794
42
4
0
204,566
3
L
Bacchus
7,481
623
42
4
0
216,261
2
L
Gilgamesh
7,333
611
26
2
0
230,184
0
W
Cernunnos
8,937
745
49
4
0
237,537
0
L
Tsukuyomi
8,213
684
52
4
0
226,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role