Player Matchup

Cthulhu
Cthulhu
DavyKrabs
Cthulhu
Level 28
God Stats
6W - 2L
1,937 SR
Queue Stats
54W - 18L
1,774 Elo+
Party 2
Bellona
Bellona
FullofJuice
Bellona
Level 116
God Stats
7W - 3L
1,647 SR
Queue Stats
435W - 257L
1,794 Elo+
Party 2
Baron Samedi
Baron Samedi
GreenPepe
Baron Samedi
Level 44
God Stats
3W - 2L
1,742 SR
Queue Stats
69W - 52L
1,654 Elo+
Solo
Shiva
Shiva
InstantRoman
Shiva
Level 45
God Stats
17W - 16L
1,545 SR
Queue Stats
158W - 173L
1,493 Elo+
Solo
Anhur
Anhur
thydoc
Anhur
Level 127
God Stats
17W - 4L
1,859 SR
Queue Stats
452W - 264L
1,809 Elo+
Party 2
Team Averages
Level 72
1,746 SR
1,705 Elo+

VS

Team Averages
Level 50
1,663 SR
1,667 Elo+
Izanami
Izanami
AbsoluteDread
Izanami
Level 15
God Stats
0W - 3L
1,222 SR
Queue Stats
48W - 18L
1,714 Elo+
Party 1
Set
Set
AmyRoseLover123
Set
Level 21
God Stats
3W - 2L
1,935 SR
Queue Stats
48W - 22L
1,699 Elo+
Party 1
Janus
Janus
Horizon2
Janus
Level 121
God Stats
11W - 13L
1,560 SR
Queue Stats
230W - 191L
1,644 Elo+
Party 1
Lancelot
Lancelot
MorningKayne
Lancelot
Level 76
God Stats
1W - 1L
1,746 SR
Queue Stats
43W - 30L
1,605 Elo+
Party 1
Maui
Maui
oRVIVo
Maui
Level 17
God Stats
6W - 1L
1,854 SR
Queue Stats
18W - 8L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DavyKrabs
Cthulhu
10
0 / 1 / 5
6,557
546
3,522
8,708
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
FullofJuice
Bellona
11
2 / 1 / 0
6,917
576
6,252
9,806
6,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
GreenPepe
Baron Samedi
13
2 / 0 / 0
7,784
649
3,507
5,302
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 2 / 0
7,425
619
7,584
8,857
4,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
thydoc
Anhur
12
6 / 0 / 1
7,326
611
11,059
9,160
3,064
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 4 / 1
5,174
431
4,846
9,581
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 0
6,790
566
7,322
12,247
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Horizon2
Janus
12
0 / 1 / 0
6,206
517
2,407
4,151
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
MorningKayne
Lancelot
8
0 / 3 / 2
5,366
447
3,658
9,237
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
oRVIVo
Maui
9
1 / 2 / 0
5,573
464
1,860
8,706
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
4
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
1
0.13
L
3
2
0
1.5
W
Cthulhu
DavyKrabs
Cthulhu
0
1
5
2.5
W
Bellona
FullofJuice
Bellona
2
1
0
2
W
Baron Samedi
GreenPepe
Baron Samedi
2
0
0
2
L
Janus
Horizon2
Janus
0
1
0
0
W
2
2
0
1
L
Lancelot
MorningKayne
Lancelot
0
3
2
0.33
L
Maui
oRVIVo
Maui
1
2
0
0.5
W
Anhur
thydoc
Anhur
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,924
Damage
20,093
41,833
Taken
43,922
22,351
Mitigated
18,067
15,237
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,846
3,453
0
3,691
9,581
2,022
0
1,342
8,239
0
44,211
L
7,322
3,113
0
4,082
12,247
6,730
0
0
12,247
0
46,727
W
Cthulhu
DavyKrabs
Cthulhu
3,522
102
1,645
2,533
8,708
5,642
364
679
8,029
18,275
0
W
Bellona
FullofJuice
Bellona
6,252
3,539
0
1,248
9,806
6,816
0
551
9,010
0
54,582
W
Baron Samedi
GreenPepe
Baron Samedi
3,507
188
92
2,323
5,302
2,824
0
1,856
3,446
59,250
0
L
Janus
Horizon2
Janus
2,407
56
0
500
4,151
1,845
0
2,823
1,328
58,487
0
W
7,584
1,598
43
3,366
8,857
4,005
705
0
8,337
0
50,729
L
Lancelot
MorningKayne
Lancelot
3,658
1,025
0
441
9,237
3,334
0
855
8,382
0
29,635
L
Maui
oRVIVo
Maui
1,860
556
0
2,463
8,706
4,136
0
2,009
6,697
15,735
0
W
Anhur
thydoc
Anhur
11,059
6,961
0
3,987
9,160
3,064
0
1,181
7,979
0
56,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
29,109
437
Minions Killed
336
0
Camps Cleared
0
1,172,352
Distance Traveled
1,150,983
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,174
431
76
6
0
192,873
0
L
Set
6,790
566
87
7
0
227,517
6
W
Cthulhu
6,557
546
22
2
0
224,412
2
W
Bellona
6,917
576
90
8
0
271,379
2
W
Baron Samedi
7,784
649
116
10
0
242,591
6
L
Janus
6,206
517
97
8
0
235,137
5
W
Shiva
7,425
619
96
8
0
214,703
2
L
Lancelot
5,366
447
58
5
0
278,462
1
L
Maui
5,573
464
18
2
0
216,994
4
W
Anhur
7,326
611
113
9
0
219,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role