Player Matchup

Skadi
Skadi
HELIXSTUDIOSoNET
Skadi
Level 123
God Stats
5W - 5L
1,540 SR
Queue Stats
170W - 162L
1,506 Elo+
Solo
Artio
Artio
Inraged Inferno
Artio
Level 120
God Stats
7W - 2L
1,606 SR
Queue Stats
150W - 146L
1,519 Elo+
Solo
Neith
Neith
LockMafioso
Neith
Level 128
God Stats
19W - 15L
1,571 SR
Queue Stats
131W - 113L
1,520 Elo+
Solo
Scylla
Scylla
Zoraix
Scylla
Level 105
God Stats
11W - 16L
1,416 SR
Queue Stats
246W - 252L
1,555 Elo+
Solo
Poseidon
Poseidon
urdaddy101lol
Poseidon
Level 108
God Stats
149W - 146L
1,601 SR
Queue Stats
375W - 382L
1,571 Elo+
Solo
Team Averages
Level 117
1,547 SR
1,534 Elo+

VS

Team Averages
Level 107
1,507 SR
1,561 Elo+
Cernunnos
Cernunnos
Derrelith
Cernunnos
Level 118
God Stats
21W - 18L
1,630 SR
Queue Stats
362W - 343L
1,561 Elo+
Party 1
Scylla
Scylla
Fennicks
Scylla
Level 123
God Stats
6W - 3L
1,735 SR
Queue Stats
134W - 134L
1,559 Elo+
Party 2
Maui
Maui
McNead
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 60L
1,521 Elo+
Party 1
Cerberus
Cerberus
Valdorick
Cerberus
Level 107
God Stats
1W - 2L
1,389 SR
Queue Stats
117W - 110L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
twoQuote
Hun Batz
Level 79
God Stats
0W - 4L
1,281 SR
Queue Stats
88W - 70L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
6,962
580
7,861
7,565
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 0 / 5
6,643
554
4,980
9,561
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 6
7,424
619
9,597
5,484
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Zoraix
Scylla
12
5 / 1 / 2
7,498
625
4,871
6,291
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
urdaddy101lol
Poseidon
14
0 / 0 / 0
8,110
676
5,018
3,719
1,378
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Derrelith
Cernunnos
10
2 / 4 / 0
6,364
530
6,402
12,213
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
Fennicks
Scylla
10
0 / 1 / 1
5,734
478
2,208
6,108
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
McNead
Maui
8
1 / 3 / 2
5,662
472
2,953
10,442
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Valdorick
Cerberus
11
0 / 0 / 0
6,074
506
1,659
9,134
5,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
twoQuote
Hun Batz
10
0 / 3 / 0
5,702
475
3,937
9,368
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Derrelith
Cernunnos
2
4
0
0.5
L
Scylla
Fennicks
Scylla
0
1
1
0.5
W
2
2
5
2.25
W
1
0
5
3.5
W
3
0
6
6
L
Maui
McNead
Maui
1
3
2
0.67
L
Cerberus
Valdorick
Cerberus
0
0
0
0
W
Scylla
Zoraix
Scylla
5
1
2
6
L
Hun Batz
twoQuote
Hun Batz
0
3
0
0
W
Poseidon
urdaddy101lol
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,327
Damage
17,159
32,620
Taken
47,265
15,932
Mitigated
20,727
11,845
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Derrelith
Cernunnos
6,402
2,515
0
4,782
12,213
4,284
0
2,103
10,110
0
45,740
L
Scylla
Fennicks
Scylla
2,208
237
0
500
6,108
1,941
0
897
5,211
37,880
0
W
7,861
4,231
0
1,553
7,565
2,327
878
1,552
6,013
0
40,255
W
4,980
371
1,058
3,200
9,561
7,751
0
2,539
7,022
18,733
3,816
W
9,597
3,842
0
1,612
5,484
2,451
2,738
721
4,763
0
47,417
L
Maui
McNead
Maui
2,953
1,071
0
1,104
10,442
5,805
0
3,602
6,840
10,966
0
L
Cerberus
Valdorick
Cerberus
1,659
97
0
3,171
9,134
5,135
0
5,018
4,116
44,087
0
W
Scylla
Zoraix
Scylla
4,871
1,033
0
2,525
6,291
2,025
1,026
1,021
5,270
41,386
0
L
Hun Batz
twoQuote
Hun Batz
3,937
736
0
3,214
9,368
3,562
0
2,354
7,014
0
38,414
W
Poseidon
urdaddy101lol
Poseidon
5,018
748
0
1,897
3,719
1,378
690
1,659
2,060
70,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
29,536
373
Minions Killed
355
0
Camps Cleared
0
1,179,185
Distance Traveled
1,172,620
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,364
530
75
6
0
203,550
3
L
Scylla
5,734
478
71
6
0
253,157
3
W
Skadi
6,962
580
70
6
0
224,983
2
W
Artio
6,643
554
29
2
0
243,564
1
W
Neith
7,424
619
77
6
0
234,691
2
L
Maui
5,662
472
21
2
0
219,372
5
L
Cerberus
6,074
506
107
9
0
211,468
2
W
Scylla
7,498
625
76
6
0
244,489
1
L
Hun Batz
5,702
475
81
7
0
285,073
1
W
Poseidon
8,110
676
121
10
0
231,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role