Player Matchup

Vulcan
Vulcan
Daity
Vulcan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,463 Elo+
Solo
Bellona
Bellona
Dayon24-7
Bellona
Level 155
God Stats
3W - 3L
1,082 SR
Queue Stats
281W - 314L
1,469 Elo+
Party 2
Medusa
Medusa
MarlonZatara
Medusa
Level 33
God Stats
8W - 5L
1,632 SR
Queue Stats
109W - 136L
1,662 Elo+
Solo
Da Ji
Da Ji
RogueHero__
Da Ji
Level 138
God Stats
3W - 3L
1,429 SR
Queue Stats
212W - 245L
1,412 Elo+
Party 2
Ares
Ares
thanatos102
Ares
Level 100
God Stats
3W - 0L
1,700 SR
Queue Stats
148W - 190L
1,436 Elo+
Party 2
Team Averages
Level 94
1,468 SR
1,489 Elo+

VS

Team Averages
Level 99
1,451 SR
1,471 Elo+
Medusa
Medusa
AnThR33zY
Medusa
Level 36
God Stats
0W - 2L
1,203 SR
Queue Stats
9W - 17L
1,311 Elo+
Solo
Nu Wa
Nu Wa
DoctorPeppie
Nu Wa
Level 123
God Stats
0W - 1L
1,632 SR
Queue Stats
116W - 109L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
LedZepp420SS
Sylvanus
Level 159
God Stats
24W - 24L
1,501 SR
Queue Stats
392W - 406L
1,545 Elo+
Party 1
Susano
Susano
Raiju_Saiyan34Ac
Susano
Level 36
God Stats
0W - 1L
1,614 SR
Queue Stats
41W - 48L
1,513 Elo+
Solo
Geb
Geb
jonnysklz237
Geb
Level 140
God Stats
0W - 1L
1,308 SR
Queue Stats
53W - 46L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Daity
Vulcan
12
2 / 0 / 3
7,435
572
8,083
4,071
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Dayon24-7
Bellona
14
6 / 1 / 2
8,552
658
9,172
10,954
8,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
13
3 / 1 / 0
7,499
577
5,753
7,914
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
5 / 1 / 3
7,851
604
6,125
9,819
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 5
7,020
540
4,182
4,909
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnThR33zY
Medusa
10
1 / 3 / 0
5,942
457
4,188
10,205
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 1 / 1
6,020
463
4,559
7,866
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LedZepp420SS
Sylvanus
9
0 / 6 / 1
5,876
452
4,458
13,172
10,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 7 / 1
6,014
463
4,822
13,154
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,575
429
807
7,718
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
4
4
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
AnThR33zY
Medusa
1
3
0
0.33
W
Vulcan
Daity
Vulcan
2
0
3
3.5
W
Bellona
Dayon24-7
Bellona
6
1
2
7
L
1
1
1
1.5
L
Sylvanus
LedZepp420SS
Sylvanus
0
6
1
0.08
W
Medusa
3
1
0
3
L
2
7
1
0.36
W
5
1
3
6.5
L
0
0
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
18,834
37,667
Taken
52,115
20,143
Mitigated
27,009
16,788
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AnThR33zY
Medusa
4,188
1,706
0
3,193
10,205
3,334
290
484
9,721
0
44,179
W
Vulcan
Daity
Vulcan
8,083
1,657
0
445
4,071
1,700
676
2,131
1,940
56,208
0
W
Bellona
Dayon24-7
Bellona
9,172
5,178
0
6,660
10,954
8,469
564
4,334
6,620
0
59,680
L
4,559
1,530
0
1,958
7,866
3,185
0
4,588
3,278
47,552
0
L
Sylvanus
LedZepp420SS
Sylvanus
4,458
1,200
141
5,175
13,172
10,678
0
508
12,664
29,935
0
W
Medusa
5,753
2,000
0
4,181
7,914
3,011
1,053
608
7,306
0
52,296
L
4,822
1,346
120
3,466
13,154
5,069
0
4,401
8,753
0
27,445
W
6,125
1,364
0
4,272
9,819
4,176
0
1,254
8,565
0
46,869
L
807
33
65
1,260
7,718
4,743
0
2,060
5,658
19,556
0
W
4,182
234
0
1,230
4,909
2,787
416
1,497
3,412
22,082
3,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,357
Gold Earned
29,427
415
Minions Killed
289
0
Camps Cleared
0
1,248,295
Distance Traveled
1,133,377
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,942
457
79
6
0
217,539
0
W
Vulcan
7,435
572
90
7
0
234,398
0
W
Bellona
8,552
658
114
9
0
255,525
1
L
Nu Wa
6,020
463
85
7
0
214,500
2
L
Sylvanus
5,876
452
55
4
0
191,476
0
W
Medusa
7,499
577
84
6
0
242,961
5
L
Susano
6,014
463
44
3
0
217,784
1
W
Da Ji
7,851
604
84
6
0
280,501
2
L
Geb
5,575
429
26
2
0
292,078
0
W
Ares
7,020
540
43
3
0
234,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role