Player Matchup

Ishtar
Ishtar
IvIorbidAngel
Ishtar
Level 148
God Stats
12W - 18L
1,435 SR
Queue Stats
43W - 57L
1,355 Elo+
Party 2
Cerberus
Cerberus
OG Justin W
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,555 Elo+
Solo
Ra
Ra
Spookieloopz
Ra
Level 156
God Stats
1W - 1L
1,756 SR
Queue Stats
42W - 56L
1,352 Elo+
Party 2
Team Averages
Level 130
1,563 SR
1,421 Elo+

VS

Team Averages
Level 76
1,581 SR
1,486 Elo+
Izanami
Izanami
Gameovererkid
Izanami
Level 9
God Stats
5W - 2L
1,756 SR
Queue Stats
28W - 32L
1,546 Elo+
Party 1
Hades
Hades
SaucyProtato
Hades
Level 160
God Stats
4W - 2L
1,566 SR
Queue Stats
33W - 33L
1,527 Elo+
Party 1
Mercury
Mercury
abbym_0214
Mercury
Level 58
God Stats
26W - 42L
1,421 SR
Queue Stats
129W - 190L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
7,765
706
8,064
11,492
5,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
OG Justin W
Cerberus
14
3 / 3 / 6
9,774
889
6,292
14,295
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 5 / 1
9,660
878
10,413
10,960
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
7 / 4 / 3
10,265
933
13,191
9,516
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 6 / 8
8,644
786
10,660
12,893
10,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
abbym_0214
Mercury
14
4 / 0 / 7
9,407
855
5,552
8,128
3,654
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
10
Kills
13
13
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
4
3
2.13
L
0
5
8
0.8
L
Cerberus
OG Justin W
Cerberus
3
3
6
2
W
2
6
8
1
L
7
5
1
1.5
W
Mercury
abbym_0214
Mercury
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
29,403
36,747
Taken
30,537
22,755
Mitigated
18,191
8,674
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,191
7,712
0
436
9,516
4,347
1,858
5,474
4,042
0
49,508
L
8,064
3,793
0
364
11,492
5,488
285
4,750
6,742
0
24,451
L
Cerberus
OG Justin W
Cerberus
6,292
603
0
2,747
14,295
12,052
156
2,399
11,896
30,485
0
W
10,660
445
154
2,665
12,893
10,190
371
7,553
5,340
30,538
0
L
10,413
1,369
2,271
3,292
10,960
5,215
505
3,579
7,381
24,400
0
W
Mercury
abbym_0214
Mercury
5,552
2,706
0
1,078
8,128
3,654
604
3,729
4,399
0
29,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
28,316
148
Minions Killed
141
0
Camps Cleared
0
545,983
Distance Traveled
599,787
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,265
933
74
7
0
191,123
3
L
Ishtar
7,765
706
38
3
0
171,106
3
L
Cerberus
9,774
889
68
6
0
183,877
2
W
Hades
8,644
786
33
3
0
187,377
3
L
Ra
9,660
878
42
4
0
191,000
2
W
Mercury
9,407
855
34
3
0
221,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role