Player Matchup

Ymir
Ymir
QhorinElMnco
Ymir
Level 47
God Stats
10W - 7L
1,550 SR
Queue Stats
17W - 16L
1,445 Elo+
Party 2
Rama
Rama
TheTonyGod
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,570 Elo+
Party 2
Tyr
Tyr
eastK_Tyy
Tyr
Level 100
God Stats
6W - 4L
1,540 SR
Queue Stats
240W - 250L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
leodamage
Ao Kuang
Level 93
God Stats
21W - 8L
1,698 SR
Queue Stats
79W - 81L
1,427 Elo+
Solo
Anubis
Anubis
soltekblade
Anubis
Level 104
God Stats
31W - 19L
1,466 SR
Queue Stats
255W - 277L
1,427 Elo+
Solo
Team Averages
Level 98
1,551 SR
1,460 Elo+

VS

Team Averages
Level 43
1,445 SR
1,470 Elo+
Cliodhna
Cliodhna
Arentex
Cliodhna
Level 66
God Stats
2W - 2L
1,721 SR
Queue Stats
104W - 85L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
EliteRampage
Cernunnos
Level 21
God Stats
3W - 3L
1,297 SR
Queue Stats
22W - 17L
1,494 Elo+
Party 1
Khepri
Khepri
ElmoWrld
Khepri
Level 29
God Stats
3W - 3L
1,395 SR
Queue Stats
84W - 68L
1,510 Elo+
Party 1
Agni
Agni
JohnEvilStuff
Agni
Level 69
God Stats
2W - 2L
1,536 SR
Queue Stats
23W - 23L
1,399 Elo+
Solo
Eset
Eset
kiryv
Eset
Level 29
God Stats
1W - 2L
1,275 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
10,726
511
3,292
11,638
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
10 / 1 / 5
12,171
580
22,358
18,998
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 3
10,976
523
4,725
20,516
16,964
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
leodamage
Ao Kuang
17
6 / 5 / 5
11,797
562
9,962
24,968
11,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
17
4 / 2 / 7
11,779
561
17,760
18,978
11,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arentex
Cliodhna
18
5 / 2 / 3
10,826
516
14,522
16,986
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
EliteRampage
Cernunnos
12
0 / 7 / 0
7,863
374
9,252
17,395
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ElmoWrld
Khepri
12
1 / 6 / 1
8,461
403
4,540
18,598
15,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 2
9,596
457
20,625
14,462
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
kiryv
Eset
14
3 / 5 / 1
9,020
430
5,240
10,140
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
23
Kills
10
10
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Arentex
Cliodhna
5
2
3
3.25
L
Cernunnos
EliteRampage
Cernunnos
0
7
0
0
L
Khepri
ElmoWrld
Khepri
1
6
1
0.25
L
1
3
2
0.67
W
2
0
7
5.5
W
10
1
5
12.5
W
1
2
3
1.25
L
Eset
kiryv
Eset
3
5
1
0.7
W
Ao Kuang
leodamage
Ao Kuang
6
5
5
1.7
W
Anubis
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,097
Damage
54,179
95,098
Taken
77,581
58,995
Mitigated
37,997
50,911
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Arentex
Cliodhna
14,522
3,178
0
8,520
16,986
7,060
0
6,051
10,935
0
98,848
L
Cernunnos
EliteRampage
Cernunnos
9,252
4,394
0
5,351
17,395
5,579
0
7,034
10,361
0
57,177
L
Khepri
ElmoWrld
Khepri
4,540
674
0
1,845
18,598
15,500
0
6,569
12,029
19,169
2,775
L
20,625
3,868
0
3,477
14,462
6,184
976
5,789
8,673
79,160
0
W
3,292
966
274
3,977
11,638
11,136
853
1,708
9,930
26,170
1,312
W
22,358
18,513
0
13,466
18,998
7,970
3,624
4,261
14,737
0
131,896
W
4,725
385
0
6,125
20,516
16,964
0
12,202
7,636
0
71,182
L
Eset
kiryv
Eset
5,240
345
0
573
10,140
3,674
0
5,596
4,544
46,577
0
W
Ao Kuang
leodamage
Ao Kuang
9,962
2,716
0
12,247
24,968
11,869
0
8,424
16,184
74,182
0
W
Anubis
17,760
966
308
14,514
18,978
11,056
0
5,482
13,432
104,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,449
Gold Earned
45,766
566
Minions Killed
470
0
Camps Cleared
0
1,990,664
Distance Traveled
1,948,367
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,826
516
141
7
0
482,328
1
L
Cernunnos
7,863
374
90
4
0
335,999
0
L
Khepri
8,461
403
26
1
0
374,828
2
L
Agni
9,596
457
121
6
0
358,808
4
W
Ymir
10,726
511
32
2
0
418,520
7
W
Rama
12,171
580
161
8
0
375,327
4
W
Tyr
10,976
523
131
6
0
437,807
7
L
Eset
9,020
430
92
4
0
396,404
1
W
Ao Kuang
11,797
562
99
5
0
385,422
1
W
Anubis
11,779
561
143
7
0
373,588
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role