Player Matchup

Bellona
Bellona
ChefTheKhep
Bellona
Level 107
God Stats
3W - 2L
1,679 SR
Queue Stats
314W - 277L
1,601 Elo+
Party 1
Atlas
Atlas
HUHForWhy
Atlas
Level 127
God Stats
1W - 0L
1,722 SR
Queue Stats
15W - 1L
1,801 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Project8521
Morgan Le Fay
Level 18
God Stats
4W - 0L
1,698 SR
Queue Stats
10W - 3L
1,593 Elo+
Party 1
Neith
Neith
QuesoNova
Neith
Level 129
God Stats
5W - 1L
1,575 SR
Queue Stats
132W - 114L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
TheLermster
Nu Wa
Level 160
God Stats
24W - 13L
1,574 SR
Queue Stats
231W - 104L
1,654 Elo+
Party 1
Team Averages
Level 108
1,650 SR
1,642 Elo+

VS

Team Averages
Level 33
1,484 SR
1,320 Elo+
Cthulhu
Cthulhu
Chronagos
Cthulhu
Level 45
God Stats
0W - 1L
1,548 SR
Queue Stats
9W - 24L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
Godwarzrage
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,339 Elo+
Solo
Amaterasu
Amaterasu
Italian outIaw
Amaterasu
Level 44
God Stats
3W - 1L
1,705 SR
Queue Stats
95W - 96L
1,344 Elo+
Party 3
Cernunnos
Cernunnos
Sniper1451
Cernunnos
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 2
Da Ji
Da Ji
iSkylit
Da Ji
Level 26
God Stats
2W - 3L
1,166 SR
Queue Stats
30W - 51L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChefTheKhep
Bellona
16
7 / 1 / 14
11,200
1,120
19,666
14,839
16,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
HUHForWhy
Atlas
17
5 / 0 / 21
11,738
1,174
12,439
11,676
18,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Project8521
Morgan Le Fay
17
2 / 0 / 20
11,289
1,129
9,346
8,381
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
QuesoNova
Neith
17
5 / 0 / 18
10,935
1,094
22,621
7,051
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
15 / 0 / 17
12,238
1,224
35,518
8,958
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

355

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chronagos
Cthulhu
14
0 / 2 / 0
8,698
870
12,837
21,791
24,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 11 / 1
8,903
890
12,511
20,973
8,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Italian outIaw
Amaterasu
14
1 / 4 / 0
9,663
966
4,600
23,183
24,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Sniper1451
Cernunnos
14
0 / 13 / 1
8,897
890
12,723
24,579
9,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
iSkylit
Da Ji
14
0 / 4 / 0
8,818
882
4,212
16,469
6,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
3
34
Kills
1
1
Deaths
34
90
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChefTheKhep
Bellona
7
1
14
14
L
Cthulhu
Chronagos
Cthulhu
0
2
0
0
L
0
11
1
0.05
W
Atlas
HUHForWhy
Atlas
5
0
21
15.5
L
Amaterasu
Italian outIaw
Amaterasu
1
4
0
0.25
W
Morgan Le Fay
Project8521
Morgan Le Fay
2
0
20
12
W
Neith
QuesoNova
Neith
5
0
18
14
L
Cernunnos
Sniper1451
Cernunnos
0
13
1
0.04
W
15
0
17
23.5
L
Da Ji
iSkylit
Da Ji
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,590
Damage
46,883
50,905
Taken
106,995
54,811
Mitigated
73,576
13,692
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChefTheKhep
Bellona
19,666
6,701
2,539
3,933
14,839
16,515
0
6,729
7,719
0
32,491
L
Cthulhu
Chronagos
Cthulhu
12,837
831
243
1,134
21,791
24,701
0
11,351
10,440
35,947
0
L
12,511
3,737
0
256
20,973
8,148
0
11,255
9,718
27,381
0
W
Atlas
HUHForWhy
Atlas
12,439
5,165
1,598
882
11,676
18,523
0
4,837
6,494
24,104
0
L
Amaterasu
Italian outIaw
Amaterasu
4,600
2,543
801
1,821
23,183
24,027
0
12,007
11,176
0
14,329
W
Morgan Le Fay
Project8521
Morgan Le Fay
9,346
477
0
1,687
8,381
9,600
0
5,305
2,792
23,649
0
W
Neith
QuesoNova
Neith
22,621
10,983
0
3,053
7,051
4,154
0
3,577
3,215
0
58,246
L
Cernunnos
Sniper1451
Cernunnos
12,723
7,221
0
1,688
24,579
9,970
0
13,510
11,069
0
31,797
W
35,518
10,853
0
0
8,958
6,019
0
3,481
5,337
60,708
0
L
Da Ji
iSkylit
Da Ji
4,212
598
0
470
16,469
6,730
0
9,180
7,289
0
14,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,400
Gold Earned
44,979
216
Minions Killed
146
9
Camps Cleared
6
1,015,018
Distance Traveled
885,433
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,200
1,120
27
3
1
195,140
0
L
Cthulhu
8,698
870
39
4
0
188,678
0
L
Nu Wa
8,903
890
28
3
1
168,907
0
W
Atlas
11,738
1,174
19
2
1
229,909
0
L
Amaterasu
9,663
966
22
2
2
203,838
0
W
Morgan Le Fay
11,289
1,129
25
3
0
193,923
0
W
Neith
10,935
1,094
88
9
3
190,508
0
L
Cernunnos
8,897
890
37
4
2
132,294
0
W
Nu Wa
12,238
1,224
57
6
4
205,538
6
L
Da Ji
8,818
882
20
2
1
191,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role