Player Matchup

Izanami
Izanami
CThies17
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Coleinator
Gilgamesh
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 17L
1,679 Elo+
Party 1
Serqet
Serqet
Dr3adpirate
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,626 Elo+
Party 1
Maui
Maui
StarTundra
Maui
Level 69
God Stats
2W - 2L
1,469 SR
Queue Stats
39W - 20L
1,568 Elo+
Party 1
Anhur
Anhur
TunMun
Anhur
Level 127
God Stats
3W - 2L
1,673 SR
Queue Stats
63W - 44L
1,581 Elo+
Party 1
Team Averages
Level 86
1,528 SR
1,601 Elo+

VS

Team Averages
Level 119
1,457 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ashuos
Medusa
Level 126
God Stats
1W - 0L
1,237 SR
Queue Stats
9W - 4L
1,567 Elo+
Party 2
Athena
Athena
Phyolis
Athena
Level 107
God Stats
2W - 0L
1,549 SR
Queue Stats
12W - 11L
1,510 Elo+
Party 2
Artio
Artio
Xylch
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CThies17
Izanami
15
2 / 3 / 9
8,415
765
11,833
11,632
6,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Coleinator
Gilgamesh
13
2 / 5 / 6
7,456
678
8,015
15,568
19,031
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
14
4 / 5 / 5
7,947
722
10,448
12,907
9,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 8
8,154
741
9,620
19,746
19,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
TunMun
Anhur
13
2 / 4 / 6
7,351
668
12,589
12,741
7,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 2 / 16
9,659
878
22,159
8,835
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
 
Osiris
13
2 / 3 / 9
8,919
811
7,059
14,814
13,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Ashuos
Medusa
18
11 / 1 / 7
10,877
989
21,535
11,704
6,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Phyolis
Athena
15
2 / 2 / 14
9,300
845
8,311
18,293
20,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
Xylch
Artio
15
4 / 4 / 12
9,024
820
8,451
15,540
21,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
12
Kills
22
22
Deaths
12
34
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
16
5.5
W
Osiris
 
Osiris
2
3
9
2.17
W
Medusa
Ashuos
Medusa
11
1
7
14.5
L
Izanami
CThies17
Izanami
2
3
9
2.17
L
Gilgamesh
Coleinator
Gilgamesh
2
5
6
1
L
Serqet
4
5
5
1.3
W
Athena
Phyolis
Athena
2
2
14
4.5
L
2
5
8
1.2
L
Anhur
TunMun
Anhur
2
4
6
1.25
W
Artio
Xylch
Artio
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,505
Damage
67,515
72,594
Taken
69,186
62,174
Mitigated
65,560
18,317
Healing
29,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
22,159
1,797
0
0
8,835
4,051
1,014
1,883
6,543
36,478
0
W
Osiris
 
Osiris
7,059
1,673
3,402
2,591
14,814
13,611
734
1,410
13,204
0
15,009
W
Medusa
Ashuos
Medusa
21,535
10,438
2,667
3,909
11,704
6,691
2,750
2,587
8,501
0
43,856
L
Izanami
CThies17
Izanami
11,833
7,867
1,020
2,602
11,632
6,841
0
6,749
4,883
0
31,596
L
Gilgamesh
Coleinator
Gilgamesh
8,015
1,299
663
1,433
15,568
19,031
0
6,297
9,271
0
13,402
L
Serqet
10,448
714
1,066
2,145
12,907
9,562
0
7,832
5,075
0
9,774
W
Athena
Phyolis
Athena
8,311
1,642
3,941
4,998
18,293
20,154
128
2,677
15,262
11,445
0
L
9,620
2,770
0
3,920
19,746
19,610
0
11,454
8,292
14,163
0
L
Anhur
TunMun
Anhur
12,589
4,241
2,371
3,097
12,741
7,130
0
6,589
6,152
0
23,532
W
Artio
Xylch
Artio
8,451
1,069
3,559
4,110
15,540
21,053
216
1,063
14,235
13,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,323
Gold Earned
47,779
96
Minions Killed
120
0
Camps Cleared
0
998,488
Distance Traveled
1,149,412
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,659
878
42
4
0
229,815
0
W
Osiris
8,919
811
18
2
0
219,526
0
W
Medusa
10,877
989
45
4
0
235,473
0
L
Izanami
8,415
765
43
4
0
201,086
3
L
Gilgamesh
7,456
678
17
2
0
207,254
0
L
Serqet
7,947
722
9
1
0
204,418
0
W
Athena
9,300
845
7
1
0
256,436
0
L
Maui
8,154
741
10
1
0
192,522
0
L
Anhur
7,351
668
17
2
0
193,208
0
W
Artio
9,024
820
8
1
0
208,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role