Player Matchup

Artemis
Artemis
BVMN JUGGERNAUT
Artemis
Level 145
God Stats
0W - 2L
1,532 SR
Queue Stats
225W - 252L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
King_jonathan19
Nu Wa
Level 100
God Stats
52W - 46L
1,523 SR
Queue Stats
193W - 223L
1,475 Elo+
Solo
Amaterasu
Amaterasu
LemonSupporter
Amaterasu
Level 98
God Stats
0W - 2L
1,278 SR
Queue Stats
13W - 26L
1,211 Elo+
Solo
Maui
Maui
RandomDudePunch
Maui
Level 98
God Stats
2W - 4L
1,445 SR
Queue Stats
212W - 220L
1,361 Elo+
Solo
Ao Kuang
Ao Kuang
XDSummiToxic
Ao Kuang
Level 69
God Stats
4W - 6L
1,347 SR
Queue Stats
78W - 123L
1,337 Elo+
Party 1
Team Averages
Level 102
1,425 SR
1,359 Elo+

VS

Team Averages
Level 93
1,506 SR
1,434 Elo+
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DogenDaHusky
Osiris
Level 88
God Stats
3W - 2L
1,754 SR
Queue Stats
111W - 81L
1,493 Elo+
Solo
Raijin
Raijin
Tarias89
Raijin
Level 81
God Stats
5W - 3L
1,209 SR
Queue Stats
66W - 45L
1,524 Elo+
Solo
Ra
Ra
XxZACCHEOxX
Ra
Level 82
God Stats
10W - 20L
1,316 SR
Queue Stats
107W - 142L
1,373 Elo+
Solo
Thanatos
Thanatos
mchuevoz
Thanatos
Level 116
God Stats
2W - 0L
1,750 SR
Queue Stats
8W - 7L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,441
444
4,304
8,418
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
5,205
521
3,397
4,536
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
LemonSupporter
Amaterasu
8
0 / 1 / 0
4,271
427
1,773
7,620
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 1
4,870
487
2,111
10,082
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
XDSummiToxic
Ao Kuang
8
3 / 4 / 1
5,348
535
3,586
7,592
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 3
6,213
621
6,742
9,054
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
11
2 / 0 / 0
6,314
631
6,148
6,825
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Tarias89
Raijin
10
1 / 0 / 3
5,935
594
3,961
2,553
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 3
5,291
529
5,154
6,324
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
mchuevoz
Thanatos
9
3 / 2 / 2
5,940
594
3,473
7,597
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
3
4.5
L
0
3
3
0.5
W
Osiris
2
0
0
2
L
0
0
0
0
L
Amaterasu
LemonSupporter
Amaterasu
0
1
0
0
L
1
3
1
0.5
W
Raijin
Tarias89
Raijin
1
0
3
2.5
L
Ao Kuang
XDSummiToxic
Ao Kuang
3
4
1
0.88
W
2
1
3
3.5
W
Thanatos
mchuevoz
Thanatos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,171
Damage
25,478
38,248
Taken
32,353
15,476
Mitigated
14,710
12,983
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,742
4,319
0
4,320
9,054
2,773
559
2,091
6,919
0
56,629
L
4,304
1,979
445
3,350
8,418
2,372
0
2,120
6,298
0
23,551
W
Osiris
6,148
3,033
0
3,947
6,825
5,355
0
358
6,449
0
38,385
L
3,397
629
0
1,722
4,536
1,320
0
1,372
3,164
37,088
0
L
Amaterasu
LemonSupporter
Amaterasu
1,773
1,275
0
2,755
7,620
4,052
0
0
7,620
0
16,014
L
2,111
223
0
2,435
10,082
4,673
0
3,132
6,950
12,886
1,424
W
Raijin
Tarias89
Raijin
3,961
403
0
1,070
2,553
851
166
912
1,523
40,632
0
L
Ao Kuang
XDSummiToxic
Ao Kuang
3,586
1,392
233
2,043
7,592
3,059
0
1,891
5,701
16,510
3,180
W
5,154
1,315
886
3,021
6,324
2,466
203
2,092
4,174
19,286
2,579
W
Thanatos
mchuevoz
Thanatos
3,473
693
0
6,370
7,597
3,265
0
2,341
5,130
0
31,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,135
Gold Earned
29,693
178
Minions Killed
336
0
Camps Cleared
0
935,382
Distance Traveled
959,738
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,213
621
98
10
0
167,608
1
L
Artemis
4,441
444
31
3
0
156,205
2
W
Osiris
6,314
631
81
8
0
207,142
0
L
Nu Wa
5,205
521
62
6
0
181,288
4
L
Amaterasu
4,271
427
19
2
0
201,301
2
L
Maui
4,870
487
22
2
0
184,995
2
W
Raijin
5,935
594
65
7
0
196,219
1
L
Ao Kuang
5,348
535
44
4
0
211,593
2
W
Ra
5,291
529
31
3
0
185,280
2
W
Thanatos
5,940
594
61
6
0
203,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role