Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DensetsuKS
Cthulhu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,473 Elo+
Party 3
Neith
Neith
GodVittinho
Neith
Level 86
God Stats
14W - 9L
1,638 SR
Queue Stats
204W - 194L
1,443 Elo+
Party 3
Hera
Hera
SouUmaWINX
Hera
Level 157
God Stats
2W - 2L
1,601 SR
Queue Stats
92W - 90L
1,528 Elo+
Party 1
Hercules
Hercules
Th3Castiel
Hercules
Level 142
God Stats
8W - 10L
1,515 SR
Queue Stats
79W - 77L
1,506 Elo+
Party 1
Team Averages
Level 124
1,551 SR
1,490 Elo+

VS

Team Averages
Level 105
1,486 SR
1,464 Elo+
Gilgamesh
Gilgamesh
ElArgentino_Sn1P
Gilgamesh
Level 151
God Stats
9W - 14L
1,466 SR
Queue Stats
289W - 351L
1,526 Elo+
Solo
Olorun
Olorun
Lord3Salém
Olorun
Level 152
God Stats
4W - 3L
1,622 SR
Queue Stats
160W - 177L
1,432 Elo+
Solo
Agni
Agni
RagnarLockk
Agni
Level 154
God Stats
69W - 56L
1,554 SR
Queue Stats
583W - 567L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
Shinob10
Ao Kuang
Level 11
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bruninhoast
Ah Muzen Cab
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
2 / 0 / 4
5,511
612
2,155
6,415
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DensetsuKS
Cthulhu
7
3 / 0 / 2
5,164
574
3,889
5,687
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 3
5,699
633
4,623
3,812
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 2
6,017
669
5,165
4,800
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Th3Castiel
Hercules
10
2 / 0 / 0
6,151
683
4,494
6,741
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
0 / 2 / 0
4,746
527
2,865
8,052
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
7
0 / 4 / 0
4,645
516
3,666
8,239
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 3 / 0
4,443
494
2,438
4,416
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Shinob10
Ao Kuang
6
0 / 0 / 0
4,292
477
644
5,394
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
bruninhoast
Ah Muzen Cab
6
0 / 3 / 1
3,898
433
1,630
7,224
1,880
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
0
4
4
W
Cthulhu
DensetsuKS
Cthulhu
3
0
2
4
L
Gilgamesh
0
2
0
0
W
2
1
3
3.5
L
Olorun
0
4
0
0
L
1
3
0
0.33
L
Ao Kuang
Shinob10
Ao Kuang
0
0
0
0
W
3
0
2
4
W
Hercules
Th3Castiel
Hercules
2
0
0
2
L
Ah Muzen Cab
bruninhoast
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,326
Damage
11,243
27,455
Taken
33,325
13,606
Mitigated
14,946
11,939
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
2,155
600
0
2,416
6,415
2,128
0
870
5,545
0
28,425
W
Cthulhu
DensetsuKS
Cthulhu
3,889
940
226
2,246
5,687
3,003
0
1,500
4,187
15,538
1,405
L
Gilgamesh
2,865
691
0
1,816
8,052
6,065
0
526
6,901
0
21,573
W
4,623
1,896
0
1,263
3,812
1,643
976
1,210
2,602
0
38,560
L
Olorun
3,666
1,301
46
2,387
8,239
3,644
800
3,394
4,845
26,726
0
L
2,438
188
0
597
4,416
1,651
0
2,517
1,899
18,949
0
L
Ao Kuang
Shinob10
Ao Kuang
644
181
0
235
5,394
1,706
0
1,074
4,320
20,944
0
W
5,165
1,925
0
1,750
4,800
1,837
792
3,096
1,704
40,545
0
W
Hercules
Th3Castiel
Hercules
4,494
1,656
0
4,038
6,741
4,995
62
72
6,669
0
32,289
L
Ah Muzen Cab
bruninhoast
Ah Muzen Cab
1,630
580
0
1,838
7,224
1,880
0
1,371
5,853
0
14,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
22,024
289
Minions Killed
170
0
Camps Cleared
0
903,958
Distance Traveled
789,737
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,511
612
54
6
0
204,791
0
W
Cthulhu
5,164
574
36
4
0
184,836
1
L
Gilgamesh
4,746
527
37
4
0
198,783
3
W
Neith
5,699
633
68
8
0
158,800
3
L
Olorun
4,645
516
35
4
0
142,438
2
L
Agni
4,443
494
30
3
0
120,644
3
L
Ao Kuang
4,292
477
44
5
0
182,247
1
W
Hera
6,017
669
70
8
0
181,428
0
W
Hercules
6,151
683
61
7
0
174,103
0
L
Ah Muzen Cab
3,898
433
24
3
0
145,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role