Player Matchup

Amaterasu
Amaterasu
BigWangJ11
Amaterasu
Level 147
God Stats
3W - 5L
1,681 SR
Queue Stats
212W - 197L
1,573 Elo+
Party 1
The Morrigan
The Morrigan
CantGoJay2275
The Morrigan
Level 14
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 1L
1,794 Elo+
Party 1
Cupid
Cupid
bIake x3
Cupid
Level 144
God Stats
2W - 1L
1,901 SR
Queue Stats
175W - 179L
1,496 Elo+
Party 1
Chaac
Chaac
shrubssy
Chaac
Level 9
God Stats
1W - 1L
1,833 SR
Queue Stats
1W - 2L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
wwof
Cthulhu
Level 147
God Stats
0W - 1L
1,704 SR
Queue Stats
39W - 34L
1,502 Elo+
Party 1
Team Averages
Level 92
1,770 SR
1,589 Elo+

VS

Team Averages
Level 108
1,674 SR
1,545 Elo+
Anubis
Anubis
Haytons
Anubis
Level 143
God Stats
3W - 1L
1,443 SR
Queue Stats
8W - 12L
1,523 Elo+
Solo
Tyr
Tyr
SloppySeconds69
Tyr
Level 156
God Stats
6W - 2L
1,609 SR
Queue Stats
188W - 154L
1,580 Elo+
Party 2
Medusa
Medusa
SuperKamiPanda
Medusa
Level 49
God Stats
1W - 0L
1,768 SR
Queue Stats
62W - 46L
1,522 Elo+
Party 2
Merlin
Merlin
TigerLikePie
Merlin
Level 152
God Stats
14W - 7L
1,787 SR
Queue Stats
174W - 149L
1,568 Elo+
Party 2
Amaterasu
Amaterasu
WhyMePepeHands
Amaterasu
Level 39
God Stats
1W - 0L
1,764 SR
Queue Stats
59W - 48L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigWangJ11
Amaterasu
17
0 / 7 / 9
10,047
670
8,561
22,097
23,113
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
CantGoJay2275
The Morrigan
19
6 / 3 / 2
11,482
765
13,182
14,094
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
bIake x3
Cupid
17
0 / 7 / 10
10,147
676
15,612
22,122
9,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
shrubssy
Chaac
16
1 / 5 / 4
9,575
638
9,982
19,766
16,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
wwof
Cthulhu
18
6 / 6 / 7
11,255
750
22,910
30,478
39,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Haytons
Anubis
20
8 / 2 / 13
12,578
839
17,247
12,622
7,726
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 13
12,784
852
23,888
21,879
25,471
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 5 / 9
11,497
766
13,642
17,218
8,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
19
3 / 3 / 18
11,942
796
23,506
13,967
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
WhyMePepeHands
Amaterasu
18
1 / 0 / 12
12,076
805
13,642
20,013
19,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
13
Kills
28
28
Deaths
13
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigWangJ11
Amaterasu
0
7
9
0.64
L
The Morrigan
CantGoJay2275
The Morrigan
6
3
2
2.33
W
Anubis
Haytons
Anubis
8
2
13
7.25
W
11
3
13
5.83
W
5
5
9
1.9
W
Merlin
3
3
18
4
W
Amaterasu
WhyMePepeHands
Amaterasu
1
0
12
7
L
Cupid
bIake x3
Cupid
0
7
10
0.71
L
Chaac
shrubssy
Chaac
1
5
4
0.6
L
Cthulhu
wwof
Cthulhu
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,247
Damage
91,925
108,557
Taken
85,699
95,889
Mitigated
68,854
24,359
Healing
31,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigWangJ11
Amaterasu
8,561
2,863
0
2,736
22,097
23,113
0
6,575
15,235
65
30,309
L
The Morrigan
CantGoJay2275
The Morrigan
13,182
1,881
3,076
735
14,094
7,241
0
5,123
8,795
47,933
0
W
Anubis
Haytons
Anubis
17,247
1,559
0
5,620
12,622
7,726
80
6,060
6,158
50,885
0
W
23,888
2,851
0
5,583
21,879
25,471
0
8,690
12,447
0
44,930
W
13,642
6,741
0
4,340
17,218
8,580
5,147
6,530
10,300
0
53,495
W
Merlin
23,506
1,006
464
3,522
13,967
7,280
861
6,121
7,660
70,635
0
W
Amaterasu
WhyMePepeHands
Amaterasu
13,642
6,314
2,982
9,047
20,013
19,797
1,770
6,593
12,839
1,805
28,787
L
Cupid
bIake x3
Cupid
15,612
8,453
751
6,931
22,122
9,987
0
8,296
13,628
37
43,952
L
Chaac
shrubssy
Chaac
9,982
3,506
0
2,508
19,766
16,245
0
8,797
10,678
101
19,214
L
Cthulhu
wwof
Cthulhu
22,910
1,826
3,286
4,336
30,478
39,303
0
12,203
17,652
37,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
60,877
280
Minions Killed
316
0
Camps Cleared
0
1,467,885
Distance Traveled
1,539,989
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,047
670
57
4
0
295,499
0
L
The Morrigan
11,482
765
71
5
0
283,946
0
W
Anubis
12,578
839
85
6
0
288,312
0
W
Tyr
12,784
852
47
3
0
313,379
1
W
Medusa
11,497
766
56
4
0
273,715
1
W
Merlin
11,942
796
87
6
0
312,742
2
W
Amaterasu
12,076
805
41
3
0
351,841
5
L
Cupid
10,147
676
75
5
0
267,451
0
L
Chaac
9,575
638
32
2
0
312,698
0
L
Cthulhu
11,255
750
45
3
0
308,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role