Player Matchup

Ymir
Ymir
Captawn
Ymir
Level 123
God Stats
0W - 1L
1,452 SR
Queue Stats
41W - 41L
1,455 Elo+
Party 3
Merlin
Merlin
InflateBiden
Merlin
Level 26
God Stats
1W - 2L
1,505 SR
Queue Stats
27W - 43L
1,351 Elo+
Solo
Freya
Freya
Primal Striker
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,407 Elo+
Party 3
Ne Zha
Ne Zha
Rendelmania
Ne Zha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,280 Elo+
Solo
Mercury
Mercury
drBIGNIPZz
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,287 Elo+
Party 3
Team Averages
Level 71
1,491 SR
1,356 Elo+

VS

Team Averages
Level 81
1,447 SR
1,391 Elo+
Susano
Susano
Crankysavage421
Susano
Level 122
God Stats
1W - 2L
1,174 SR
Queue Stats
284W - 316L
1,446 Elo+
Solo
Pele
Pele
Krylliah
Pele
Level 66
God Stats
7W - 5L
1,752 SR
Queue Stats
274W - 263L
1,349 Elo+
Party 1
Bellona
Bellona
RumDaddy
Bellona
Level 88
God Stats
4W - 1L
1,265 SR
Queue Stats
38W - 35L
1,366 Elo+
Party 2
Da Ji
Da Ji
SirErotic
Da Ji
Level 60
God Stats
3W - 1L
1,685 SR
Queue Stats
47W - 35L
1,452 Elo+
Party 2
Cerberus
Cerberus
Voltromm
Cerberus
Level 68
God Stats
6W - 6L
1,358 SR
Queue Stats
301W - 292L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Captawn
Ymir
20
4 / 4 / 11
12,603
788
12,645
20,670
39,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
13
2 / 4 / 5
9,610
601
8,893
8,543
3,635
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 5
11,404
713
14,221
16,039
9,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
20
5 / 8 / 5
12,116
757
18,637
18,553
10,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
drBIGNIPZz
Mercury
14
1 / 13 / 1
9,322
583
7,458
19,540
9,325
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 20
12,616
789
16,183
13,614
8,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Pele
20
9 / 3 / 17
13,256
829
16,383
18,212
10,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RumDaddy
Bellona
19
5 / 3 / 23
11,871
742
14,512
19,145
21,796
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
SirErotic
Da Ji
20
11 / 5 / 15
13,065
817
17,094
15,675
9,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Voltromm
Cerberus
17
1 / 4 / 22
11,335
708
8,753
19,947
25,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
131
16
Kills
34
34
Deaths
18
27
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ymir
Captawn
Ymir
4
4
11
2.38
W
8
3
20
6
L
Merlin
2
4
5
1.13
W
Pele
9
3
17
5.83
L
4
5
5
1.3
L
Ne Zha
5
8
5
0.94
W
Bellona
RumDaddy
Bellona
5
3
23
5.5
W
Da Ji
SirErotic
Da Ji
11
5
15
3.7
W
Cerberus
Voltromm
Cerberus
1
4
22
3
L
Mercury
drBIGNIPZz
Mercury
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,854
Damage
72,925
83,345
Taken
86,593
72,589
Mitigated
74,821
17,913
Healing
28,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Captawn
Ymir
12,645
1,647
1,188
4,192
20,670
39,459
192
2,776
17,894
25,675
0
W
16,183
2,041
1,690
1,995
13,614
8,351
1,845
5,933
7,681
0
42,483
L
Merlin
8,893
125
709
1,771
8,543
3,635
346
470
8,073
12,299
0
W
Pele
16,383
2,291
1,909
5,372
18,212
10,411
5,134
6,982
11,230
0
52,656
L
14,221
4,328
845
5,242
16,039
9,202
348
1,924
14,115
45,319
0
L
Ne Zha
18,637
4,783
613
2,435
18,553
10,968
791
1,475
17,078
0
40,327
W
Bellona
RumDaddy
Bellona
14,512
2,051
3,818
4,573
19,145
21,796
900
8,618
10,527
0
26,217
W
Da Ji
SirErotic
Da Ji
17,094
3,418
4,008
2,371
15,675
9,005
508
6,744
8,931
675
19,791
W
Cerberus
Voltromm
Cerberus
8,753
486
0
3,053
19,947
25,258
727
7,482
12,465
14,507
0
L
Mercury
drBIGNIPZz
Mercury
7,458
3,308
292
626
19,540
9,325
0
2,570
16,970
0
11,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,055
Gold Earned
62,143
150
Minions Killed
167
0
Camps Cleared
0
1,284,687
Distance Traveled
1,534,181
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,603
788
25
2
0
278,299
3
W
Susano
12,616
789
45
3
0
324,302
1
L
Merlin
9,610
601
15
1
0
196,582
0
W
Pele
13,256
829
73
5
0
315,780
0
L
Freya
11,404
713
70
4
0
270,638
2
L
Ne Zha
12,116
757
33
2
0
279,357
0
W
Bellona
11,871
742
32
2
0
303,246
0
W
Da Ji
13,065
817
7
0
0
303,438
2
W
Cerberus
11,335
708
10
1
0
287,415
1
L
Mercury
9,322
583
7
0
0
259,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role