Player Matchup

Merlin
Merlin
BluEqu4lizer
Merlin
Level 122
God Stats
61W - 55L
1,617 SR
Queue Stats
317W - 315L
1,494 Elo+
Party 1
Raijin
Raijin
DarkestNinjaKnig
Raijin
Level 86
God Stats
0W - 4L
1,296 SR
Queue Stats
311W - 362L
1,376 Elo+
Solo
Osiris
Osiris
DarthCaulk
Osiris
Level 112
God Stats
10W - 14L
1,323 SR
Queue Stats
172W - 160L
1,462 Elo+
Party 1
Bakasura
Bakasura
Im_Drid
Bakasura
Level 94
God Stats
10W - 12L
1,264 SR
Queue Stats
358W - 360L
1,484 Elo+
Party 1
Izanami
Izanami
bazeddj
Izanami
Level 37
God Stats
28W - 27L
1,432 SR
Queue Stats
122W - 122L
1,475 Elo+
Party 1
Team Averages
Level 90
1,386 SR
1,458 Elo+

VS

Team Averages
Level 87
1,483 SR
1,461 Elo+
Cliodhna
Cliodhna
Agent8644
Cliodhna
Level 140
God Stats
5W - 0L
1,699 SR
Queue Stats
85W - 72L
1,641 Elo+
Party 2
Hachiman
Hachiman
BigBannock69706
Hachiman
Level 44
God Stats
1W - 3L
1,459 SR
Queue Stats
17W - 14L
1,441 Elo+
Party 2
Aphrodite
Aphrodite
Birduim
Aphrodite
Level 62
God Stats
1W - 0L
1,620 SR
Queue Stats
23W - 19L
1,412 Elo+
Party 2
Jormungandr
Jormungandr
InfernoNox 5887
Jormungandr
Level 143
God Stats
5W - 7L
1,310 SR
Queue Stats
399W - 433L
1,377 Elo+
Solo
Ares
Ares
Sora iwnl
Ares
Level 46
God Stats
1W - 0L
1,329 SR
Queue Stats
20W - 15L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 2 / 0
6,915
576
8,297
6,866
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 0
5,500
458
3,475
6,434
1,848
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
DarthCaulk
Osiris
11
2 / 2 / 0
6,389
532
5,591
11,171
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Im_Drid
Bakasura
10
0 / 5 / 2
6,131
511
2,472
11,142
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
bazeddj
Izanami
10
0 / 1 / 1
5,771
481
2,126
4,986
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Agent8644
Cliodhna
13
8 / 1 / 3
8,123
677
10,482
10,470
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
10
0 / 0 / 1
5,552
463
4,047
6,827
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Birduim
Aphrodite
11
1 / 2 / 4
6,818
568
2,489
8,094
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
InfernoNox 5887
Jormungandr
11
0 / 2 / 1
6,762
564
5,026
6,350
6,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
10
3 / 1 / 2
6,615
551
2,973
9,347
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
12
12
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Agent8644
Cliodhna
8
1
3
9.5
W
Hachiman
0
0
1
0.5
W
Aphrodite
Birduim
Aphrodite
1
2
4
1.5
L
Merlin
3
2
0
1.5
L
1
2
0
0.5
L
Osiris
DarthCaulk
Osiris
2
2
0
1
L
Bakasura
Im_Drid
Bakasura
0
5
2
0.2
W
Jormungandr
InfernoNox 5887
Jormungandr
0
2
1
0.25
W
Ares
3
1
2
4
L
Izanami
bazeddj
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
25,017
40,599
Taken
41,088
19,583
Mitigated
22,798
10,349
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Agent8644
Cliodhna
10,482
3,659
0
5,224
10,470
3,975
0
1,872
8,558
0
59,007
W
Hachiman
4,047
2,238
0
2,700
6,827
2,460
0
2,327
4,500
0
35,968
W
Aphrodite
Birduim
Aphrodite
2,489
241
762
4,625
8,094
3,125
47
5,734
2,255
37,049
0
L
Merlin
8,297
599
0
1,251
6,866
2,946
0
2,127
4,739
43,492
0
L
3,475
555
0
835
6,434
1,848
80
822
5,612
34,217
2,929
L
Osiris
DarthCaulk
Osiris
5,591
2,770
0
4,711
11,171
9,023
0
5,026
6,145
0
41,662
L
Bakasura
Im_Drid
Bakasura
2,472
1,934
0
1,543
11,142
4,143
255
1,310
9,832
0
35,062
W
Jormungandr
InfernoNox 5887
Jormungandr
5,026
2,951
0
46
6,350
6,924
0
0
6,350
45,669
0
W
Ares
2,973
365
0
2,847
9,347
6,314
0
1,573
7,774
19,555
0
L
Izanami
bazeddj
Izanami
2,126
1,891
0
2,009
4,986
1,623
187
1,203
3,783
0
33,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
33,870
361
Minions Killed
340
0
Camps Cleared
0
1,154,525
Distance Traveled
1,157,840
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,123
677
97
8
0
280,491
6
W
Hachiman
5,552
463
58
5
0
234,371
5
W
Aphrodite
6,818
568
68
6
0
236,021
2
L
Merlin
6,915
576
76
6
0
227,182
3
L
Raijin
5,500
458
63
5
0
213,789
0
L
Osiris
6,389
532
71
6
0
199,401
3
L
Bakasura
6,131
511
83
7
0
290,701
3
W
Jormungandr
6,762
564
88
7
0
166,078
0
W
Ares
6,615
551
29
2
0
240,879
7
L
Izanami
5,771
481
68
6
0
223,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role