Player Matchup

Hades
Hades
Chreznov
Hades
Level 88
God Stats
5W - 8L
1,365 SR
Queue Stats
49W - 61L
1,340 Elo+
Solo
Thanatos
Thanatos
Uncle Ron697926
Thanatos
Level 60
God Stats
4W - 10L
1,231 SR
Queue Stats
68W - 89L
1,339 Elo+
Solo
Neith
Neith
VampireOfMercy
Neith
Level 88
God Stats
57W - 62L
1,494 SR
Queue Stats
196W - 267L
1,323 Elo+
Solo
Yemoja
Yemoja
WolfBirdTitan
Yemoja
Level 48
God Stats
1W - 2L
1,165 SR
Queue Stats
7W - 12L
1,189 Elo+
Solo
Olorun
Olorun
xxBigghappyxx
Olorun
Level 49
God Stats
6W - 1L
1,433 SR
Queue Stats
81W - 93L
1,281 Elo+
Solo
Team Averages
Level 67
1,338 SR
1,295 Elo+

VS

Team Averages
Level 105
1,534 SR
1,331 Elo+
Guan Yu
Guan Yu
D_Un4Givn
Guan Yu
Level 121
God Stats
5W - 5L
1,500 SR
Queue Stats
505W - 569L
1,376 Elo+
Solo
Ares
Ares
Easybreezy7848
Ares
Level 121
God Stats
16W - 11L
1,619 SR
Queue Stats
231W - 290L
1,339 Elo+
Solo
Discordia
Discordia
LemonSupporter
Discordia
Level 98
God Stats
1W - 1L
1,741 SR
Queue Stats
13W - 26L
1,234 Elo+
Solo
Danzaburou
Danzaburou
XxZACCHEOxX
Danzaburou
Level 82
God Stats
16W - 19L
1,485 SR
Queue Stats
107W - 142L
1,387 Elo+
Solo
Lancelot
Lancelot
sbbhkk22
Lancelot
Level 104
God Stats
0W - 8L
1,328 SR
Queue Stats
91W - 114L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chreznov
Hades
13
2 / 0 / 4
8,017
501
5,707
7,831
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
7 / 2 / 1
8,289
518
9,735
14,372
5,616
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 1 / 2
8,687
543
4,618
8,880
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 2
7,793
487
5,403
10,103
4,219
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 2
8,126
508
4,806
7,156
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D_Un4Givn
Guan Yu
13
0 / 3 / 0
7,582
474
7,959
12,386
8,411
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

4
0 / 3 / 0
5,017
314
20
5,156
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
LemonSupporter
Discordia
12
1 / 2 / 1
6,863
429
4,460
6,650
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
XxZACCHEOxX
Danzaburou
13
3 / 5 / 0
8,504
532
9,080
11,980
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
sbbhkk22
Lancelot
11
0 / 0 / 1
6,592
412
331
13,848
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
Chreznov
Hades
2
0
4
4
L
Guan Yu
D_Un4Givn
Guan Yu
0
3
0
0
L
0
3
0
0
L
Discordia
LemonSupporter
Discordia
1
2
1
0.75
W
Thanatos
7
2
1
3.75
W
3
1
2
4
W
0
0
2
1
L
Danzaburou
XxZACCHEOxX
Danzaburou
3
5
0
0.6
L
Lancelot
sbbhkk22
Lancelot
0
0
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
21,850
48,342
Taken
50,020
20,674
Mitigated
23,406
24,633
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Chreznov
Hades
5,707
258
176
2,405
7,831
4,121
995
345
7,486
39,583
0
L
Guan Yu
D_Un4Givn
Guan Yu
7,959
1,607
0
3,695
12,386
8,411
0
6,328
6,058
0
51,383
L
20
20
0
105
5,156
2,113
0
422
4,734
3,841
0
L
Discordia
LemonSupporter
Discordia
4,460
268
0
1,250
6,650
1,801
84
1,887
4,763
45,900
0
W
Thanatos
9,735
2,634
94
9,176
14,372
5,616
1,011
1,598
12,774
0
46,279
W
4,618
2,098
0
4,262
8,880
3,143
2,983
250
8,630
0
66,189
W
5,403
1,257
464
3,422
10,103
4,219
268
0
10,103
49,691
0
L
Danzaburou
XxZACCHEOxX
Danzaburou
9,080
3,473
0
1,690
11,980
5,677
1,492
3,401
8,579
0
61,302
L
Lancelot
sbbhkk22
Lancelot
331
43
0
4,325
13,848
5,404
0
3,005
10,843
0
30,312
W
4,806
2,576
62
4,572
7,156
3,575
132
2,287
4,869
50,179
9,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
34,558
410
Minions Killed
320
0
Camps Cleared
0
1,405,611
Distance Traveled
1,218,686
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,017
501
60
4
0
316,247
0
L
Guan Yu
7,582
474
89
6
0
287,886
4
L
Ares
5,017
314
4
0
0
130,365
0
L
Discordia
6,863
429
77
5
0
289,497
1
W
Thanatos
8,289
518
59
4
0
334,525
2
W
Neith
8,687
543
113
7
0
248,085
2
W
Yemoja
7,793
487
82
5
0
212,814
0
L
Danzaburou
8,504
532
98
6
0
255,762
1
L
Lancelot
6,592
412
52
3
0
255,176
0
W
Olorun
8,126
508
96
6
0
293,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role