Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Axsael
King Arthur
Level 126
God Stats
1W - 2L
1,789 SR
Queue Stats
120W - 98L
1,572 Elo+
Party 2
Persephone
Persephone
Edgarruv
Persephone
Level 160
God Stats
6W - 4L
1,604 SR
Queue Stats
118W - 108L
1,624 Elo+
Party 2
Artemis
Artemis
MJ Greatness
Artemis
Level 160
God Stats
3W - 5L
1,569 SR
Queue Stats
276W - 274L
1,625 Elo+
Party 2
Jing Wei
Jing Wei
Quote The Robot
Jing Wei
Level 159
God Stats
0W - 1L
1,814 SR
Queue Stats
67W - 48L
1,607 Elo+
Party 2
Team Averages
Level 150
1,655 SR
1,586 Elo+

VS

Team Averages
Level 129
1,737 SR
1,723 Elo+
Persephone
Persephone
BigBadGage
Persephone
Level 160
God Stats
7W - 3L
1,683 SR
Queue Stats
388W - 158L
1,756 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DHG remade624
Ah Muzen Cab
Level 160
God Stats
13W - 13L
1,555 SR
Queue Stats
854W - 754L
1,603 Elo+
Party 1
Geb
Geb
Ellisisbeast
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,834 Elo+
Party 1
Ne Zha
Ne Zha
Lionoelle
Ne Zha
Level 49
God Stats
1W - 0L
2,032 SR
Queue Stats
37W - 15L
1,757 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SwitchSmiter69
Cu Chulainn
Level 129
God Stats
7W - 0L
1,913 SR
Queue Stats
76W - 38L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 5 / 5
10,202
638
10,140
16,871
6,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Axsael
King Arthur
17
2 / 4 / 2
9,811
613
6,999
19,074
20,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Edgarruv
Persephone
19
7 / 4 / 3
11,857
741
32,077
14,905
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
MJ Greatness
Artemis
17
4 / 4 / 7
10,537
659
17,296
14,977
6,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
17
0 / 5 / 8
10,205
638
5,647
15,177
6,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigBadGage
Persephone
19
6 / 4 / 5
12,617
789
28,567
12,580
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DHG remade624
Ah Muzen Cab
19
5 / 2 / 10
11,779
736
9,794
11,380
7,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 3 / 10
11,113
695
6,293
18,666
24,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Lionoelle
Ne Zha
20
7 / 5 / 8
12,220
764
20,884
21,778
11,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SwitchSmiter69
Cu Chulainn
18
3 / 3 / 11
11,886
743
7,885
23,731
25,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
15
Kills
21
22
Deaths
17
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
5
0.9
L
King Arthur
Axsael
King Arthur
2
4
2
0.75
W
Persephone
BigBadGage
Persephone
6
4
5
2.13
W
Ah Muzen Cab
DHG remade624
Ah Muzen Cab
5
2
10
5
L
Persephone
Edgarruv
Persephone
7
4
3
2.13
W
0
3
10
1.67
W
Ne Zha
Lionoelle
Ne Zha
7
5
8
2.2
L
Artemis
MJ Greatness
Artemis
4
4
7
1.88
L
Jing Wei
0
5
8
0.8
W
Cu Chulainn
SwitchSmiter69
Cu Chulainn
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,159
Damage
73,423
81,004
Taken
88,135
46,875
Mitigated
75,575
22,935
Healing
34,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,140
4,901
1,816
4,543
16,871
6,746
336
9,279
7,592
0
21,629
L
King Arthur
Axsael
King Arthur
6,999
991
2,076
3,733
19,074
20,716
0
7,339
11,735
0
12,870
W
Persephone
BigBadGage
Persephone
28,567
492
334
1,683
12,580
5,991
1,385
4,342
8,083
66,544
0
W
Ah Muzen Cab
DHG remade624
Ah Muzen Cab
9,794
2,085
447
4,227
11,380
7,145
2,294
4,096
7,197
0
24,315
L
Persephone
Edgarruv
Persephone
32,077
402
1,794
3,407
14,905
6,159
340
5,877
9,024
54,533
0
W
6,293
446
3,044
5,211
18,666
24,920
785
8,276
10,210
11,729
0
W
Ne Zha
Lionoelle
Ne Zha
20,884
3,836
1,397
8,849
21,778
11,980
1,482
5,760
15,785
0
41,238
L
Artemis
MJ Greatness
Artemis
17,296
5,163
561
2,827
14,977
6,955
881
5,115
9,862
0
30,757
L
Jing Wei
5,647
2,913
1,151
1,027
15,177
6,299
260
7,247
7,930
0
23,693
W
Cu Chulainn
SwitchSmiter69
Cu Chulainn
7,885
427
3,452
6,016
23,731
25,539
713
9,603
13,906
0
18,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,612
Gold Earned
59,615
192
Minions Killed
175
0
Camps Cleared
0
1,386,117
Distance Traveled
1,503,426
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,202
638
37
2
0
235,172
0
L
King Arthur
9,811
613
11
1
0
293,025
2
W
Persephone
12,617
789
93
6
0
307,295
2
W
Ah Muzen Cab
11,779
736
27
2
0
319,050
1
L
Persephone
11,857
741
59
4
0
252,250
0
W
Geb
11,113
695
8
1
0
253,120
1
W
Ne Zha
12,220
764
32
2
0
312,855
1
L
Artemis
10,537
659
31
2
0
282,921
0
L
Jing Wei
10,205
638
54
3
0
322,749
0
W
Cu Chulainn
11,886
743
15
1
0
311,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role