Player Matchup

Bellona
Bellona
JosephDeWitt
Bellona
Level 88
God Stats
4W - 3L
1,555 SR
Queue Stats
256W - 272L
1,478 Elo+
Party 1
Anubis
Anubis
L4stHopeZ
Anubis
Level 25
God Stats
0W - 3L
1,362 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 2
Artemis
Artemis
Rheaume
Artemis
Level 27
God Stats
1W - 3L
1,335 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 2
King Arthur
King Arthur
WinkyWonky
King Arthur
Level 41
God Stats
1W - 2L
1,445 SR
Queue Stats
2W - 8L
1,309 Elo+
Party 2
Ao Kuang
Ao Kuang
dayoda135
Ao Kuang
Level 25
God Stats
3W - 2L
1,826 SR
Queue Stats
67W - 74L
1,397 Elo+
Party 1
Team Averages
Level 41
1,505 SR
1,346 Elo+

VS

Team Averages
Level 122
1,558 SR
1,457 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
G0tz0n
Heimdallr
Level 126
God Stats
18W - 15L
1,574 SR
Queue Stats
136W - 154L
1,437 Elo+
Party 3
Anubis
Anubis
Xngel
Anubis
Level 126
God Stats
32W - 25L
1,584 SR
Queue Stats
132W - 145L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
def545
Cthulhu
Level 101
God Stats
3W - 1L
1,578 SR
Queue Stats
85W - 95L
1,460 Elo+
Solo
Ne Zha
Ne Zha
mlce
Ne Zha
Level 100
God Stats
29W - 30L
1,552 SR
Queue Stats
858W - 821L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JosephDeWitt
Bellona
14
1 / 3 / 4
9,761
465
6,708
20,713
21,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
L4stHopeZ
Anubis
15
3 / 8 / 2
9,596
457
9,533
19,398
8,299
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Rheaume
Artemis
13
0 / 5 / 4
8,401
400
10,034
15,230
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
WinkyWonky
King Arthur
13
1 / 9 / 2
8,458
403
10,137
21,345
21,626
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
dayoda135
Ao Kuang
15
2 / 7 / 3
9,506
453
7,708
22,702
8,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 1 / 13
12,664
603
8,985
19,394
25,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
G0tz0n
Heimdallr
19
4 / 1 / 5
11,750
560
8,366
11,384
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Xngel
Anubis
16
6 / 4 / 11
11,357
541
21,011
13,728
9,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
def545
Cthulhu
16
4 / 2 / 7
11,168
532
11,401
17,850
23,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
mlce
Ne Zha
19
12 / 0 / 6
12,842
612
18,227
20,804
12,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
7
Kills
31
32
Deaths
8
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
13
11.5
W
Heimdallr
G0tz0n
Heimdallr
4
1
5
6.5
L
Bellona
JosephDeWitt
Bellona
1
3
4
1
L
Anubis
L4stHopeZ
Anubis
3
8
2
0.5
L
Artemis
Rheaume
Artemis
0
5
4
0.4
L
King Arthur
WinkyWonky
King Arthur
1
9
2
0.22
W
Anubis
Xngel
Anubis
6
4
11
2.88
L
Ao Kuang
dayoda135
Ao Kuang
2
7
3
0.5
W
Cthulhu
def545
Cthulhu
4
2
7
3.75
W
Ne Zha
mlce
Ne Zha
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,120
Damage
67,990
99,388
Taken
83,160
65,559
Mitigated
76,526
25,771
Healing
32,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,985
2,926
2,654
3,647
19,394
25,487
1,248
3,345
16,049
0
70,739
W
Heimdallr
G0tz0n
Heimdallr
8,366
4,183
0
4,807
11,384
5,720
5,669
1,240
9,969
0
96,276
L
Bellona
JosephDeWitt
Bellona
6,708
1,357
1,875
4,150
20,713
21,385
896
9,571
11,142
0
51,673
L
Anubis
L4stHopeZ
Anubis
9,533
620
0
6,626
19,398
8,299
104
9,027
10,355
65,796
0
L
Artemis
Rheaume
Artemis
10,034
5,784
0
4,150
15,230
5,305
630
5,805
9,425
0
46,134
L
King Arthur
WinkyWonky
King Arthur
10,137
1,359
33
2,063
21,345
21,626
170
4,572
16,773
0
49,657
W
Anubis
Xngel
Anubis
21,011
1,896
0
6,684
13,728
9,518
1,441
6,457
7,271
73,674
0
L
Ao Kuang
dayoda135
Ao Kuang
7,708
2,362
0
6,874
22,702
8,944
0
7,432
15,270
62,703
0
W
Cthulhu
def545
Cthulhu
11,401
915
506
2,203
17,850
23,498
488
2,944
14,906
43,510
6,130
W
Ne Zha
mlce
Ne Zha
18,227
3,035
0
12,467
20,804
12,303
1,482
3,589
17,215
0
117,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
59,781
396
Minions Killed
584
0
Camps Cleared
0
1,937,290
Distance Traveled
1,940,609
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,664
603
108
5
0
383,020
5
W
Heimdallr
11,750
560
155
7
0
374,415
1
L
Bellona
9,761
465
72
3
0
419,039
5
L
Anubis
9,596
457
104
5
0
381,456
0
L
Artemis
8,401
400
78
4
0
353,283
2
L
King Arthur
8,458
403
54
3
0
363,066
0
W
Anubis
11,357
541
86
4
0
353,194
0
L
Ao Kuang
9,506
453
88
4
0
420,446
2
W
Cthulhu
11,168
532
62
3
0
385,482
1
W
Ne Zha
12,842
612
173
8
0
444,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role