Player Matchup

Medusa
Medusa
HeyJoe65
Medusa
Level 127
God Stats
0W - 3L
1,334 SR
Queue Stats
20W - 37L
1,237 Elo+
Party 2
Ares
Ares
Jeff The Tomato
Ares
Level 145
God Stats
2W - 4L
1,591 SR
Queue Stats
17W - 30L
1,301 Elo+
Party 2
Nu Wa
Nu Wa
xl-Angels-lx
Nu Wa
Level 50
God Stats
19W - 14L
1,259 SR
Queue Stats
96W - 102L
1,319 Elo+
Solo
Team Averages
Level 107
1,395 SR
1,286 Elo+

VS

Team Averages
Level 66
1,292 SR
1,277 Elo+
Cernunnos
Cernunnos
GokusFinalAttck
Cernunnos
Level 69
God Stats
6W - 15L
1,317 SR
Queue Stats
78W - 143L
1,281 Elo+
Party 1
Hercules
Hercules
LootMcNulty
Hercules
Level 67
God Stats
1W - 4L
1,293 SR
Queue Stats
67W - 127L
1,259 Elo+
Party 1
Set
Set
Uchihahunter140
Set
Level 62
God Stats
2W - 4L
1,267 SR
Queue Stats
124W - 309L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HeyJoe65
Medusa
12
0 / 7 / 1
8,236
588
9,007
12,191
5,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 1
9,631
688
7,044
10,619
15,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 1 / 2
9,971
712
14,213
8,581
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GokusFinalAttck
Cernunnos
17
2 / 1 / 5
11,000
786
9,236
14,028
5,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
LootMcNulty
Hercules
15
2 / 1 / 3
9,987
713
4,248
15,093
15,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 2 / 4
11,091
792
13,568
12,330
9,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
10
10
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
GokusFinalAttck
Cernunnos
2
1
5
4.5
L
Medusa
HeyJoe65
Medusa
0
7
1
0.07
L
2
2
1
1.25
W
Hercules
LootMcNulty
Hercules
2
1
3
3.5
W
6
2
4
4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,264
Damage
27,052
31,391
Taken
41,451
25,373
Mitigated
30,936
3,387
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
GokusFinalAttck
Cernunnos
9,236
3,325
0
4,530
14,028
5,888
2,052
6,827
6,687
0
75,795
L
Medusa
HeyJoe65
Medusa
9,007
3,456
0
542
12,191
5,684
435
24
12,167
0
29,907
L
7,044
91
0
1,321
10,619
15,888
63
6
10,613
12,070
0
W
Hercules
LootMcNulty
Hercules
4,248
1,071
378
3,906
15,093
15,992
204
8,580
5,935
0
26,779
W
13,568
8,162
0
4,600
12,330
9,056
1,925
4,983
7,130
0
56,457
L
14,213
3,157
116
1,408
8,581
3,801
8
0
8,581
50,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,838
Gold Earned
32,078
140
Minions Killed
205
0
Camps Cleared
0
717,305
Distance Traveled
816,145
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,000
786
111
8
0
242,745
0
L
Medusa
8,236
588
45
3
0
233,136
3
L
Ares
9,631
688
17
1
0
235,557
2
W
Hercules
9,987
713
42
3
0
274,024
0
W
Set
11,091
792
52
4
0
299,376
0
L
Nu Wa
9,971
712
78
6
0
248,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role