Player Matchup

Hercules
Hercules
Daft Emnity
Hercules
Level 104
God Stats
2W - 0L
1,751 SR
Queue Stats
21W - 19L
1,443 Elo+
Party 3
Pele
Pele
DarkR1sing
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,325 Elo+
Party 3
Artemis
Artemis
Epiczen99
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,444 Elo+
Party 1
Chronos
Chronos
slc1999
Chronos
Level 66
God Stats
2W - 0L
1,737 SR
Queue Stats
30W - 22L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xBLACKxPALADINx
Tsukuyomi
Level 145
God Stats
1W - 1L
1,643 SR
Queue Stats
17W - 16L
1,449 Elo+
Party 3
Team Averages
Level 89
1,626 SR
1,431 Elo+

VS

Team Averages
Level 112
1,413 SR
1,381 Elo+
Hachiman
Hachiman
AffirmedColt
Hachiman
Level 88
God Stats
5W - 9L
1,463 SR
Queue Stats
385W - 458L
1,419 Elo+
Party 2
Chaac
Chaac
Krazygamer2474
Chaac
Level 140
God Stats
6W - 9L
1,432 SR
Queue Stats
321W - 385L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
L1ttleL1onMan
Cthulhu
Level 111
God Stats
1W - 1L
1,524 SR
Queue Stats
192W - 221L
1,411 Elo+
Party 2
Janus
Janus
Magewiners
Janus
Level 61
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 9L
1,248 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shantal16
Ah Muzen Cab
Level 159
God Stats
4W - 4L
1,371 SR
Queue Stats
261W - 308L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daft Emnity
Hercules
20
8 / 5 / 16
15,441
702
25,203
34,872
42,673
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 8 / 16
12,374
562
10,031
28,976
21,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Epiczen99
Artemis
20
18 / 9 / 13
16,917
769
45,061
29,122
16,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
slc1999
Chronos
20
2 / 4 / 18
14,148
643
13,938
20,750
10,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
xBLACKxPALADINx
Tsukuyomi
20
11 / 7 / 16
16,435
747
48,445
30,462
16,621
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AffirmedColt
Hachiman
20
9 / 8 / 9
14,177
644
25,803
28,888
15,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 7 / 17
14,552
661
28,226
41,671
51,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
20
5 / 8 / 18
15,312
696
24,310
39,268
67,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
19
4 / 9 / 8
12,873
585
23,710
23,101
11,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Shantal16
Ah Muzen Cab
20
6 / 8 / 9
14,051
639
24,930
27,307
16,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
93
40
Kills
32
33
Deaths
40
79
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AffirmedColt
Hachiman
9
8
9
1.69
W
Hercules
Daft Emnity
Hercules
8
5
16
3.2
W
1
8
16
1.13
W
Artemis
Epiczen99
Artemis
18
9
13
2.72
L
8
7
17
2.36
L
Cthulhu
5
8
18
1.75
L
Janus
4
9
8
0.89
L
Ah Muzen Cab
Shantal16
Ah Muzen Cab
6
8
9
1.31
W
Chronos
slc1999
Chronos
2
4
18
2.75
W
Tsukuyomi
xBLACKxPALADINx
Tsukuyomi
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,678
Damage
126,979
144,182
Taken
160,235
107,713
Mitigated
163,031
47,519
Healing
57,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AffirmedColt
Hachiman
25,803
14,446
4,877
4,936
28,888
15,791
64
1,830
26,858
0
37,225
W
Hercules
Daft Emnity
Hercules
25,203
8,008
2,819
9,149
34,872
42,673
495
11,175
23,079
0
42,745
W
10,031
860
2,357
6,915
28,976
21,978
398
9,957
18,497
0
17,728
W
Artemis
Epiczen99
Artemis
45,061
18,373
2,859
7,351
29,122
16,044
5,908
8,405
20,256
0
85,845
L
28,226
3,399
3,985
13,876
41,671
51,879
284
3,987
36,894
0
51,226
L
Cthulhu
24,310
449
6,295
7,939
39,268
67,390
0
5,748
33,392
42,772
0
L
Janus
23,710
895
2,063
3,229
23,101
11,400
141
1,545
21,556
36,696
0
L
Ah Muzen Cab
Shantal16
Ah Muzen Cab
24,930
8,307
3,864
6,673
27,307
16,571
1,554
828
26,380
0
54,502
W
Chronos
slc1999
Chronos
13,938
3,664
1,570
6,095
20,750
10,397
2,255
8,497
11,880
35,225
0
W
Tsukuyomi
xBLACKxPALADINx
Tsukuyomi
48,445
8,260
1,883
6,521
30,462
16,621
1,880
7,506
22,450
0
79,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,315
Gold Earned
70,965
275
Minions Killed
210
0
Camps Cleared
0
1,945,761
Distance Traveled
1,749,341
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,177
644
25
1
0
338,472
1
W
Hercules
15,441
702
69
3
0
396,652
0
W
Pele
12,374
562
14
1
0
404,842
0
W
Artemis
16,917
769
80
4
0
311,568
1
L
Chaac
14,552
661
32
1
0
387,021
0
L
Cthulhu
15,312
696
44
2
0
366,588
0
L
Janus
12,873
585
31
1
0
336,144
1
L
Ah Muzen Cab
14,051
639
78
4
0
321,116
0
W
Chronos
14,148
643
52
2
0
420,488
0
W
Tsukuyomi
16,435
747
60
3
0
412,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role