Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
APΩCALYPSE
Ah Muzen Cab
Diamond I
Level 160
God Stats
4W - 7L
1,784 SR
Queue Stats
125W - 98L
2,685 MMR
Solo
Ares
Ares
Diamond I
AyyoNice
Ares
Diamond I
Level 152
God Stats
16W - 14L
1,658 SR
Queue Stats
969W - 956L
2,503 MMR
Solo
Agni
Agni
Diamond V
CharlestonWhite
Agni
Diamond V
Level 115
God Stats
0W - 1L
1,767 SR
Queue Stats
49W - 11L
2,514 MMR
Party 1
Horus
Horus
Diamond IV
K69YS420
Horus
Diamond IV
Level 94
God Stats
1W - 2L
2,069 SR
Queue Stats
53W - 18L
2,514 MMR
Party 1
Thor
Thor
Diamond I
Mr_OJPR
Thor
Diamond I
Level 160
God Stats
40W - 38L
1,672 SR
Queue Stats
391W - 355L
2,656 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,790 SR
2,574 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,629 SR
2,574 MMR
Cernunnos
Cernunnos
Masters
Jayswervy
Cernunnos
Masters
Level 159
God Stats
9W - 10L
1,597 SR
Queue Stats
865W - 795L
2,473 MMR
Solo
Yemoja
Yemoja
Diamond IV
QKZ ADMIN
Yemoja
Diamond IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 18L
2,486 MMR
Solo
Merlin
Merlin
Diamond I
Staakk--
Merlin
Diamond I
Level 132
God Stats
10W - 4L
1,831 SR
Queue Stats
309W - 309L
2,648 MMR
Solo
Achilles
Achilles
Diamond I
Zuoras
Achilles
Diamond I
Level 127
God Stats
3W - 4L
1,661 SR
Queue Stats
94W - 73L
2,592 MMR
Solo
Susano
Susano
Masters
Γactiqul
Susano
Masters
Level 149
God Stats
4W - 5L
1,555 SR
Queue Stats
515W - 458L
2,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
APΩCALYPSE
Ah Muzen Cab
20
1 / 10 / 11
15,187
434
25,667
38,865
17,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
19
2 / 14 / 14
13,674
391
15,621
47,943
61,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 9 / 9
17,599
503
44,092
35,406
23,695
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
K69YS420
Horus
20
4 / 6 / 10
16,063
459
28,937
54,936
76,863
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
Mr_OJPR
Thor
20
17 / 8 / 7
19,386
554
32,333
41,407
25,140
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
KaliNe ZhaHades

VS

Bans
Yu HuangMauiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jayswervy
Cernunnos
20
11 / 8 / 15
21,231
607
42,055
43,750
19,638
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
QKZ ADMIN
Yemoja
20
1 / 6 / 30
17,738
507
7,854
39,064
61,501
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Staakk--
Merlin
20
11 / 6 / 16
19,927
569
50,129
30,355
15,312
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Zuoras
Achilles
20
6 / 4 / 11
17,938
513
28,092
46,959
89,604
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Γactiqul
Susano
20
16 / 7 / 15
20,785
594
46,025
41,792
26,530
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
132
31
Kills
45
47
Deaths
31
51
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
APΩCALYPSE
Ah Muzen Cab
1
10
11
0.65
L
Ares
2
14
14
0.64
L
7
9
9
1.28
W
Cernunnos
Jayswervy
Cernunnos
11
8
15
2.31
L
Horus
K69YS420
Horus
4
6
10
1.5
L
Thor
Mr_OJPR
Thor
17
8
7
2.56
W
Yemoja
QKZ ADMIN
Yemoja
1
6
30
2.67
W
Merlin
Staakk--
Merlin
11
6
16
3.17
W
Achilles
Zuoras
Achilles
6
4
11
2.88
W
Susano
Γactiqul
Susano
16
7
15
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,650
Damage
174,155
218,557
Taken
201,920
203,942
Mitigated
212,585
29,288
Healing
70,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
APΩCALYPSE
Ah Muzen Cab
25,667
6,518
0
5,948
38,865
17,158
0
11,193
27,620
17
142,719
L
Ares
15,621
453
0
1,500
47,943
61,086
0
13,783
32,928
46,237
70
L
44,092
3,758
0
1,036
35,406
23,695
138
12,059
22,451
195,391
0
W
Cernunnos
Jayswervy
Cernunnos
42,055
25,859
0
18,877
43,750
19,638
12,383
11,565
32,023
0
258,153
L
Horus
K69YS420
Horus
28,937
12,454
3,508
16,670
54,936
76,863
477
14,913
38,110
740
112,127
L
Thor
Mr_OJPR
Thor
32,333
7,016
0
626
41,407
25,140
89
10,479
30,876
42
155,808
W
Yemoja
QKZ ADMIN
Yemoja
7,854
2,588
11,998
11,016
39,064
61,501
264
15,913
22,688
26,596
0
W
Merlin
Staakk--
Merlin
50,129
2,457
0
5,680
30,355
15,312
759
13,100
17,145
227,424
0
W
Achilles
Zuoras
Achilles
28,092
6,181
0
18,004
46,959
89,604
325
11,335
34,154
0
114,364
W
Susano
Γactiqul
Susano
46,025
16,062
0
4,519
41,792
26,530
3,108
12,384
28,879
0
179,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,909
Gold Earned
97,619
787
Minions Killed
921
0
Camps Cleared
0
3,063,869
Distance Traveled
3,115,226
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,187
434
171
5
0
648,025
4
L
Ares
13,674
391
38
1
0
594,766
14
L
Agni
17,599
503
230
7
0
583,093
5
W
Cernunnos
21,231
607
295
8
0
550,911
6
L
Horus
16,063
459
161
5
0
654,427
9
L
Thor
19,386
554
187
5
0
583,558
5
W
Yemoja
17,738
507
31
1
0
632,014
9
W
Merlin
19,927
569
252
7
0
604,429
15
W
Achilles
17,938
513
155
4
0
643,988
2
W
Susano
20,785
594
188
5
0
683,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role