Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
JhonnySchneider
Cupid
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,430 Elo+
Party 1
Discordia
Discordia
LRossatoC
Discordia
Level 106
God Stats
1W - 2L
1,191 SR
Queue Stats
40W - 44L
1,444 Elo+
Party 1
Team Averages
Level 132
1,438 SR
1,475 Elo+

VS

Team Averages
Level 76
1,511 SR
1,551 Elo+
Olorun
Olorun
CapivaraNinja
Olorun
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 2
Ravana
Ravana
Lord Madao
Ravana
Level 67
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
Plugeer
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 2
Osiris
Osiris
SR XxGfoxX
Osiris
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
TartarugaMestre
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
18
10 / 3 / 22
10,940
842
19,389
17,777
20,543
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
 
Tiamat
19
3 / 0 / 27
10,717
824
13,690
8,638
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
 
Chaac
17
9 / 2 / 17
10,535
810
10,497
21,504
30,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 1 / 16
11,040
849
15,681
11,988
6,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
LRossatoC
Discordia
17
3 / 2 / 23
10,291
792
17,232
7,930
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
8,529
656
11,643
15,145
7,735
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Lord Madao
Ravana
13
1 / 9 / 4
8,032
618
6,878
18,166
13,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Plugeer
Anhur
14
0 / 8 / 3
7,607
585
11,400
15,518
6,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
SR XxGfoxX
Osiris
16
1 / 5 / 6
9,656
743
6,061
18,115
21,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
15
4 / 6 / 3
9,154
704
8,140
14,803
23,038
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
28
34
Kills
8
8
Deaths
34
105
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
10
3
22
7
W
Tiamat
 
Tiamat
3
0
27
16.5
W
Chaac
 
Chaac
9
2
17
8.75
L
2
6
4
0.67
W
9
1
16
17
W
Discordia
LRossatoC
Discordia
3
2
23
7.25
L
Ravana
Lord Madao
Ravana
1
9
4
0.33
L
Anhur
Plugeer
Anhur
0
8
3
0.19
L
Osiris
SR XxGfoxX
Osiris
1
5
6
0.8
L
Achilles
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,489
Damage
44,122
67,837
Taken
81,747
69,785
Mitigated
72,191
33,921
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
19,389
3,694
1,821
6,915
17,777
20,543
1,050
3,111
14,666
0
26,167
W
Tiamat
 
Tiamat
13,690
625
2,220
3,389
8,638
8,007
2,417
1,752
6,886
32,982
0
W
Chaac
 
Chaac
10,497
1,674
889
6,222
21,504
30,577
1,190
4,924
16,580
77
16,424
L
11,643
6,852
2,702
4,596
15,145
7,735
0
5,679
9,214
22,250
0
W
15,681
8,506
4,637
4,543
11,988
6,960
2,330
1,635
10,353
0
37,019
W
Discordia
LRossatoC
Discordia
17,232
520
1,756
1,529
7,930
3,698
1,441
221
7,709
34,926
0
L
Ravana
Lord Madao
Ravana
6,878
717
0
1,577
18,166
13,651
77
7,454
10,391
0
12,830
L
Anhur
Plugeer
Anhur
11,400
4,002
550
1,359
15,518
6,667
0
4,726
10,560
0
22,234
L
Osiris
SR XxGfoxX
Osiris
6,061
2,197
2,480
3,433
18,115
21,100
0
6,786
11,106
0
18,806
L
Achilles
8,140
1,238
550
799
14,803
23,038
0
6,344
8,183
0
13,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,523
Gold Earned
42,978
148
Minions Killed
97
0
Camps Cleared
0
1,313,596
Distance Traveled
1,067,709
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,940
842
16
1
0
273,606
0
W
Tiamat
10,717
824
44
3
0
264,077
0
W
Chaac
10,535
810
10
1
0
257,299
0
L
Olorun
8,529
656
35
3
0
204,303
0
W
Cupid
11,040
849
41
3
0
252,578
0
W
Discordia
10,291
792
37
3
0
266,036
0
L
Ravana
8,032
618
9
1
0
207,895
1
L
Anhur
7,607
585
18
1
0
191,104
0
L
Osiris
9,656
743
29
2
0
242,223
0
L
Achilles
9,154
704
6
0
0
222,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role