Player Matchup

Apollo
Apollo
ColKobiashvili
Apollo
Level 160
God Stats
10W - 12L
1,545 SR
Queue Stats
624W - 611L
1,527 Elo+
Party 1
King Arthur
King Arthur
GuanYinDaShi
King Arthur
Level 160
God Stats
3W - 4L
1,571 SR
Queue Stats
380W - 404L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
NomadReverse
Baron Samedi
Level 159
God Stats
5W - 2L
1,103 SR
Queue Stats
132W - 110L
1,575 Elo+
Solo
Agni
Agni
Religione
Agni
Level 123
God Stats
1W - 0L
1,387 SR
Queue Stats
2W - 1L
1,532 Elo+
Solo
Thor
Thor
Suprblakhawk
Thor
Level 160
God Stats
5W - 8L
1,358 SR
Queue Stats
378W - 380L
1,514 Elo+
Party 1
Team Averages
Level 152
1,393 SR
1,525 Elo+

VS

Team Averages
Level 118
1,545 SR
1,569 Elo+
Vulcan
Vulcan
KDubs79
Vulcan
Level 94
God Stats
33W - 36L
1,486 SR
Queue Stats
324W - 283L
1,600 Elo+
Party 2
Cliodhna
Cliodhna
Pure101
Cliodhna
Level 140
God Stats
6W - 7L
1,663 SR
Queue Stats
524W - 463L
1,623 Elo+
Party 2
Cabrakan
Cabrakan
Wolfxie
Cabrakan
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
318W - 387L
1,375 Elo+
Solo
Heimdallr
Heimdallr
YimboWong
Heimdallr
Level 135
God Stats
8W - 4L
1,620 SR
Queue Stats
70W - 56L
1,610 Elo+
Party 2
Athena
Athena
melg9
Athena
Level 120
God Stats
2W - 2L
1,455 SR
Queue Stats
238W - 193L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
13,813
576
21,763
19,759
9,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
GuanYinDaShi
King Arthur
20
6 / 3 / 13
13,032
543
15,510
24,301
22,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
NomadReverse
Baron Samedi
19
4 / 3 / 5
13,053
544
15,518
20,458
14,165
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
20
11 / 7 / 7
13,975
582
24,687
16,109
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 4 / 7
13,819
576
16,257
22,352
9,501
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KDubs79
Vulcan
16
3 / 9 / 6
10,900
454
10,847
15,455
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Pure101
Cliodhna
20
9 / 5 / 3
12,690
529
18,596
29,556
12,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Wolfxie
Cabrakan
13
1 / 12 / 5
9,164
382
5,423
28,392
35,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
YimboWong
Heimdallr
17
2 / 6 / 2
11,207
467
12,429
25,011
10,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
melg9
Athena
18
4 / 5 / 5
11,817
492
12,934
24,838
22,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
37
Kills
19
20
Deaths
37
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
King Arthur
GuanYinDaShi
King Arthur
6
3
13
4.17
L
Vulcan
KDubs79
Vulcan
3
9
6
0.67
W
Baron Samedi
NomadReverse
Baron Samedi
4
3
5
2.17
L
Cliodhna
Pure101
Cliodhna
9
5
3
2.1
W
Agni
11
7
7
2.07
W
9
4
7
3.13
L
Cabrakan
Wolfxie
Cabrakan
1
12
5
0.29
L
Heimdallr
YimboWong
Heimdallr
2
6
2
0.5
L
Athena
melg9
Athena
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,735
Damage
60,229
102,979
Taken
123,252
61,848
Mitigated
87,889
31,108
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,763
13,813
0
10,105
19,759
9,072
3,106
5,663
14,032
0
140,739
W
King Arthur
GuanYinDaShi
King Arthur
15,510
2,777
683
5,994
24,301
22,713
240
9,785
14,456
197
76,307
L
Vulcan
KDubs79
Vulcan
10,847
1,631
0
393
15,455
6,887
0
6,194
9,261
80,774
0
W
Baron Samedi
NomadReverse
Baron Samedi
15,518
2,208
819
6,645
20,458
14,165
420
6,701
13,160
100,726
0
L
Cliodhna
Pure101
Cliodhna
18,596
4,148
0
10,162
29,556
12,036
0
11,238
18,318
0
117,456
W
Agni
24,687
2,857
89
1,912
16,109
6,397
1,002
3,120
12,901
110,027
0
W
16,257
4,467
0
4,861
22,352
9,501
0
5,735
16,371
0
101,230
L
Cabrakan
Wolfxie
Cabrakan
5,423
1,286
0
2,016
28,392
35,764
0
7,650
20,742
26,840
0
L
Heimdallr
YimboWong
Heimdallr
12,429
7,242
0
9,237
25,011
10,860
0
3,427
21,584
0
104,853
L
Athena
melg9
Athena
12,934
2,733
0
1,970
24,838
22,342
0
13,116
11,722
60,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,692
Gold Earned
55,778
702
Minions Killed
569
0
Camps Cleared
0
2,192,882
Distance Traveled
2,037,602
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,813
576
170
7
0
433,940
3
W
King Arthur
13,032
543
91
4
0
449,458
6
L
Vulcan
10,900
454
138
6
0
415,503
6
W
Baron Samedi
13,053
544
135
6
0
399,416
6
L
Cliodhna
12,690
529
151
6
0
452,553
8
W
Agni
13,975
582
174
7
0
452,877
3
W
Thor
13,819
576
132
6
0
457,191
1
L
Cabrakan
9,164
382
30
1
0
341,953
3
L
Heimdallr
11,207
467
147
6
0
364,162
4
L
Athena
11,817
492
103
4
0
463,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role