Player Matchup

Mulan
Mulan
DaikiYoshida
Mulan
Level 88
God Stats
402W - 289L
1,673 SR
Queue Stats
514W - 401L
1,670 Elo+
Party 1
Chronos
Chronos
MrMcMittens
Chronos
Level 77
God Stats
4W - 2L
1,677 SR
Queue Stats
273W - 199L
1,576 Elo+
Party 1
Hun Batz
Hun Batz
Zizamzoe
Hun Batz
Level 107
God Stats
8W - 15L
1,401 SR
Queue Stats
620W - 467L
1,657 Elo+
Party 1
Team Averages
Level 91
1,583 SR
1,635 Elo+

VS

Team Averages
Level 68
1,453 SR
1,132 Elo+
Anubis
Anubis
DMX15brian
Anubis
Level 108
God Stats
8W - 12L
1,358 SR
Queue Stats
24W - 58L
1,189 Elo+
Party 2
Thanatos
Thanatos
FiveFin9erPunch
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,067 Elo+
Party 2
Hades
Hades
OnSetInsanity
Hades
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 36L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 15
10,911
779
14,630
21,344
14,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
MrMcMittens
Chronos
17
2 / 5 / 17
11,072
791
9,535
14,433
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Zizamzoe
Hun Batz
16
14 / 4 / 3
12,182
870
12,873
10,621
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DMX15brian
Anubis
15
2 / 9 / 7
10,531
752
11,416
13,102
5,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
14
8 / 6 / 1
10,775
770
13,382
16,438
8,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 3
10,188
728
8,185
12,996
6,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
21
Kills
13
13
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
DMX15brian
Anubis
2
9
7
0.61
W
5
4
15
3.13
L
Thanatos
8
6
1
1.42
W
Chronos
MrMcMittens
Chronos
2
5
17
2.1
L
3
6
3
0.75
W
Hun Batz
Zizamzoe
Hun Batz
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
32,983
46,398
Taken
42,536
23,547
Mitigated
20,716
10,886
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DMX15brian
Anubis
11,416
615
16
1,477
13,102
5,717
0
1,374
11,292
37,732
0
W
14,630
899
275
6,938
21,344
14,555
442
8,868
12,195
0
25,082
L
Thanatos
13,382
6,086
0
7,503
16,438
8,745
0
4,481
11,703
0
31,563
W
Chronos
MrMcMittens
Chronos
9,535
3,072
0
1,356
14,433
4,971
1,466
5,575
8,557
46,866
0
L
8,185
383
519
2,194
12,996
6,254
0
3,787
9,028
26,924
0
W
Hun Batz
Zizamzoe
Hun Batz
12,873
4,584
0
2,317
10,621
4,021
846
5,195
5,376
0
63,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
31,494
177
Minions Killed
117
0
Camps Cleared
0
731,578
Distance Traveled
639,218
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,531
752
51
4
0
185,254
0
W
Mulan
10,911
779
21
2
0
233,493
0
L
Thanatos
10,775
770
31
2
0
224,639
0
W
Chronos
11,072
791
84
6
0
239,294
2
L
Hades
10,188
728
35
3
0
229,325
0
W
Hun Batz
12,182
870
72
5
0
258,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role